class Environments: def __init__(self, level): self.enemies = Enemies(characterlevel=level) def dungeon(self): mobs = list() boss = self.enemies.ogre() for i in range(2, 8): mobs.append(self.enemies.skeleton()) for i in range(5, 17): mobs.append(self.enemies.bat()) objtoreturn = {'name': 'Dungeon', 'mobs': mobs, 'boss': boss} return objtoreturn