def load(self):
        Hood.load(self)

        skyInner = self.sky.find('**/InnerGroup')
        skyMiddle = self.sky.find('**/MiddleGroup')
        skyOuter = self.sky.find('**/OutterSky')

       # if not skyOuter.isEmpty():
          #  skyOuter.setBin('background', 0)
       # if not skyMiddle.isEmpty():
         #   skyMiddle.setDepthWrite(0)
           # skyMiddle.setBin('background', 10)
      #  if not skyInner.isEmpty():
          #  skyInner.setDepthWrite(0)
            #skyInner.setBin('background', 20)

        self.parentFSM.getStateNamed(self.__class__.__name__).addChild(self.fsm)
Exemplo n.º 2
0
    def load(self):
        Hood.load(self)

        skyInner = self.sky.find('**/InnerGroup')
        skyMiddle = self.sky.find('**/MiddleGroup')
        skyOuter = self.sky.find('**/OutterSky')

        # if not skyOuter.isEmpty():
        #  skyOuter.setBin('background', 0)
        # if not skyMiddle.isEmpty():
        #   skyMiddle.setDepthWrite(0)
        # skyMiddle.setBin('background', 10)
        #  if not skyInner.isEmpty():
        #  skyInner.setDepthWrite(0)
        #skyInner.setBin('background', 20)

        self.parentFSM.getStateNamed(self.__class__.__name__).addChild(
            self.fsm)
    def load(self):
        Hood.load(self)

        self.parentFSM.getStateNamed(self.__class__.__name__).addChild(self.fsm)
Exemplo n.º 4
0
    def load(self):
        Hood.load(self)

        self.parentFSM.getStateNamed(self.__class__.__name__).addChild(
            self.fsm)