Exemplo n.º 1
0
        defense.speed += 2
        current_level = 8
    if score == 23 and current_level == 8:
        defenses.add(Defense(screen))
        defense.speed += 2
        current_level = 9
    if score == 25 and current_level == 9:
        defenses.add(Defense(screen))
        defense.speed += 2
        current_level = 10

    if tick % .5 == 0:
        fan.x += fan.speed * fan.direction  ##makes monster move away from us

    if tick % .5 == 0 and fan.x >= 1200:
        fan.direction = fan.direction * -1

    if tick % .5 == 0 and fan.x <= 0:
        fan.direction = fan.direction * -1

    # if ball_place == False:
    # 	ball.x = random.randrange(1, 900)
    # 	ball.y = random.randrange(1, 500)
    # ball_place = True

    # if ball_rect.colliderect(player_rect):
    # 	print "Collide"

    # for p in players:
    # 	if pygame.sprite.collide_rect(ball, player):
    # 		if(player.dir =="left"):