def __init__(self, prevstate): Screen.__init__(self) Battle.__init__(self, prevstate) text1 = Font("menu", 24, (255, 0, 0), "Battle Screen Goes Here") text2 = Font("menu", 16, (255, 255, 255), "Press 'Esc' to go back to the game.") self.add([text1, text2]) print "init battle" sounds.sounds.SWORD.play()