Пример #1
0
class MyApp (App):
    
    def build (self):
        parent = BoxLayout ()
        def print_move (self, touch):
            print touch.x, ', ', touch.y
        parent.bind (on_touch_move=print_move)
        self.btnIndex = 1
        self.c = CircularLayout ()
        editlayout = BoxLayout (orientation='vertical', size_hint = (0.2, 1))
        addwidgetbutton = Button (text='Add buttons')
        addwidgetbutton.bind (on_press=self.add_widget_action)
        rotateleftbutton = Button (text='Rotate Left')
        rotateleftbutton.bind (on_press=self.rotate_left_action)
        rotaterightbutton = Button (text='Rotate right')
        rotaterightbutton.bind (on_press=self.rotate_right_action)
        editlayout.add_widget (addwidgetbutton)
        editlayout.add_widget (rotateleftbutton)
        editlayout.add_widget (rotaterightbutton)
        parent.add_widget (self.c)
        parent.add_widget (editlayout)
        return parent

    def add_widget_action (self, instance):
        btnText = 'Button text ' + str(self.btnIndex)
        btnTemp = Button (text=btnText)
        self.c.add_widget(btnTemp)
        self.btnIndex += 1
        print self.c.get_child().text

    def rotate_right_action (self, instance):
        self.c.do_rotation()

    def rotate_left_action (self, instance):
        self.c.do_rotation(-1)
Пример #2
0
 def build (self):
     parent = BoxLayout ()
     def print_move (self, touch):
         print touch.x, ', ', touch.y
     parent.bind (on_touch_move=print_move)
     self.btnIndex = 1
     self.c = CircularLayout ()
     editlayout = BoxLayout (orientation='vertical', size_hint = (0.2, 1))
     addwidgetbutton = Button (text='Add buttons')
     addwidgetbutton.bind (on_press=self.add_widget_action)
     rotateleftbutton = Button (text='Rotate Left')
     rotateleftbutton.bind (on_press=self.rotate_left_action)
     rotaterightbutton = Button (text='Rotate right')
     rotaterightbutton.bind (on_press=self.rotate_right_action)
     editlayout.add_widget (addwidgetbutton)
     editlayout.add_widget (rotateleftbutton)
     editlayout.add_widget (rotaterightbutton)
     parent.add_widget (self.c)
     parent.add_widget (editlayout)
     return parent
Пример #3
0
	def layout_setup(self):
		self.p = Parser('info.uwaft')
	
		wheelRim = CircularLayout(pos=(Window.center[0],Window.center[1]-40),size_hint=(None,None),radius=self.wheel1.parent.height*1,rotate=True)
		for i in range(1,5):
			wheelRim.add_widget(Button (background_normal = 'img/n'+str(i)+'.png', background_down='img/n'+str(i)+'.png',size_hint=(None,None),size=(self.wheel1.parent.size[0]*1.1,self.wheel1.parent.size[1]*1.1)))
		self.wheel1.add_widget(wheelRim)
		
		wheelMenu = CircularLayout(fin=self.p,pos=(Window.center[0],Window.center[1]-55),size_hint=(None,None),radius=self.wheel1.parent.height*1.7,pushAnimate=True)
		self.menu = wheelMenu
		for view in self.p.v_icons:
			wheelMenu.add_widget(Button (background_normal = view, background_down=view,size_hint=(None,None),size=(self.wheel1.parent.size[0]*1.1,self.wheel1.parent.size[1]*1.1)))
		self.wheel1.add_widget(wheelMenu)
		
		scatterImg = []
		size = (200,200)
		dir = -1
		for i in range(0,8):
			src = 'img/' + str(i)+'w.png'
			temp = self.scatter_image(src,size)
			scatterImg.append(temp)
			self.wheel1.add_widget(scatterImg[i])
			dir = -dir
			self.rotate(scatterImg[i], direction = dir)