Exemplo n.º 1
0
    def __init__(self, gamestate, text, text2=""):

        Event.__init__(self)
        self.text = text
        self.text2 = text2
        self.answers = {}
        self.gamestate = gamestate
Exemplo n.º 2
0
    def __init__(self,gamestate,name="",names=[],pos=None,next_pos=None,size=1):
        self.gamestate = gamestate
        self.name = name
        self.names = names


        self.pos = pos
        self.next_pos = next_pos
        self.size = size
        Event.__init__(self)
Exemplo n.º 3
0
 def __init__(self,sound_name):
     Event.__init__(self)
     self.sound_name = sound_name
     self.sound = snd_manager.load_sound(sound_name)
Exemplo n.º 4
0
 def __init__(self,playlist):
     Event.__init__(self)
     self.playlist = playlist
Exemplo n.º 5
0
 def __init__(self, name, value):
     Event.__init__(self)
     self.name = name
     self.value = value
Exemplo n.º 6
0
 def __init__(self, name):
     Event.__init__(self)
     self.name = name
Exemplo n.º 7
0
 def __init__(self, name, value, event1, event2):
     Event.__init__(self)
     self.name = name
     self.value = value
     self.if_event = event1
     self.else_event = event2
Exemplo n.º 8
0
 def __init__(self,gamestate,new_level_name):
     Event.__init__(self)
     self.gamestate = gamestate
     self.filename = new_level_name