def expandSearchTeamRanked(self): self.radius += SEARCH_RADIUS_INCREMENT if self.radius >= SEARCH_RADIUS_MAX: self.radius = SEARCH_RADIUS_MAX; logger.debug("Search Team Cap reached at " + str(self.radius)) self.rankedTimer.stop() else: logger.debug("Expanding teamsearch to " + str(self.radius))
def expandSearchTeamRanked(self): self.radius += SEARCH_RADIUS_INCREMENT if self.radius >= SEARCH_RADIUS_MAX: self.radius = SEARCH_RADIUS_MAX logger.debug("Search Team Cap reached at " + str(self.radius)) self.rankedTimer.stop() else: logger.debug("Expanding teamsearch to " + str(self.radius))
def expandSearchRanked(self): self.radius += SEARCH_RADIUS_INCREMENT if self.radius >= SEARCH_RADIUS_MAX: self.radius = SEARCH_RADIUS_MAX; logger.debug("Search Cap reached at " + str(self.radius)) #self.teamTimer.stop() else: logger.debug("Expanding search to " + str(self.radius)) self.client.send(dict(command="game_matchmaking", mod="ladder1v1", state="expand", rate=self.radius))
def expandSearchRanked(self): self.radius += SEARCH_RADIUS_INCREMENT if self.radius >= SEARCH_RADIUS_MAX: self.radius = SEARCH_RADIUS_MAX logger.debug("Search Cap reached at " + str(self.radius)) #self.teamTimer.stop() else: logger.debug("Expanding search to " + str(self.radius)) self.client.send( dict(command="game_matchmaking", mod="ladder1v1", state="expand", rate=self.radius))
def stopSearchRanked(self, *args): if (self.searching): logger.debug("Stopping Ranked Search") self.rankedTimer.stop() self.client.send(dict(command="game_matchmaking", mod="ladder1v1", state="stop")) self.searching = False self.searchProgress.setVisible(False) self.labelAutomatch.setText("1 vs 1 Automatch") self.disconnectRankedToggles() self.rankedAeon.setChecked(False) self.rankedCybran.setChecked(False) self.rankedSeraphim.setChecked(False) self.rankedUEF.setChecked(False) self.connectRankedToggles()
def stopSearchRanked(self, *args): if (self.searching): logger.debug("Stopping Ranked Search") self.rankedTimer.stop() self.client.send( dict(command="game_matchmaking", mod="ladder1v1", state="stop")) self.searching = False self.searchProgress.setVisible(False) self.labelAutomatch.setText("1 vs 1 Automatch") self.disconnectRankedToggles() self.rankedAeon.setChecked(False) self.rankedCybran.setChecked(False) self.rankedSeraphim.setChecked(False) self.rankedUEF.setChecked(False) self.connectRankedToggles()