Пример #1
0
    def _updateScene(self):

        success, self._scene = self._capture.read(self._scene)
        if not success:
            return False  # Failure

        # Use the red channel as grayscale.
        self._sceneGray = ColorUtils.extractChannel(self._scene, 2,
                                                    self._sceneGray)

        return True  # Success
Пример #2
0
    def _updateScene(self):

        success, self._scene = self._capture.read(self._scene)
        if not success:
            return False  # Failure

        # Use the red channel as grayscale.
        self._sceneGray = ColorUtils.extractChannel(
                self._scene, 2, self._sceneGray)

        return True  # Success