Exemplo n.º 1
0
def updateLandmarkName(self, context):
    #     print('WHO AM I : ', self);
    mesh, isM, isN = getMarkerOwner(self)
    if (mesh):
        data_landmark = getGenericLandmark(mesh, self)
        if (data_landmark):
            data_landmark.landmark_name = self.edit_landmark_name
Exemplo n.º 2
0
def setLandmarkName(self, value):
    mesh, isM, isN = getMarkerOwner(self)
    if (mesh):
        data_landmark = getGenericLandmark(mesh, self)
        if (data_landmark):
            data_landmark.landmark_name = value

    self['edit_landmark_name'] = value
Exemplo n.º 3
0
def getLandmarkName(self):
    #     print('WHO AM I : ', self);
    mesh, isM, isN = getMarkerOwner(self)
    if (mesh):
        data_landmark = getGenericLandmark(mesh, self)
        if (data_landmark):
            return data_landmark.landmark_name

    return "No Name"