Exemplo n.º 1
0
Arquivo: xlib.py Projeto: arokem/Fos
    def detach(self):
        if not self.canvas:
            return

        self.set_current()
        gl.glFlush()
        glx.glXMakeCurrent(self.x_display, 0, None)
        super(XlibContext10, self).detach()
Exemplo n.º 2
0
    def detach(self):
        if not self.canvas:
            return

        self.set_current()
        gl.glFlush()
        glx.glXMakeCurrent(self.x_display, 0, None)
        super(XlibContext10, self).detach()
Exemplo n.º 3
0
Arquivo: xlib.py Projeto: arokem/Fos
    def detach(self):
        if not self.canvas:
            return

        self.set_current()
        gl.glFlush() # needs to be in try/except?

        super(XlibContext13, self).detach()

        glx.glXMakeContextCurrent(self.x_display, 0, 0, None)
        if self.glx_window:
            glx.glXDestroyWindow(self.x_display, self.glx_window)
            self.glx_window = None
Exemplo n.º 4
0
    def detach(self):
        if not self.canvas:
            return

        self.set_current()
        gl.glFlush()  # needs to be in try/except?

        super(XlibContext13, self).detach()

        glx.glXMakeContextCurrent(self.x_display, 0, 0, None)
        if self.glx_window:
            glx.glXDestroyWindow(self.x_display, self.glx_window)
            self.glx_window = None