def _create_session(self):
        session = SessionComponent(self.SESSION_WIDTH, self.SESSION_HEIGHT, auto_name=True, enable_skinning=True, is_enabled=False, layer=Layer(scene_launch_buttons=self.wrap_matrix(self._scene_launch_buttons), clip_launch_buttons=self._session_matrix))
        self._high_priority_layer = Layer(priority=MODE_PRIORITY, stop_all_clips_button=self._stop_all_button, track_bank_left_button=self._left_button, track_bank_right_button=self._right_button, scene_bank_up_button=self._up_button, scene_bank_down_button=self._down_button)
        self._high_priority_layer.grab(session)
        for scene_index in xrange(self.SESSION_HEIGHT):
            for track_index in xrange(self.SESSION_WIDTH):
                slot = session.scene(scene_index).clip_slot(track_index)
                slot.layer = Layer(select_button=self._shift_button)

        return session
Exemplo n.º 2
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 def _create_mixer(self):
     self._mixer = MixerComponent(
         name='Mixer',
         is_enabled=False,
         num_returns=2,
         layer=Layer(track_select_encoder=self._horizontal_scroll_encoder,
                     selected_track_volume_control=self._volume_encoder,
                     selected_track_pan_control=self._pan_encoder,
                     selected_track_send_controls=self._send_encoders,
                     return_volume_controls=self._return_encoders))
     self._mixer.set_enabled(True)
 def _create_recording(self):
     record_button = MultiElement(self._session_record_button,
                                  self._foot_pedal_button.single_press)
     self._session_recording = SessionRecordingComponent(
         ClipCreator(),
         self._view_control,
         name='Session_Recording',
         is_enabled=False,
         layer=Layer(new_button=self._foot_pedal_button.double_press,
                     record_button=record_button,
                     _uses_foot_pedal=self._foot_pedal_button))
Exemplo n.º 4
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 def _create_mixer(self):
     mixer = NotifyingMixerComponent(NUM_TRACKS, auto_name=True)
     mixer.layer = Layer(
         send_controls=self._tone_filter_knobs,
         track_select_buttons=self._select_buttons,
         arm_buttons=self._bfx_buttons,
         solo_buttons=self._mfx_buttons,
         send_index_up_button=self._modified_cursor_up_button,
         send_index_down_button=self._modified_cursor_down_button,
         modifier_button=self._aux_button)
     return mixer
Exemplo n.º 5
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 def _create_device(self):
     self._device = DeviceComponent(
         name='Device_Component',
         is_enabled=False,
         layer=Layer(bank_buttons=self._device_bank_buttons,
                     on_off_button=self._device_on_off_button),
         use_fake_banks=True,
         device_selection_follows_track_selection=True)
     ChannelTranslationSelector(8, name='Control_Translations')
     self._device.set_parameter_controls(
         tuple(self._device_param_controls_raw))
 def use_single_line(self, line_index, line_slice = None, align = align_none):
     """
     Returns a control, that will change the notification to a single line view,
     if it is grabbed.
     """
     if not (line_index >= 0 and line_index < len(self._display_lines)):
         raise AssertionError
         display = self._display_lines[line_index]
         display = line_slice is not None and display.subdisplay[line_slice]
     layer = Layer(priority=MESSAGE_BOX_PRIORITY, display_line1=display)
     return _CallbackControl(self._token_control, partial(self._set_message_box_layout, layer, maybe(partial(align, display.width))))
 def _create_device(self):
     self._device = DeviceComponent(
         name='Device',
         is_enabled=False,
         layer=Layer(parameter_controls=self._device_controls,
                     bank_buttons=self._device_bank_buttons,
                     bank_prev_button=self._device_prev_bank_button,
                     bank_next_button=self._device_next_bank_button,
                     on_off_button=self._device_on_off_button,
                     lock_button=self._device_lock_button),
         device_selection_follows_track_selection=True)
Exemplo n.º 8
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 def _setup_mixer(self):
     self._mixer = MixerComponent(NUM_CHANNEL_STRIPS)
     self._mixer.name = 'Mixer'
     self._mixer.set_enabled(False)
     for index in xrange(NUM_CHANNEL_STRIPS):
         strip = self._mixer.channel_strip(index)
         strip.set_invert_mute_feedback(True)
         sends = ButtonMatrixElement(name='%d_Send_Controls' % (index + 1), rows=[
          (
           self._rotaries_a[index], self._rotaries_b[index])])
         strip.layer = Layer(volume_control=self._faders[index], pan_control=self._encoders[index], send_controls=sends, mute_button=self._mute_buttons[index], solo_button=self._solo_buttons[index], arm_button=self._arm_buttons[index], select_button=self._encoder_pushes[index])
Exemplo n.º 9
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 def _create_modes(self):
     self._encoder_modes = ModesComponent()
     device_layer_mode = LayerMode(self._device,
                                   Layer(parameter_controls=self._encoders))
     device_navigation_layer_mode = LayerMode(
         self._device_navigation,
         Layer(device_nav_right_button=self._forward_button,
               device_nav_left_button=self._backward_button))
     self._encoder_modes.add_mode(
         b'device_mode', [device_layer_mode, device_navigation_layer_mode])
     self._encoder_modes.add_mode(
         b'pan_mode',
         AddLayerMode(
             self._mixer,
             Layer(pan_controls=self._encoders,
                   bank_up_button=self._forward_button,
                   bank_down_button=self._backward_button,
                   track_up_button=self._ff_button,
                   track_down_button=self._rw_button)))
     send_layer_mode = AddLayerMode(
         self._mixer,
         Layer(send_controls=self._encoders,
               bank_up_button=self._forward_button,
               bank_down_button=self._backward_button,
               track_up_button=self._ff_button,
               track_down_button=self._rw_button))
     self._encoder_modes.add_mode(
         b'send_a_mode',
         [send_layer_mode,
          partial(self._set_send_index, 0)])
     self._encoder_modes.add_mode(
         b'send_b_mode',
         [send_layer_mode,
          partial(self._set_send_index, 1)])
     self._encoder_modes.layer = Layer(
         device_mode_button=self._device_mode_button,
         pan_mode_button=self._pan_mode_button,
         send_a_mode_button=self._send_a_mode_button,
         send_b_mode_button=self._send_b_mode_button)
     self._encoder_modes.selected_mode = b'device_mode'
     self._encoder_modes.set_enabled(True)
Exemplo n.º 10
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    def _create_session(self):
        def when_bank_on(button):
            return self._bank_toggle.create_toggle_element(on_control=button)

        def when_bank_off(button):
            return self._bank_toggle.create_toggle_element(off_control=button)

        self._session = SessionComponent(
            NUM_TRACKS,
            NUM_SCENES,
            auto_name=True,
            is_enabled=False,
            enable_skinning=True,
            layer=Layer(
                track_bank_left_button=when_bank_off(self._left_button),
                track_bank_right_button=when_bank_off(self._right_button),
                scene_bank_up_button=when_bank_off(self._up_button),
                scene_bank_down_button=when_bank_off(self._down_button),
                page_left_button=when_bank_on(self._left_button),
                page_right_button=when_bank_on(self._right_button),
                page_up_button=when_bank_on(self._up_button),
                page_down_button=when_bank_on(self._down_button),
                stop_track_clip_buttons=self._stop_buttons,
                stop_all_clips_button=self._stop_all_button,
                scene_launch_buttons=self._scene_launch_buttons,
                clip_launch_buttons=self._session_matrix))
        clip_color_table = Colors.CLIP_COLOR_TABLE.copy()
        clip_color_table[16777215] = 119
        self._session.set_rgb_mode(clip_color_table, Colors.RGB_COLOR_TABLE)
        self._session_zoom = SessionZoomingComponent(
            self._session,
            name='Session_Overview',
            enable_skinning=True,
            is_enabled=False,
            layer=Layer(button_matrix=self._session_matrix,
                        zoom_button=self._shift_button,
                        nav_left_button=self._left_button,
                        nav_right_button=self._right_button,
                        nav_up_button=self._up_button,
                        nav_down_button=self._down_button,
                        scene_bank_buttons=self._scene_launch_buttons))
Exemplo n.º 11
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 def _create_modes(self):
     self._modes = NotifyingModesComponent(is_root=True)
     self._modes.default_behaviour = mixin(SkinableBehaviourMixin,
                                           ImmediateBehaviour)()
     self._modes.add_mode(
         'session_mode', [self._session, self._session_layer_mode],
         layout_byte=0,
         behaviour=EnablingReenterBehaviour(self._session_zoom))
     self._modes.add_mode('user_1_mode', [], layout_byte=1)
     self._modes.add_mode('user_2_mode', [], layout_byte=2)
     self._modes.add_mode('volume_mode', [
         self._session,
         self._create_translating_mixer_background(
             consts.VOLUME_MODE_CHANNEL), self._mixer_volume_layer
     ],
                          layout_byte=4,
                          groups=set('mixer'))
     self._modes.add_mode('pan_mode', [
         self._session,
         self._create_translating_mixer_background(consts.PAN_MODE_CHANNEL),
         self._mixer_pan_layer
     ],
                          layout_byte=5,
                          groups=set('mixer'))
     self._modes.add_mode('send_a_mode', [
         self._session,
         self._create_translating_mixer_background(
             consts.SEND_A_MODE_CHANNEL), self._mixer_send_a_layer
     ],
                          layout_byte=6,
                          groups=set('mixer'))
     self._modes.add_mode('send_b_mode', [
         self._session,
         self._create_translating_mixer_background(
             consts.SEND_B_MODE_CHANNEL), self._mixer_send_b_layer
     ],
                          layout_byte=7,
                          groups=set('mixer'))
     self._modes.add_mode('mixer_mode', [
         self._session, self._stop_clip_layer_mode,
         self._mixer_home_page_layer
     ],
                          layout_byte=3,
                          groups=set('mixer'))
     self._modes.layer = Layer(session_mode_button=self._session_button,
                               user_1_mode_button=self._user_1_button,
                               user_2_mode_button=self._user_2_button,
                               mixer_mode_button=self._mixer_button,
                               volume_mode_button=self._volume_button,
                               pan_mode_button=self._pan_button,
                               send_a_mode_button=self._send_a_button,
                               send_b_mode_button=self._send_b_button)
     self._modes.selected_mode = 'session_mode'
Exemplo n.º 12
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 def _create_session_mode(self): 
   """ Switch between Session and StepSequencer modes """
   self._session_mode = ModesComponent(name='Session_Mode', is_enabled = False)
   self._session_mode.default_behaviour = ImmediateBehaviour()
   self._session_mode.add_mode('session', self._session_mode_layers())
   self._session_mode.add_mode('session_2', self._session_mode_layers())
   self._session_mode.add_mode('sequencer', (self._sequencer, self._sequencer_layer()))
   self._session_mode.layer = Layer(
       session_button = self._pan_button,
       session_2_button = self._sends_button, 
       sequencer_button = self._user_button)
   self._session_mode.selected_mode = "session"
Exemplo n.º 13
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 def _init_sequencer(self):
   self._sequencer = BaseSequencerComponent(layer = Layer(
     drum_matrix = self.control_surface.matrix.submatrix[:4, :4],
     playhead = self._playhead(),
     drum_bank_up_button = self.control_surface.utility_buttons[4],
     drum_bank_down_button = self.control_surface.utility_buttons[5],
     mute_button = self.control_surface.utility_buttons[6],
     delete_button = self.control_surface.utility_buttons[7],
     loop_selector_matrix = self.control_surface.shifted_matrix.submatrix[4:8, :4],
     button_matrix = self.control_surface.matrix.submatrix[4:8, :4]))
   self._sequencer._drum_group.__class__ = BaseDrumGroupComponent
   return self._sequencer 
 def __init__(self, *a, **k):
     super(KeyLabEssential2, self).__init__(*a, **k)
     with self.component_guard():
         midimap = MidiMap()
         # drum_rack = DrumRackComponent(name='Drum_Rack', is_enabled=False, layer=Layer(pads=midimap['Drum_Pads']))
         # drum_rack.set_enabled(True)
         # transport = TransportComponent(name='Transport', is_enabled=False, layer=Layer(play_button=midimap['Play'], record_button=midimap['Record'], stop_button=midimap['Stop'], seek_forward_button=midimap['Forward'], seek_backward_button=midimap['Backward'], loop_button=midimap['Loop']))
         # transport.set_enabled(True)
         device = DeviceComponent(name='Device', is_enabled=False, layer=Layer(parameter_controls=midimap['Encoders']))
         device.set_enabled(True)
         self.set_device_component(device)
         self._device_selection_follows_track_selection = True
Exemplo n.º 15
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 def _create_arrangement(self):
     self._arrangement = SpecialArrangementComponent(
         NUM_TRACKS,
         NUM_SCENES,
         auto_name=True,
         is_enabled=False,
         enable_skinning=True,
         layer=Layer(
             track_bank_up_button=self._midimap['Arrow_Up_Button'],
             track_bank_down_button=self._midimap['Arrow_Down_Button'],
             quantize_button=self._midimap['Quantize_Button']))
     self._arrangement.set_enabled(True)
 def __init__(self, *a, **k):
     super(Alesis_VI, self).__init__(*a, **k)
     with self.component_guard():
         midimap = MidiMap()
         transport = TransportComponent(
             name='Transport',
             is_enabled=False,
             layer=Layer(play_button=midimap['Play'],
                         stop_button=midimap['Stop'],
                         loop_button=midimap['Loop'],
                         record_button=midimap['Record'],
                         seek_forward_button=midimap['Forward'],
                         seek_backward_button=midimap['Backward']))
         mixer_size = len(midimap['Volume_Encoders'])
         mixer = MixerComponent(
             mixer_size,
             name='Mixer',
             is_enabled=False,
             layer=Layer(volume_controls=midimap['Volume_Encoders']))
         transport.set_enabled(True)
         mixer.set_enabled(True)
Exemplo n.º 17
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 def _create_session(self):
     self._session = SessionComponent(
         num_tracks=8,
         num_scenes=1,
         name=b'Session',
         is_enabled=False,
         layer=Layer(select_next_button=self._scene_down_button,
                     select_prev_button=self._scene_up_button,
                     selected_scene_launch_button=self._scene_launch_button,
                     stop_all_clips_button=self._stop_all_clips_button,
                     scene_select_encoder=self._vertical_scroll_encoder))
     self._session.set_enabled(True)
Exemplo n.º 18
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    def _create_transport(self):
        def play_toggle_model_transform(value):
            if self._shift_button.is_pressed():
                return False
            return value

        return TransportComponent(
            name=u'Transport',
            is_enabled=False,
            play_toggle_model_transform=play_toggle_model_transform,
            layer=Layer(play_button=self._play_button,
                        record_button=self._record_button))
Exemplo n.º 19
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 def _create_instrument_layer(self):
     return Layer(
         playhead=self._playhead,
         #mute_button=self._global_mute_button,
         quantization_buttons=self._stop_buttons,
         loop_selector_matrix=self._double_press_matrix.
         submatrix[:8, :1],  # [:, 0]
         short_loop_selector_matrix=self._double_press_event_matrix.
         submatrix[:, 0],  # [:, 0]
         note_editor_matrices=ButtonMatrixElement([[
             self._session_matrix.submatrix[:, 4 - row] for row in xrange(7)
         ]]))
Exemplo n.º 20
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    def _create_session(self):
        session = SessionComponent(
            self.SESSION_WIDTH,
            self.SESSION_HEIGHT,
            auto_name=True,
            enable_skinning=True,
            is_enabled=False,
            layer=Layer(scene_launch_buttons=self.wrap_matrix(
                self._scene_launch_buttons),
                        clip_launch_buttons=self._session_matrix,
                        stop_all_clips_button=self._stop_all_button,
                        track_bank_left_button=self._left_button,
                        track_bank_right_button=self._right_button,
                        scene_bank_up_button=self._up_button,
                        scene_bank_down_button=self._down_button))
        for scene_index in range(self.SESSION_HEIGHT):
            for track_index in range(self.SESSION_WIDTH):
                slot = session.scene(scene_index).clip_slot(track_index)
                slot.layer = Layer(select_button=self._shift_button)

        return session
 def _create_solo_mode(self):
     solo_layer_mode = LayerMode(
         self._mixer,
         layer=Layer(solo_buttons=self._midimap['Mixer_Button_Matrix']))
     self._modes.add_mode('solo_mode', [
         partial(self._layout_setup, consts.SESSION_LAYOUT_SYSEX_BYTE),
         self._session_layer_mode, solo_layer_mode,
         self._session_zooming_manager,
         self._prioritized_session_zooming_button_layer_mode,
         self._session.update_navigation_buttons
     ],
                          behaviour=SpecialReenterBehaviour('session_mode'))
Exemplo n.º 22
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 def _create_session(self):
     """ Creates SessionComponent which is used for banking and visual focus box. """
     self._session = SessionComponent(num_tracks=NUM_TRACKS,
                                      num_scenes=NUM_SCENES,
                                      is_enabled=True,
                                      auto_name=True,
                                      enable_skinning=True)
     self._session.set_offsets(0, 0)
     self._session.layer = Layer(
         track_bank_left_button=self._bank_left_button,
         track_bank_right_button=self._bank_right_button)
     self._on_session_offset_changed.subject = self._session
Exemplo n.º 23
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 def _create_encoder_modes(self):
     knob_modes = ModesComponent(name=u'Knob Modes', is_enabled=False)
     parameter_knobs_matrix = self.wrap_matrix(self._parameter_knobs)
     send_toggle_component = SendToggleComponent(
         self._mixer,
         name=u'Toggle Send',
         is_enabled=False,
         layer=Layer(toggle_button=self._send_button, priority=1))
     knob_modes.add_mode(
         u'volume',
         AddLayerMode(self._mixer,
                      Layer(volume_controls=parameter_knobs_matrix)))
     knob_modes.add_mode(
         u'pan',
         AddLayerMode(self._mixer,
                      Layer(pan_controls=parameter_knobs_matrix)))
     knob_modes.add_mode(u'send', [
         AddLayerMode(self._mixer,
                      Layer(send_controls=parameter_knobs_matrix)),
         send_toggle_component
     ])
     knob_modes.add_mode(
         u'device',
         AddLayerMode(self._device,
                      Layer(parameter_controls=parameter_knobs_matrix)))
     knob_modes.selected_mode = u'volume'
     knob_modes.layer = Layer(volume_button=self._volume_button,
                              pan_button=self._pan_button,
                              send_button=self._send_button,
                              device_button=self._device_button)
     return knob_modes
Exemplo n.º 24
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 def _setup_mixer_control(self):
     self._num_tracks = (8)
     self._mixer = MixerComponent(script=self,
                                  num_tracks=8,
                                  num_returns=4,
                                  invert_mute_feedback=True,
                                  autoname=True)
     self._mixer.name = 'Mixer'
     self._mixer.set_track_offset(0)
     self._mixer.master_strip().set_volume_control(self._master_fader)
     self._mixer.set_prehear_volume_control(self._side_dial[3])
     self._mixer.layer = Layer(volume_controls=self._fader_matrix,
                               track_select_dial=self._encoder[1])
     self._strip = [self._mixer.channel_strip(index) for index in range(8)]
     for index in range(8):
         self._strip[index].layer = Layer(
             parameter_controls=self._dial_matrix.submatrix[index:index +
                                                            1, :])
     self._mixer.selected_strip().layer = Layer(
         parameter_controls=self._selected_parameter_controls)
     self._mixer.master_strip().layer = Layer(
         parameter_controls=self._side_dial_matrix.submatrix[:3, :])
     self._mixer.main_layer = AddLayerMode(
         self._mixer,
         Layer(solo_buttons=self._bottom_buttons,
               mute_buttons=self._top_buttons))
     self._mixer.select_layer = AddLayerMode(
         self._mixer,
         Layer(arm_buttons=self._bottom_buttons,
               track_select_buttons=self._top_buttons))
     self.song().view.selected_track = self._mixer.channel_strip(0)._track
     self._mixer.set_enabled(True)
Exemplo n.º 25
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 def _create_session_zooming_modes(self):
     session_zoom_layer = Layer(
         button_matrix=self._midimap[b'Main_Button_Matrix'],
         nav_left_button=self._midimap[b'Arrow_Left_Button'],
         nav_right_button=self._midimap[b'Arrow_Right_Button'],
         nav_up_button=self._midimap[b'Arrow_Up_Button'],
         nav_down_button=self._midimap[b'Arrow_Down_Button'])
     session_zooming_layer_mode = LayerMode(self._session_zoom,
                                            session_zoom_layer)
     self._session_zooming_manager = SessionZoomingManagerComponent(
         self._modes, is_enabled=False)
     session_zooming_button_layer_mode = LayerMode(
         self._session_zooming_manager,
         Layer(
             session_zooming_button=self._midimap[b'Session_Mode_Button']))
     self._prioritized_session_zooming_button_layer_mode = LayerMode(
         self._session_zooming_manager,
         Layer(session_zooming_button=self._midimap[b'Session_Mode_Button'],
               priority=1))
     self._session_zooming_background = BackgroundComponent(
         name=b'Session_Zooming_Background')
     session_zooming_background_layer_mode = LayerMode(
         self._session_zooming_background,
         Layer(scene_launch_buttons=self.
               _midimap[b'Scene_Launch_Button_Matrix'],
               delete_button=self._midimap[b'Delete_Button'],
               quantize_button=self._midimap[b'Quantize_Button'],
               duplicate_button=self._midimap[b'Duplicate_Button'],
               double_loop_button=self._midimap[b'Double_Loop_Button']))
     self._modes.add_mode(b'session_zooming_mode', [
         self._session_zooming_manager, session_zooming_button_layer_mode,
         session_zooming_layer_mode, session_zooming_background_layer_mode
     ])
     self._modes.add_mode(b'prioritized_session_zooming_mode', [
         partial(self._layout_switch, consts.SESSION_LAYOUT_SYSEX_BYTE),
         self._session_zooming_manager,
         self._prioritized_session_zooming_button_layer_mode,
         session_zooming_layer_mode, session_zooming_background_layer_mode,
         self.update
     ])
Exemplo n.º 26
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 def _create_encoder_modes(self):
     knob_modes = ModesComponent(name='Knob Modes', is_enabled=False)
     parameter_knobs_matrix = self.wrap_matrix(self._parameter_knobs)
     knob_modes.add_mode(
         'volume',
         AddLayerMode(self._mixer,
                      Layer(volume_controls=parameter_knobs_matrix)))
     knob_modes.add_mode(
         'pan',
         AddLayerMode(self._mixer,
                      Layer(pan_controls=parameter_knobs_matrix)))
     knob_modes.add_mode('send', [
         AddLayerMode(self._mixer,
                      Layer(send_controls=parameter_knobs_matrix)),
         DelayMode(LayerMode(
             SendToggleComponent(
                 self._mixer, name='Toggle Send', is_enabled=False),
             Layer(priority=MODE_PRIORITY,
                   toggle_button=self._send_button)),
                   delay=TIMER_DELAY)
     ])
     knob_modes.add_mode(
         'device',
         AddLayerMode(self._device,
                      Layer(parameter_controls=parameter_knobs_matrix)))
     knob_modes.selected_mode = 'volume'
     knob_modes.layer = Layer(volume_button=self._volume_button,
                              pan_button=self._pan_button,
                              send_button=self._send_button,
                              device_button=self._device_button)
     knob_modes.layer.priority = MODE_PRIORITY
Exemplo n.º 27
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 def _create_track_button_modes(self):
     track_button_modes = ModesComponent(name='Track Button Modes',
                                         is_enabled=False)
     select_button_matrix = self.wrap_matrix(self._select_buttons)
     track_button_modes.add_mode(
         'clip_stop',
         AddLayerMode(self._session,
                      Layer(stop_track_clip_buttons=select_button_matrix)))
     track_button_modes.add_mode(
         'solo',
         AddLayerMode(self._mixer,
                      layer=Layer(solo_buttons=select_button_matrix)))
     track_button_modes.add_mode(
         'arm',
         AddLayerMode(self._mixer,
                      layer=Layer(arm_buttons=select_button_matrix)))
     track_button_modes.add_mode(
         'mute',
         AddLayerMode(self._mixer,
                      layer=Layer(mute_buttons=select_button_matrix)))
     track_button_modes.add_mode(
         'select',
         AddLayerMode(
             self._mixer,
             layer=Layer(track_select_buttons=select_button_matrix)))
     track_button_modes.selected_mode = 'clip_stop'
     track_button_modes.layer = Layer(clip_stop_button=self._stop_button,
                                      solo_button=self._solo_button,
                                      arm_button=self._arm_button,
                                      mute_button=self._mute_button,
                                      select_button=self._select_button)
 def _create_mixer(self):
     mixer_volume_layer = None
     if self._is_25_key_model:
         mixer_volume_layer = Layer(volume_control=self._25_key_slider)
     else:
         mixer_volume_layer = Layer(volume_controls=self._sliders)
     self._mixer = MixerComponent(is_enabled=False,
                                  name='Mixer',
                                  num_tracks=self._sliders.width(),
                                  layer=mixer_volume_layer)
     if not self._is_25_key_model:
         self._mixer.master_strip().layer = Layer(
             volume_control=self._master_slider)
     self._mixer.set_enabled(True)
     self._mute_button_modes = ModesComponent()
     mute_mode = AddLayerMode(self._mixer,
                              Layer(mute_buttons=self._mute_buttons))
     solo_mode = AddLayerMode(self._mixer,
                              Layer(solo_buttons=self._mute_buttons))
     self._mute_button_modes.add_mode('mute_mode', mute_mode)
     self._mute_button_modes.add_mode('solo_mode',
                                      solo_mode,
                                      behaviour=CancellableBehaviour())
     self._mute_button_modes.layer = Layer(
         solo_mode_button=self._master_button)
     self._mute_button_modes.selected_mode = 'mute_mode'
     self._mute_button_modes.set_enabled(True)
Exemplo n.º 29
0
    def _init_device_component(self, device_controls, bank_controls, global_channel, macro_map_mode):
        is_momentary = True
        DeviceButton = partial(ButtonElement, is_momentary, MIDI_CC_TYPE)

        def make_bank_button(control, name, is_momentary=True):
            return DeviceButton(global_channel, bank_controls[control], name=name)

        if device_controls:
            device = DeviceComponent(device_selection_follows_track_selection=True, name='Device_Component')
            layer_specs = {}
            if bank_controls:
                if has_specification_for('NEXTBANK', bank_controls):
                    layer_specs['bank_next_button'] = make_bank_button('NEXTBANK', 'Device_Next_Bank_Button')
                if has_specification_for('PREVBANK', bank_controls):
                    layer_specs['bank_prev_button'] = make_bank_button('PREVBANK', 'Device_Previous_Bank_Button')
                if has_specification_for('TOGGLELOCK', bank_controls):
                    layer_specs['lock_button'] = make_bank_button('TOGGLELOCK', 'Device_Lock_Button')
                bank_buttons_raw = []
                for index in xrange(8):
                    key = 'BANK' + str(index + 1)
                    if key in bank_controls.keys():
                        control_info = bank_controls[key]
                        channel = global_channel
                        cc = control_info
                        if isinstance(control_info, (tuple, list)):
                            cc = control_info[0]
                            if is_valid_midi_channel(control_info[1]):
                                channel = control_info[1]
                        if is_valid_midi_identifier(cc) and is_valid_midi_channel(channel):
                            name = 'Device_Bank_' + str(index) + '_Button'
                            bank_buttons_raw.append(DeviceButton(channel, cc, name=name))

                if len(bank_buttons_raw) > 0:
                    layer_specs['bank_buttons'] = ButtonMatrixElement(rows=[
                     bank_buttons_raw])
            parameter_encoders_raw = []
            for index, control_info in enumerate(device_controls):
                channel = global_channel
                cc = control_info
                if isinstance(control_info, (tuple, list)):
                    cc = control_info[0]
                    if is_valid_midi_channel(control_info[1]):
                        channel = control_info[1]
                if is_valid_midi_identifier(cc) and is_valid_midi_channel(channel):
                    name = 'Device_Parameter_%d_Control' % index
                    parameter_encoders_raw.append(EncoderElement(MIDI_CC_TYPE, channel, cc, macro_map_mode, name=name))

            if len(parameter_encoders_raw) > 0:
                layer_specs['parameter_controls'] = ButtonMatrixElement(rows=[
                 parameter_encoders_raw])
            device.layer = Layer(**layer_specs)
            self.set_device_component(device)
    def _init_device(self):
        make_button = partial(make_launch_control_button, channel=10)
        make_encoder = partial(make_launch_control_encoder, channel=10)
        bottom_encoders, top_encoders = make_all_encoders('Device', make_encoder)
        parameter_controls = top_encoders[:4] + bottom_encoders[:4]
        bank_buttons = [ make_button(identifier, 'Device_Bank_Button_' + str(i), is_pad=True) for i, identifier in enumerate(pad_identifiers) ]
        for button in bank_buttons:
            button.set_on_off_values(Colors.LED_ON, Colors.LED_OFF)

        self._device_bank_registry = DeviceBankRegistry()
        self._device = DeviceComponent(device_bank_registry=self._device_bank_registry, name='Device')
        self._device.set_enabled(False)
        self._device.layer = Layer(parameter_controls=ButtonMatrixElement(rows=[parameter_controls]), bank_buttons=ButtonMatrixElement(rows=[bank_buttons]))
        self.set_device_component(self._device)
        self._device_navigation = DeviceNavigationComponent()
        self._device_navigation.set_enabled(False)
        self._device_navigation.name = 'Device_Navigation'
        self._device_navigation.layer = Layer(next_device_button=make_button(115, 'Next_Device_Button'), previous_device_button=make_button(114, 'Prev_Device_Button'))
        self._view_control = ViewControlComponent()
        self._view_control.set_enabled(False)
        self._view_control.name = 'View_Control'
        self._view_control.layer = Layer(next_track_button=make_button(117, 'Device_Next_Track_Button'), prev_track_button=make_button(116, 'Device_Prev_Track_Button'))
Exemplo n.º 31
0
 def _setup_transport(self):
     self._transport = TransportComponent(name='Transport')
     self._transport.set_enabled(False)
     self._transport.layer = Layer(
         play_button=self._play_button,
         stop_button=self._stop_button,
         record_button=self._record_button,
         overdub_button=self._shifted_record_button,
         loop_button=self._shifted_arm_buttons[3],
         tap_tempo_button=self._shifted_arm_buttons[4],
         metronome_button=self._shifted_arm_buttons[5],
         nudge_down_button=self._shifted_arm_buttons[6],
         nudge_up_button=self._shifted_arm_buttons[7])
Exemplo n.º 32
0
class APC_Key_25(APC, OptimizedControlSurface):
    """ Script for Akai's APC_Key_25 Controller """
    SESSION_WIDTH = 8
    SESSION_HEIGHT = 5
    HAS_TRANSPORT = True

    def make_shifted_button(self, button):
        return ComboElement(button, modifiers=[self._shift_button])

    @classmethod
    def wrap_matrix(cls, control_list, wrapper = nop):
        return ButtonMatrixElement(rows=[map(wrapper, control_list)])

    def __init__(self, *a, **k):
        super(APC_Key_25, self).__init__(*a, **k)
        self._color_skin = make_biled_skin()
        self._default_skin = make_default_skin()
        self._stop_button_skin = make_stop_button_skin()
        with self.component_guard():
            self._create_controls()
            self._session = self._create_session()
            self._mixer = self._create_mixer()
            self._device = self._create_device_component()
            if self.HAS_TRANSPORT:
                self._transport = self._create_transport()
            self.set_device_component(self._device)
            self.set_highlighting_session_component(self._session)
            self._session.set_mixer(self._mixer)
            self._create_encoder_modes()
            self._create_track_button_modes()
            for component in self.components:
                component.set_enabled(False)

        self._device_selection_follows_track_selection = True

    def get_matrix_button(self, column, row):
        return self._matrix_buttons[row][column]

    def _product_model_id_byte(self):
        return 39

    def _should_combine(self):
        return False

    def _update_hardware(self):
        self._session.set_show_highlight(False)
        super(APC_Key_25, self)._update_hardware()

    def _send_identity_request(self):
        self._send_midi((240, 126, 127, 6, 1, 247))

    def _send_dongle_challenge(self):
        self._on_handshake_successful()
        self._session.set_show_highlight(True)

    def _create_controls(self):
        make_on_off_button = partial(make_button, skin=self._default_skin)
        make_color_button = partial(make_button, skin=self._color_skin)
        make_stop_button = partial(make_button, skin=self._stop_button_skin)
        self._shift_button = make_button(0, 98, resource_type=SharedResource, name='Shift_Button')
        self._parameter_knobs = [ make_knob(0, index + 48, name='Parameter_Knob_%d' % (index + 1)) for index in xrange(self.SESSION_WIDTH) ]
        self._select_buttons = [ make_stop_button(0, 64 + index, name='Track_Select_%d' % (index + 1)) for index in xrange(self.SESSION_WIDTH) ]
        self._up_button = self.make_shifted_button(self._select_buttons[0])
        self._down_button = self.make_shifted_button(self._select_buttons[1])
        self._left_button = self.make_shifted_button(self._select_buttons[2])
        self._right_button = self.make_shifted_button(self._select_buttons[3])
        self._volume_button = self.make_shifted_button(self._select_buttons[4])
        self._pan_button = self.make_shifted_button(self._select_buttons[5])
        self._send_button = self.make_shifted_button(self._select_buttons[6])
        self._device_button = self.make_shifted_button(self._select_buttons[7])
        if self.HAS_TRANSPORT:
            self._play_button = make_on_off_button(0, 91, name='Play_Button')
            self._record_button = make_on_off_button(0, 93, name='Record_Button')

        def matrix_note(x, y):
            return x + self.SESSION_WIDTH * (self.SESSION_HEIGHT - y - 1)

        self._matrix_buttons = [ [ make_color_button(0, matrix_note(track, scene), name='%d_Clip_%d_Button' % (track, scene)) for track in xrange(self.SESSION_WIDTH) ] for scene in xrange(self.SESSION_HEIGHT) ]
        self._session_matrix = ButtonMatrixElement(name='Button_Matrix', rows=self._matrix_buttons)
        self._scene_launch_buttons = [ make_color_button(0, index + 82, name='Scene_Launch_%d' % (index + 1)) for index in xrange(self.SESSION_HEIGHT) ]
        self._stop_button = self.make_shifted_button(self._scene_launch_buttons[0])
        self._solo_button = self.make_shifted_button(self._scene_launch_buttons[1])
        self._arm_button = self.make_shifted_button(self._scene_launch_buttons[2])
        self._mute_button = self.make_shifted_button(self._scene_launch_buttons[3])
        self._select_button = self.make_shifted_button(self._scene_launch_buttons[4])
        self._stop_all_button = self._make_stop_all_button()

    def _make_stop_all_button(self):
        return make_button(0, 81, name='Stop_All_Clips_Button')

    def _create_session(self):
        session = SessionComponent(self.SESSION_WIDTH, self.SESSION_HEIGHT, auto_name=True, enable_skinning=True, is_enabled=False, layer=Layer(scene_launch_buttons=self.wrap_matrix(self._scene_launch_buttons), clip_launch_buttons=self._session_matrix))
        self._high_priority_layer = Layer(priority=MODE_PRIORITY, stop_all_clips_button=self._stop_all_button, track_bank_left_button=self._left_button, track_bank_right_button=self._right_button, scene_bank_up_button=self._up_button, scene_bank_down_button=self._down_button)
        self._high_priority_layer.grab(session)
        for scene_index in xrange(self.SESSION_HEIGHT):
            for track_index in xrange(self.SESSION_WIDTH):
                slot = session.scene(scene_index).clip_slot(track_index)
                slot.layer = Layer(select_button=self._shift_button)

        return session

    def _create_mixer(self):
        return MixerComponent(self.SESSION_WIDTH, auto_name=True, is_enabled=False, invert_mute_feedback=True)

    def _create_device_component(self):
        return DeviceComponent(name='Device_Component', is_enabled=False)

    def _create_transport(self):

        def play_toggle_model_transform(value):
            return False if self._shift_button.is_pressed() else value

        return TransportComponent(name='Transport', is_enabled=False, play_toggle_model_transform=play_toggle_model_transform, layer=Layer(play_button=self._play_button, record_button=self._record_button))

    def _create_encoder_modes(self):
        knob_modes = ModesComponent(name='Knob Modes', is_enabled=False)
        parameter_knobs_matrix = self.wrap_matrix(self._parameter_knobs)
        knob_modes.add_mode('volume', AddLayerMode(self._mixer, Layer(volume_controls=parameter_knobs_matrix)))
        knob_modes.add_mode('pan', AddLayerMode(self._mixer, Layer(pan_controls=parameter_knobs_matrix)))
        knob_modes.add_mode('send', [AddLayerMode(self._mixer, Layer(send_controls=parameter_knobs_matrix)), DelayMode(LayerMode(SendToggleComponent(self._mixer, name='Toggle Send', is_enabled=False), Layer(priority=MODE_PRIORITY, toggle_button=self._send_button)), delay=TIMER_DELAY)])
        knob_modes.add_mode('device', AddLayerMode(self._device, Layer(parameter_controls=parameter_knobs_matrix)))
        knob_modes.selected_mode = 'volume'
        knob_modes.layer = Layer(volume_button=self._volume_button, pan_button=self._pan_button, send_button=self._send_button, device_button=self._device_button)
        knob_modes.layer.priority = MODE_PRIORITY

    def _create_track_button_modes(self):
        track_button_modes = ModesComponent(name='Track Button Modes', is_enabled=False)
        select_button_matrix = self.wrap_matrix(self._select_buttons)
        track_button_modes.add_mode('clip_stop', AddLayerMode(self._session, Layer(stop_track_clip_buttons=select_button_matrix)))
        track_button_modes.add_mode('solo', AddLayerMode(self._mixer, layer=Layer(solo_buttons=select_button_matrix)))
        track_button_modes.add_mode('arm', AddLayerMode(self._mixer, layer=Layer(arm_buttons=select_button_matrix)))
        track_button_modes.add_mode('mute', AddLayerMode(self._mixer, layer=Layer(mute_buttons=select_button_matrix)))
        track_button_modes.add_mode('select', AddLayerMode(self._mixer, layer=Layer(track_select_buttons=select_button_matrix)))
        track_button_modes.selected_mode = 'clip_stop'
        track_button_modes.layer = Layer(clip_stop_button=self._stop_button, solo_button=self._solo_button, arm_button=self._arm_button, mute_button=self._mute_button, select_button=self._select_button)
 def _set_full_display(self, message_line_index = 2):
     layer = Layer(**dict([ ('display_line1' if i == message_line_index else 'bg%d' % i, line) for i, line in enumerate(self._display_lines) ]))
     layer.priority = consts.MESSAGE_BOX_PRIORITY
     self._message_box.layer = layer
 def _set_single_line(self, line_index):
     raise line_index >= 0 and line_index < len(self._display_lines) or AssertionError
     layer = Layer(**{'display_line1': self._display_lines[line_index]})
     layer.priority = consts.MESSAGE_BOX_PRIORITY
     self._message_box.layer = layer