Пример #1
0
    def __init__(self, main, name, position, font):
        pygame.sprite.Sprite.__init__(self) #call Sprite initializer
        self.name = name
        self.selected = False
        self.image_selected, self.rect_selected = load_image("menuSelected.png", -1)
        self.image_simple, self.rect_simple = load_image("menuBackground.png", -1)
        self.main = main

        self.rect_simple.topleft = position
        self.rect_selected.topleft = position

        self.image = self.image_simple
        self.rect = self.rect_simple
        self.font = font
Пример #2
0
 def get_tile(self, item):
     return load_image(item.name, -1)[0]
Пример #3
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 def __init__(self):
     pygame.sprite.Sprite.__init__(self) #call Sprite initializer
     self.image, self.rect = load_image('pointer.bmp', pygame.Color("#454e5b"))