def open_character_select(self):
     cs = CharacterSelect()
     cs.bind(on_dismiss=self.on_picked)
     cs.open()
Пример #2
0
 def on_select_clicked(self, *args):
     cs = CharacterSelect()
     cs.bind(on_dismiss=self.on_picked)
     cs.open()
Пример #3
0
 def on_char_select_clicked(self, *args):
     cs = CharacterSelect()
     self.dismiss(animation=False)
     cs.open()