def __init__(self): StateMachine.__init__(State.makesChange, { # Current state, input (State.makesChange, HasChange.no) : # test, transition, next state: (null, null, State.noChange), (State.noChange, HasChange.yes) : (null, null, State.noChange) })
def __init__(self): StateMachine.__init__(self, State.quiescent) for(int i = 0 i < items.length i++) for(int j = 0 j < items[i].length j++) items[i][j] = ItemSlot((j+1)*25, 5)