Exemplo n.º 1
0
    def update_angular_acceleration(self, t):
        Entity.update_angular_acceleration(self, t)

        acceleration = 0

        angle = self.speed.angle - self.direction.angle
        acceleration = angle * REORIENTATION_ACCELERATION * 1e-1

        if angle > 180:
            acceleration *= -1

        self.angular_acceleration += acceleration