Exemplo n.º 1
0
    def test1(self):
        mgr = ColorManager()

        sampler = RegularSampler(2, 2, pixel=1.0)
        tile = Tile(5, 5, 20, 20)
        tile.split(1)
        runtime = Runtime()

        sampler.get_sample_asm([runtime], "get_sample", mgr.assembler)
        mc = mgr.assembler.assemble(self.asm_code())
        ds = runtime.load('test', mc)

        sampler.set_tile(tile)

        while True:
            sample = sampler.get_sample()
            if sample is None:
                break

            runtime.run('test')
            self.sample_test(sample, ds)

        runtime.run('test')
        ret = ds['kraj']
        self.assertFalse(ret)
Exemplo n.º 2
0
def performance_regular_sampler(width, height):
    sam = RegularSampler(width, height)
    runtimes = [Runtime(), Runtime(), Runtime(), Runtime()]
    sam.prepare(runtimes)
    sam.set_pass(0)

    code = """
ret = 1
nsamples = 0
while ret != 0:
    ret = generate_sample(sample)
    if ret == 0:
        break
    nsamples = nsamples + 1
    """
    sample = Sample(0.0, 0.0, 0, 0, 1.0)
    props = {'sample': sample, 'ret': 0, 'nsamples': 0}
    bas = BasicShader(code, props)
    bas.prepare(runtimes, [sam.shader])

    start = time.clock()
    bas.execute()
    end = time.clock()
    print("Exectution of generating %i samples took %f" %
          (bas.shader.get_value('nsamples'), end - start))
Exemplo n.º 3
0
    def test1(self):
        mgr = ColorManager()
        
        sampler = RegularSampler(2, 2, pixel=1.0)
        tile = Tile(5, 5, 20, 20)
        tile.split(1)
        runtime = Runtime()

        sampler.get_sample_asm([runtime], "get_sample", mgr.assembler)
        mc = mgr.assembler.assemble(self.asm_code())
        ds = runtime.load('test', mc)

        sampler.set_tile(tile)

        while True:
            sample = sampler.get_sample()
            if sample is None:
                break

            runtime.run('test')
            self.sample_test(sample, ds)
        
        runtime.run('test')
        ret = ds['kraj']
        self.assertFalse(ret)
Exemplo n.º 4
0
def performance_regular_sampler(width, height):
    sam = RegularSampler(width, height)
    runtimes = [Runtime(), Runtime(), Runtime(), Runtime()]
    sam.prepare(runtimes)
    sam.set_pass(0)

    code = """
ret = 1
nsamples = 0
while ret != 0:
    ret = generate_sample(sample)
    if ret == 0:
        break
    nsamples = nsamples + 1
    """
    sample = Sample(0.0, 0.0, 0, 0, 1.0)
    props = {'sample': sample, 'ret': 0, 'nsamples': 0}
    bas = BasicShader(code, props)
    bas.prepare(runtimes, [sam.shader])
    
    start = time.clock()
    bas.execute()
    end = time.clock()
    print("Exectution of generating %i samples took %f" % (bas.shader.get_value('nsamples') , end - start))
Exemplo n.º 5
0
def test_regular_sampler(width, height):
    sam = RegularSampler(width, height, 0.1)
    runtime = Runtime()
    sam.prepare([runtime])
    sam.set_pass(0)

    code = """
ret = generate_sample(sample)
    """
    sample = Sample(0.0, 0.0, 0, 0, 1.0)
    props = {'sample': sample, 'ret': 0}
    bas = BasicShader(code, props)
    bas.prepare([runtime], [sam.shader])

    while True:
        bas.execute()
        sample = sam.generate_sample()
        test_values(sample, bas.shader)
        if sample is None:
            break
Exemplo n.º 6
0
def test_regular_sampler(width, height):
    sam = RegularSampler(width, height, 0.1)
    runtime = Runtime()
    sam.prepare([runtime])
    sam.set_pass(0)

    code = """
ret = generate_sample(sample)
    """
    sample = Sample(0.0, 0.0, 0, 0, 1.0)
    props = {'sample': sample, 'ret': 0}
    bas = BasicShader(code, props)
    bas.prepare([runtime], [sam.shader])

    while True:
        bas.execute()
        sample = sam.generate_sample()
        test_values(sample, bas.shader)
        if sample is None:
            break
Exemplo n.º 7
0
    #CODE
    macro mov eax, sample1
    call get_sample
    mov dword [kraj], eax
    macro mov eax, sample1
    macro mov ebx, ray1
    call get_ray
    #END
"""

cam = Pinhole((2,3,4), (5,9,1))
mgr = ColorManager()

width = 2
height = 2
sampler = RegularSampler(width, height)

runtime = Runtime()
sampler.get_sample_asm([runtime], "get_sample", mgr.assembler)
cam.ray_asm([runtime], 'get_ray', mgr.assembler)
mc = mgr.assembler.assemble(ASM_CODE)
ds = runtime.load('test', mc)

tile = Tile(0,0, width, height)
tile.split(1)
sampler.set_tile(tile)

start = time.clock()
while True:
    sample = sampler.get_sample()
    if sample is None: break