def notify (self, event): """E.notify (...) -> None Notifies the Editable about an event. """ if not self.sensitive: return # The next few events are only available, if the entry is focused. if self.focus: # Blinking caret. # TODO: TICK events are not the best idea to use here. if event.signal == SIG_TICK: if self._counter == 50: self._caret_visible = not self._caret_visible self._counter = 0 self.dirty = True self._counter += 1 elif event.signal == SIG_KEYDOWN: if base.debug: print "Editable.KEYDOWN" self.run_signal_handlers (SIG_KEYDOWN, event.data) self._input (event.data) self._counter = 0 self._caret_visible= True BaseWidget.notify (self, event)
def notify(self, event): """I.notify (...) -> None Notifies the ImageMap about an event. """ if not self.sensitive: return if event.signal in SIGNALS_MOUSE: eventarea = self.rect_to_client() if event.signal == SIG_MOUSEDOWN: if eventarea.collidepoint(event.data.pos): self._lastevent = event if event.data.button == 1: self.state = STATE_ACTIVE self.__click = True self.run_signal_handlers(SIG_MOUSEDOWN, event.data) event.handled = True elif event.signal == SIG_MOUSEUP: if eventarea.collidepoint(event.data.pos): self._lastevent = event self.run_signal_handlers(SIG_MOUSEUP, event.data) if event.data.button == 1: if self.state == STATE_ACTIVE: self.state = STATE_ENTERED else: self.state = STATE_NORMAL if self.__click: self.__click = False self.run_signal_handlers(SIG_CLICKED) event.handled = True elif (event.data.button == 1) and (self.state == STATE_ACTIVE): self.__click = False self.state = STATE_NORMAL elif event.signal == SIG_MOUSEMOVE: if eventarea.collidepoint(event.data.pos): self._lastevent = event if self.state == STATE_NORMAL: self.state = STATE_ENTERED self.run_signal_handlers(SIG_MOUSEMOVE, event.data) event.handled = True elif self.state == STATE_ENTERED: self.state = STATE_NORMAL BaseWidget.notify(self, event)
def notify (self, event): """I.notify (...) -> None Notifies the ImageMap about an event. """ if not self.sensitive: return if event.signal in SIGNALS_MOUSE: eventarea = self.rect_to_client () if event.signal == SIG_MOUSEDOWN: if eventarea.collidepoint (event.data.pos): self._lastevent = event if event.data.button == 1: self.state = STATE_ACTIVE self.__click = True self.run_signal_handlers (SIG_MOUSEDOWN, event.data) event.handled = True elif event.signal == SIG_MOUSEUP: if eventarea.collidepoint (event.data.pos): self._lastevent = event self.run_signal_handlers (SIG_MOUSEUP, event.data) if event.data.button == 1: if self.state == STATE_ACTIVE: self.state = STATE_ENTERED else: self.state = STATE_NORMAL if self.__click: self.__click = False self.run_signal_handlers (SIG_CLICKED) event.handled = True elif (event.data.button == 1) and (self.state == STATE_ACTIVE): self.__click = False self.state = STATE_NORMAL elif event.signal == SIG_MOUSEMOVE: if eventarea.collidepoint (event.data.pos): self._lastevent = event if self.state == STATE_NORMAL: self.state = STATE_ENTERED self.run_signal_handlers (SIG_MOUSEMOVE, event.data) event.handled = True elif self.state == STATE_ENTERED: self.state = STATE_NORMAL BaseWidget.notify (self, event)
def notify(self, event): """E.notify (...) -> None Notifies the Editable about an event. """ if not self.sensitive: return # The next few events are only available, if the entry is focused. if self.focus: # Blinking caret. if event.signal == SIG_TICK: self._timer -= 1 if self._timer == 0: self._caretvisible = not self._caretvisible self._timer = _TIMER self.dirty = True elif event.signal == SIG_KEYDOWN: self.run_signal_handlers(SIG_KEYDOWN, event.data) event.handled = self._input(event.data) self._caretvisible = True BaseWidget.notify(self, event)
def notify (self, event): """E.notify (...) -> None Notifies the Editable about an event. """ if not self.sensitive: return # The next few events are only available, if the entry is focused. if self.focus: # Blinking caret. if event.signal == SIG_TICK: self._timer -= 1 if self._timer == 0: self._caretvisible = not self._caretvisible self._timer = _TIMER self.dirty = True elif event.signal == SIG_KEYDOWN: self.run_signal_handlers (SIG_KEYDOWN, event.data) event.handled = self._input (event.data) self._caretvisible= True BaseWidget.notify (self, event)