Exemplo n.º 1
0
 def start(self):
     from lib.titlescreen import TitleScreen
     gfx.set_screen((1024, 600), 3, "scale")
     self.sd = context.GameDriver(self, 60)
     self.sd.reload_screen()
     self.sd.append(TitleScreen(self.sd))
     self.sd.run()
Exemplo n.º 2
0
Arquivo: run.py Projeto: bitcraft/mh
    def start(self):
        from lib.cutscene import Cutscene

        gfx.set_screen((640, 480), 2, "scale")
        self.sd.reload_screen()
        self.sd.start(Cutscene(res.miscPath("intro.txt", "scripts")))
        self.sd.run()
Exemplo n.º 3
0
 def start(self):
     from lib.physicstest import PhysicsTest
     gfx.set_screen((1024, 600), 2, "scale")
     self.sd = context.ContextDriver(self, [], 60)
     self.sd.reload_screen()
     self.sd.start(PhysicsTest(self.sd))
     self.sd.run()
Exemplo n.º 4
0
 def start(self):
     from lib.titlescreen import TitleScreen
     gfx.set_screen((1024, 600), 3, "scale")
     #gfx.set_screen((1024, 600), 2, 'scale2x')
     self.sd.inputs.append(KeyboardPlayerInput())
     self.sd.reload_screen()
     self.sd.append(TitleScreen())
     self.sd.run()
Exemplo n.º 5
0
Arquivo: run.py Projeto: bitcraft/mh
    def start(self):
        gfx.set_screen((800, 600), 3, "scale")
        self.sd.reload_screen()

        from lib.titlescreen import TitleScreen

        self.sd.start(TitleScreen())
        try:
            self.sd.run()
        except:
            pygame.quit()
            raise
Exemplo n.º 6
0
Arquivo: run.py Projeto: bitcraft/mh
    def start(self):
        from lib.worldstate import WorldState
        from lib2d.objects import loadObject
        import pygame

        gfx.set_screen((800, 600), 2, "scale")
        self.sd.reload_screen()

        uni = loadObject("mh")
        village = uni.getChildByGUID(1001)
        self.sd.start(WorldState(village))
        try:
            self.sd.run()
            uni.save("mh")
        except:
            pygame.quit()
            raise
Exemplo n.º 7
0
 def start(self):
     from lib.titlescreen import TitleScreen
     gfx.set_screen((640, 480), 2, "scale")
     self.sd.reload_screen()
     self.sd.start(TitleScreen())
     self.sd.run()
Exemplo n.º 8
0
Arquivo: run.py Projeto: bitcraft/lpc1
 def start(self):
     from lib.titlescreen import TitleScreen
     gfx.set_screen((1024, 600), 3, "scale")
     self.sd.reload_screen()
     self.sd.start(TitleScreen(self.sd))
     self.sd.run()