Exemplo n.º 1
0
 def expandSearchTeamRanked(self):
     self.radius += SEARCH_RADIUS_INCREMENT
     if self.radius >= SEARCH_RADIUS_MAX:
         self.radius = SEARCH_RADIUS_MAX;
         logger.debug("Search Team Cap reached at " + str(self.radius))
         self.rankedTimer.stop()
     else:
         logger.debug("Expanding teamsearch to " + str(self.radius))
Exemplo n.º 2
0
 def expandSearchTeamRanked(self):
     self.radius += SEARCH_RADIUS_INCREMENT
     if self.radius >= SEARCH_RADIUS_MAX:
         self.radius = SEARCH_RADIUS_MAX
         logger.debug("Search Team Cap reached at " + str(self.radius))
         self.rankedTimer.stop()
     else:
         logger.debug("Expanding teamsearch to " + str(self.radius))
Exemplo n.º 3
0
    def expandSearchRanked(self):
        self.radius += SEARCH_RADIUS_INCREMENT
        if self.radius >= SEARCH_RADIUS_MAX:
            self.radius = SEARCH_RADIUS_MAX;
            logger.debug("Search Cap reached at " + str(self.radius))
            #self.teamTimer.stop()
        else:
            logger.debug("Expanding search to " + str(self.radius))

        self.client.send(dict(command="game_matchmaking", mod="ladder1v1", state="expand", rate=self.radius))
Exemplo n.º 4
0
    def expandSearchRanked(self):
        self.radius += SEARCH_RADIUS_INCREMENT
        if self.radius >= SEARCH_RADIUS_MAX:
            self.radius = SEARCH_RADIUS_MAX
            logger.debug("Search Cap reached at " + str(self.radius))
            #self.teamTimer.stop()
        else:
            logger.debug("Expanding search to " + str(self.radius))

        self.client.send(
            dict(command="game_matchmaking",
                 mod="ladder1v1",
                 state="expand",
                 rate=self.radius))
Exemplo n.º 5
0
    def stopSearchRanked(self, *args):
        if (self.searching):
            logger.debug("Stopping Ranked Search")
            self.rankedTimer.stop()
            self.client.send(dict(command="game_matchmaking", mod="ladder1v1", state="stop"))
            self.searching = False

        self.searchProgress.setVisible(False)
        self.labelAutomatch.setText("1 vs 1 Automatch")

        self.disconnectRankedToggles()
        self.rankedAeon.setChecked(False)
        self.rankedCybran.setChecked(False)
        self.rankedSeraphim.setChecked(False)
        self.rankedUEF.setChecked(False)
        self.connectRankedToggles()
Exemplo n.º 6
0
    def stopSearchRanked(self, *args):
        if (self.searching):
            logger.debug("Stopping Ranked Search")
            self.rankedTimer.stop()
            self.client.send(
                dict(command="game_matchmaking", mod="ladder1v1",
                     state="stop"))
            self.searching = False

        self.searchProgress.setVisible(False)
        self.labelAutomatch.setText("1 vs 1 Automatch")

        self.disconnectRankedToggles()
        self.rankedAeon.setChecked(False)
        self.rankedCybran.setChecked(False)
        self.rankedSeraphim.setChecked(False)
        self.rankedUEF.setChecked(False)
        self.connectRankedToggles()