def die(self): if self.hp <= 0: Event.diedEvent(BeingType.WALPURGISNACHT) Event.winEvent()
def die(self): if self.hp <= 0: Event.diedEvent(BeingType.FAMILIAR)
def die(self): if self.hp <= 0: super(Player, self).die() Event.diedEvent(BeingType.MAGICAL_GIRL) Event.lossEvent()
def die(self): if self.hp <= 0: Event.diedEvent(BeingType.WITCH)