Exemplo n.º 1
0
    def __init__(self, parent=None, width=200, value=50, show_label=True):
        """ Constructs a new progress bar. If show_label is True, a label indicating
        the current progress is shown """
        LUIObject.__init__(self)
        self.set_width(width)

        self._bg_layout = LUIHorizontalStretchedLayout(parent=self,
                                                       prefix="ProgressbarBg",
                                                       width="100%")

        self._fg_left = LUISprite(self, "ProgressbarFg_Left", "skin")
        self._fg_mid = LUISprite(self, "ProgressbarFg", "skin")
        self._fg_right = LUISprite(self, "ProgressbarFg_Right", "skin")
        self._fg_finish = LUISprite(self, "ProgressbarFg_Finish", "skin")

        self._show_label = show_label
        self._progress_pixel = 0
        self._fg_finish.right = 0

        if self._show_label:
            self._progress_label = LUILabel(parent=self, text=u"33 %")
            self._progress_label.centered = (True, True)

        self.set_value(value)
        self._update_progress()

        if parent is not None:
            self.parent = parent
Exemplo n.º 2
0
    def __init__(self,
                 parent=None,
                 width=200,
                 placeholder=u"Enter some text ..",
                 value=u"",
                 **kwargs):
        """ Constructs a new input field. An input field always needs a width specified """
        LUIObject.__init__(self, x=0, y=0, solid=True)
        self.set_width(width)
        self._layout = LUIHorizontalStretchedLayout(parent=self,
                                                    prefix="InputField",
                                                    width="100%")

        # Container for the text
        self._text_content = LUIObject(self)
        self._text_content.margin = (5, 7, 5, 7)
        self._text_content.clip_bounds = (0, 0, 0, 0)
        self._text_content.set_size("100%", "100%")

        # Scroller for the text, so we can move right and left
        self._text_scroller = LUIObject(parent=self._text_content)
        self._text_scroller.center_vertical = True
        self._text = LUILabel(parent=self._text_scroller, text=u"")

        # Cursor for the current position
        self._cursor = LUISprite(self._text_scroller,
                                 "blank",
                                 "skin",
                                 x=0,
                                 y=0,
                                 w=2,
                                 h=15)
        self._cursor.color = (0.5, 0.5, 0.5)
        self._cursor.margin.top = 2
        self._cursor.z_offset = 20
        self._cursor_index = 0
        self._cursor.hide()
        self._value = value

        # Placeholder text, shown when out of focus and no value exists
        self._placeholder = LUILabel(parent=self._text_content,
                                     text=placeholder,
                                     shadow=False,
                                     center_vertical=True,
                                     alpha=0.2)

        # Various states
        self._tickrate = 1.0
        self._tickstart = 0.0

        self._render_text()

        if parent is not None:
            self.parent = parent

        LUIInitialState.init(self, kwargs)
Exemplo n.º 3
0
    def __init__(self, text=u"Button", template="ButtonDefault", **kwargs):
        """ Constructs a new button. The template controls which sprites to use.
        If the template is "ButtonDefault" for example, the sprites
        "ButtonDefault_Left", "ButtonDefault" and "ButtonDefault_Right" will
        be used. The sprites used when the button is pressed should be named
        "ButtonDefaultFocus_Left" and so on then.

        If an explicit width is set on the button, the button will stick to
        that width, otherwise it will automatically resize to fit the label """
        LUIObject.__init__(self, x=0, y=0, solid=True)
        self._template = template
        self._layout = LUIHorizontalStretchedLayout(parent=self,
                                                    prefix=self._template,
                                                    width="100%")
        self._label = LUILabel(parent=self, text=text)
        self._label.z_offset = 1
        self._label.center_vertical = True
        self._label.margin = 0, 20, 0, 20
        self.margin.left = -1
        LUIInitialState.init(self, kwargs)
Exemplo n.º 4
0
    def __init__(self,
                 width=200,
                 options=None,
                 selected_option=None,
                 **kwargs):
        """ Constructs a new selectbox with a given width """
        LUIObject.__init__(self, x=0, y=0, w=width + 4, solid=True)
        LUIInitialState.init(self, kwargs)

        # The selectbox has a small border, to correct this we move it
        self.margin.left = -2

        self._bg_layout = LUIHorizontalStretchedLayout(parent=self,
                                                       prefix="Selectbox",
                                                       width="100%")

        self._label_container = LUIObject(self, x=10, y=0)
        self._label_container.set_size("100%", "100%")
        self._label_container.clip_bounds = (0, 0, 0, 0)
        self._label = LUILabel(parent=self._label_container,
                               text=u"Select an option ..")
        self._label.center_vertical = True

        self._drop_menu = LUISelectdrop(parent=self, width=width)
        self._drop_menu.top = self._bg_layout._sprite_right.height - 7
        self._drop_menu.topmost = True

        self._drop_open = False
        self._drop_menu.hide()

        self._options = []
        self._current_option_id = None

        if options is not None:
            self._options = options

        self._select_option(selected_option)
Exemplo n.º 5
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    def __init__(self,
                 parent=None,
                 width=100,
                 height=100,
                 padding=10,
                 **kwargs):
        LUIObject.__init__(self)
        self.set_size(width, height)
        self._content_parent = LUIObject(self)
        self._content_parent.set_size("100%", "100%")
        self._content_parent.clip_bounds = (0, 0, 0, 0)

        self._content_clip = LUIObject(self._content_parent,
                                       x=padding,
                                       y=padding)
        self._content_clip.set_size("100%", "100%")

        self._content_scroller = LUIObject(self._content_clip)
        self._content_scroller.width = "100%"

        self._scrollbar = LUIObject(self, x=0, y=0, w=20)
        self._scrollbar.height = "100%"
        self._scrollbar.right = -10

        self._scrollbar_bg = LUISprite(self._scrollbar, "blank", "skin")
        self._scrollbar_bg.color = (1, 1, 1, 0.05)
        self._scrollbar_bg.set_size(3, "100%")
        self._scrollbar_bg.center_horizontal = True

        # Handle
        self._scrollbar_handle = LUIObject(self._scrollbar, x=5, y=0, w=10)
        self._scroll_handle_top = LUISprite(self._scrollbar_handle,
                                            "ScrollbarHandle_Top", "skin")
        self._scroll_handle_mid = LUISprite(self._scrollbar_handle,
                                            "ScrollbarHandle", "skin")
        self._scroll_handle_bottom = LUISprite(self._scrollbar_handle,
                                               "ScrollbarHandle_Bottom",
                                               "skin")

        self._scrollbar_handle.solid = True
        self._scrollbar.solid = True

        self._scrollbar_handle.bind("mousedown", self._start_scrolling)
        self._scrollbar_handle.bind("mouseup", self._stop_scrolling)
        self._scrollbar.bind("mousedown", self._on_bar_click)
        self._scrollbar.bind("mouseup", self._stop_scrolling)

        self._handle_dragging = False
        self._drag_start_y = 0

        self._scroll_top_position = 0
        self._content_height = 400

        scroll_shadow_width = self.width - 10

        # Scroll shadow
        self._scroll_shadow_top = LUIHorizontalStretchedLayout(
            parent=self, prefix="ScrollShadowTop", width="100%")
        self._scroll_shadow_bottom = LUIHorizontalStretchedLayout(
            parent=self, prefix="ScrollShadowBottom", width="100%")
        self._scroll_shadow_bottom.bottom = 0

        self._handle_height = 100

        if parent is not None:
            self.parent = parent

        LUIInitialState.init(self, kwargs)
        self.content_node = self._content_scroller
        taskMgr.doMethodLater(0.05, lambda task: self._update(),
                              "update_scrollbar")
Exemplo n.º 6
0
    def __init__(self,
                 parent=None,
                 filled=True,
                 min_value=0.0,
                 max_value=1.0,
                 width=100.0,
                 value=None,
                 **kwargs):
        """ Constructs a new slider. If filled is True, the part behind the knob
        will be solid """
        LUIObject.__init__(self, x=0, y=0, solid=True)
        self.set_width(width)
        self._knob = LUISprite(self, "SliderKnob", "skin")
        self._knob.z_offset = 2
        self._knob.solid = True

        # Construct the background
        self._slider_bg = LUIHorizontalStretchedLayout(parent=self,
                                                       prefix="SliderBg",
                                                       center_vertical=True,
                                                       width="100%",
                                                       margin=(-1, 0, 0, 0))

        self._filled = filled
        self._min_value = min_value
        self._max_value = max_value

        self._side_margin = self._knob.width / 4
        self._effective_width = self.width - 2 * self._side_margin

        if self._filled:
            self._slider_fill = LUIObject(self)
            self._fill_left = LUISprite(self._slider_fill, "SliderBgFill_Left",
                                        "skin")
            self._fill_mid = LUISprite(self._slider_fill, "SliderBgFill",
                                       "skin")
            self._fill_mid.left = self._fill_left.width
            self._slider_fill.z_offset = 1
            self._slider_fill.center_vertical = True

        if parent is not None:
            self.parent = parent

        # Handle various events
        self._knob.bind("mousedown", self._start_drag)
        self._knob.bind("mousemove", self._update_drag)
        self._knob.bind("mouseup", self._stop_drag)
        self._knob.bind("keydown", self._on_keydown)
        self._knob.bind("blur", self._stop_drag)
        self._knob.bind("keyrepeat", self._on_keydown)

        self._drag_start_pos = None
        self._dragging = False
        self._drag_start_val = 0
        self.current_val = 10

        # Set initial value
        if value is None:
            self.set_value((self._min_value + self._max_value) / 2.0)
        else:
            self.set_value(value)

        self._update_knob()

        LUIInitialState.init(self, kwargs)