Пример #1
0
    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', self._tree)
        self._python_shell.bind('w', self._tree)

        return self._python_shell.control
Пример #2
0
    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the style. """

        self.python_shell = PythonShell(parent)
        self.python_shell.bind('scene', self.scene)
        self.python_shell.bind('s', self.scene)

        return self.python_shell.control
Пример #3
0
    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the
        style.  's' and 'scene' are bound to the Scene instance."""

        self.python_shell = PythonShell(parent)
        self.python_shell.bind('scene', self.scene)
        self.python_shell.bind('s', self.scene)
        self.python_shell.bind('tvtk', tvtk)

        return self.python_shell.control
Пример #4
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class MainWindow(SplitApplicationWindow):
    """ The main application window. """

    #### 'SplitApplicationWindow' interface ###################################

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.3)

    # The direction in which the window is split.
    direction = Str('vertical')

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the split. """

        self._tree = FileTree(
            parent,
            root=os.path.abspath(os.curdir),
        )

        self._tree.on_trait_change(self._on_tree_anytrait_changed)

        return self._tree.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', self._tree)
        self._python_shell.bind('w', self._tree)

        return self._python_shell.control

    ###########################################################################
    # Private interface.
    ###########################################################################

    #### Trait event handlers #################################################

    def _on_tree_anytrait_changed(self, tree, trait_name, old, new):
        """ Called when any trait on the tree has changed. """

        print 'trait', trait_name, 'value', new

        return
Пример #5
0
class MainWindow(SplitApplicationWindow):
    """ The main application window. """

    #### 'SplitApplicationWindow' interface ###################################

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.3)

    # The direction in which the window is split.
    direction = Str('vertical')

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the split. """

        self._expandable = expandable = ExpandablePanel(parent)

        for i in range(10):
            panel = self._create_content(expandable.control)
            expandable.add_panel('Panel %d' % i, panel)

        return expandable.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        widget = self._expandable

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', widget)
        self._python_shell.bind('w', widget)

        return self._python_shell.control

    ###########################################################################
    # Private interface.
    ###########################################################################

    def _create_content(self, parent):
        """ Create some context for an expandable panel. """

        tree = FileTree(parent, root=os.path.abspath(os.curdir))

        return tree.control
Пример #6
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class MainWindow(SplitApplicationWindow):
    """ The main application window. """

    #### 'SplitApplicationWindow' interface ###################################

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.3)

    # The direction in which the window is split.
    direction = Str('vertical')

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the split. """

        self._expandable = expandable = ExpandablePanel(parent)

        for i in range(10):
            panel = self._create_content(expandable.control)
            expandable.add_panel('Panel %d' % i, panel)

        return expandable.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        widget = self._expandable

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', widget)
        self._python_shell.bind('w', widget)

        return self._python_shell.control

    ###########################################################################
    # Private interface.
    ###########################################################################

    def _create_content(self, parent):
        """ Create some context for an expandable panel. """

        tree = FileTree(parent, root=os.path.abspath(os.curdir))

        return tree.control
Пример #7
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class MainWindow(SplitApplicationWindow):
    """ The main application window. """

    #### 'SplitApplicationWindow' interface ###################################

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.3)

    # The direction in which the window is split.
    direction = Str('vertical')

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the split. """

        self._tree = FileTree(
            parent, root=os.path.abspath(os.curdir),
        )
        
        self._tree.on_trait_change(self._on_tree_anytrait_changed)
        
        return self._tree.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', self._tree)
        self._python_shell.bind('w', self._tree)
        
        return self._python_shell.control

    ###########################################################################
    # Private interface.
    ###########################################################################

    #### Trait event handlers #################################################

    def _on_tree_anytrait_changed(self, tree, trait_name, old, new):
        """ Called when any trait on the tree has changed. """

        print 'trait', trait_name, 'value', new
            
        return
Пример #8
0
    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', self._tree)
        self._python_shell.bind('w', self._tree)
        
        return self._python_shell.control
Пример #9
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    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the style. """

        self.python_shell = PythonShell(parent)
        self.python_shell.bind('scene', self.scene)
        self.python_shell.bind('s', self.scene)
        
        return self.python_shell.control
Пример #10
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    def _create_python_shell(self, parent):
        """ Creates the Python shell. """

        self._python_shell = python_shell = PythonShell(parent)
        python_shell.bind('widget', self._tree_viewer)
        python_shell.bind('w', self._tree_viewer)
        python_shell.bind('window', self)
        python_shell.bind('actions', self._actions)

        return python_shell.control
Пример #11
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    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the
        style.  's' and 'scene' are bound to the Scene instance."""

        self.python_shell = PythonShell(parent)
        self.python_shell.bind("scene", self.scene)
        self.python_shell.bind("s", self.scene)
        self.python_shell.bind("tvtk", tvtk)

        return self.python_shell.control
Пример #12
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    def _create_python_shell(self, parent):
        """ Creates the Python shell. """

        self._python_shell = python_shell = PythonShell(parent)

        # Bind useful names.
        python_shell.bind('widget', self._tree)
        python_shell.bind('w', self._tree)
        python_shell.bind('window', self)
        python_shell.bind('explore', explore)

        # Execute useful commands to bind useful names ;^)
        python_shell.execute_command('from enthought.naming.api import *')

        return python_shell.control
Пример #13
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class IVTKWithCrust(SplitApplicationWindow):
    """ Provides an Scene along with an embedded PyCrust Python shell.
    In the shell, 'scene' and 's' are bound to the Scene."""

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.7)

    # The direction in which the panel is split.
    direction = Str('horizontal')

    # The `Scene` instance into which VTK renders.
    scene = Instance(Scene)

    # The `PythonShell` instance.
    python_shell = Instance(PythonShell)

    ###########################################################################
    # 'object' interface.
    ###########################################################################
    def __init__(self, **traits):
        """ Creates a new window. """

        # Base class constructor.
        super(IVTKWithCrust, self).__init__(**traits)
        self.title = 'TVTK Scene'
        # Create the window's menu bar.
        self.menu_bar_manager = create_ivtk_menu(self)

    ###########################################################################
    # `IWindow` interface.
    ###########################################################################
    def close(self):
        if self.scene is not None:
            self.scene.close()
        super(IVTKWithCrust, self).close()

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################
    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the style. """

        self.scene = DecoratedScene(parent)
        self.scene.renderer.background = 0.5, 0.5, 0.5
        return self.scene.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the
        style.  's' and 'scene' are bound to the Scene instance."""

        self.python_shell = PythonShell(parent)
        self.python_shell.bind('scene', self.scene)
        self.python_shell.bind('s', self.scene)
        self.python_shell.bind('tvtk', tvtk)

        return self.python_shell.control
Пример #14
0
class IVTKWithCrust(SplitApplicationWindow):
    """ Provides an Scene along with an embedded PyCrust Python shell.
    In the shell, 'scene' and 's' are bound to the Scene."""

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.7)

    # The direction in which the panel is split.
    direction = Str("horizontal")

    # The `Scene` instance into which VTK renders.
    scene = Instance(Scene)

    # The `PythonShell` instance.
    python_shell = Instance(PythonShell)

    ###########################################################################
    # 'object' interface.
    ###########################################################################
    def __init__(self, **traits):
        """ Creates a new window. """

        # Base class constructor.
        super(IVTKWithCrust, self).__init__(**traits)
        self.title = "TVTK Scene"
        # Create the window's menu bar.
        self.menu_bar_manager = create_ivtk_menu(self)

    ###########################################################################
    # `IWindow` interface.
    ###########################################################################
    def close(self):
        if self.scene is not None:
            self.scene.close()
        super(IVTKWithCrust, self).close()

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################
    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the style. """

        self.scene = DecoratedScene(parent)
        self.scene.renderer.background = 0.5, 0.5, 0.5
        return self.scene.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the
        style.  's' and 'scene' are bound to the Scene instance."""

        self.python_shell = PythonShell(parent)
        self.python_shell.bind("scene", self.scene)
        self.python_shell.bind("s", self.scene)
        self.python_shell.bind("tvtk", tvtk)

        return self.python_shell.control
Пример #15
0
    def _create_contents(self, parent):
        """ Create the editor. """

        self._shell = PythonShell(parent)

        return self._shell.control
Пример #16
0
class MainWindow(SplitApplicationWindow):
    """ The main application window. """

    #### 'SplitApplicationWindow' interface ###################################

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.3)

    # The direction in which the window is split.
    direction = Str('vertical')

    # The data used to create the SimpleGridModel
    data = [['bob', 1, True, Float],
            ['sarah', 45, True, Str],
            ['jonas', -3, False, direction]]

    rows = [GridRow(name='Row 1'),
            GridRow(name='Row 2'),
            GridRow(name='Row 3')]

    cols = [GridColumn(name='Name'),
            GridColumn(name='Index', read_only=True),
            GridColumn(name='Veracity'),
            GridColumn(name='Object')]
            
    # The data used to create the TraitGridModel
    trait_data = [GridRow(name='Bob', index=1, veracity=True, object=Float),
                  GridRow(name='Sarah', index=45, veracity=True, object=Str),
                  GridRow(name='Jonas', index=-3, veracity=False, object=direction)]
                  
    trait_col = [TraitGridColumn(name='name', label='Name'),
                 TraitGridColumn(name='index', label='Index', read_only=True),
                 TraitGridColumn(name='veracity', label='Veracity'),
                 TraitGridColumn(name='object', label='Object')]

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the split. """

        #self._model = model = SimpleGridModel(data = self.data,
        #                                      rows = self.rows,
        #                                      columns = self.cols)

        self._model = model = TraitGridModel(data = self.trait_data,
                                             columns = self.trait_col,
                                             row_name_trait = 'name')

        self._grid = grid = Grid(parent, model = model)


        self._grid.on_trait_change(self._on_grid_anytrait_changed)

        return grid.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        widget = self._grid

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', widget)
        self._python_shell.bind('w', widget)

        return self._python_shell.control

    ###########################################################################
    # Private interface.
    ###########################################################################

    def _create_content(self, parent):
        """ Create some context for an expandable panel. """

        tree = FileTree(parent, root=os.path.abspath(os.curdir))

        return tree.control

    #### Trait event handlers #################################################

    def _on_grid_anytrait_changed(self, tree, trait_name, old, new):
        """ Called when any trait on the tree has changed. """

        print 'trait', trait_name, 'value', new

        return
Пример #17
0
class ExampleWindow(SplitApplicationWindow):
    """ An example application window. """

    # The actors we can create.
    ACTORS = [
        arrow_actor, axes_actor, cone_actor, cube_actor, cylinder_actor,
        earth_actor, sphere_actor
    ]
    
    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.75)

    # The direction in which the panel is split.
    direction = Str('horizontal')

    # The `Scene` instance into which VTK renders.
    scene = Instance(DecoratedScene)

    # The `PythonShell` instance.
    python_shell = Instance(PythonShell)

    ###########################################################################
    # 'object' interface.
    ###########################################################################
    def __init__(self, **traits):
        """ Creates a new window. """

        # Base class constructor.
        super(ExampleWindow, self).__init__(**traits)

        # Create the window's menu bar.
        self._create_my_menu_bar()


    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the style. """

        self.scene = DecoratedScene(parent)
        self.scene.renderer.background = 0.1, 0.2, 0.4

        # Add some actors.
        for i in range(10):
            func = random.choice(ExampleWindow.ACTORS)
            actor = func()

            # Place the actor randomly.
            x = random.uniform(-3, 3)
            y = random.uniform(-3, 3)
            z = random.uniform(-3, 3)

            actor.position = x, y, z

            # Add the actor to the scene.
            self.scene.add_actors(actor)

        # Render it all!
        self.scene.render()

        # Reset the zoom nicely.
        self.scene.reset_zoom()
        
        return self.scene.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the style. """

        self.python_shell = PythonShell(parent)
        self.python_shell.bind('scene', self.scene)
        self.python_shell.bind('s', self.scene)
        
        return self.python_shell.control


    ###########################################################################
    # Private interface.
    ###########################################################################

    def _create_my_menu_bar(self):
        """ Creates the window's menu bar. """

        self.menu_bar_manager = MenuBarManager(
            MenuManager(
                SaveImageAction(self),
                Separator(),
                ExitAction(self),
                name = '&File',
            ),
            MenuManager(
                SaveToClipboardAction(self),
                name = '&Edit',
            ),            
            MenuManager(
                SpecialViewAction(self, "&Reset Zoom", 'reset_zoom'),
                Separator(),
                SpecialViewAction(self, "&Isometric", 'isometric_view'),
                SpecialViewAction(self, "&X positive", 'x_plus_view'),
                SpecialViewAction(self, "X negative", 'x_minus_view'),
                SpecialViewAction(self, "&Y positive", 'y_plus_view'),
                SpecialViewAction(self, "Y negative", 'y_minus_view'),
                SpecialViewAction(self, "&Z positive", 'z_plus_view'),
                SpecialViewAction(self, "Z negative", 'z_minus_view'),
                name = '&View',
            )            
        )
Пример #18
0
class ExampleWindow(SplitApplicationWindow):
    """ An example application window. """

    # The actors we can create.
    ACTORS = [
        arrow_actor, axes_actor, cone_actor, cube_actor, cylinder_actor,
        earth_actor, sphere_actor
    ]

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.75)

    # The direction in which the panel is split.
    direction = Str('horizontal')

    # The `Scene` instance into which VTK renders.
    scene = Instance(DecoratedScene)

    # The `PythonShell` instance.
    python_shell = Instance(PythonShell)

    ###########################################################################
    # 'object' interface.
    ###########################################################################
    def __init__(self, **traits):
        """ Creates a new window. """

        # Base class constructor.
        super(ExampleWindow, self).__init__(**traits)

        # Create the window's menu bar.
        self._create_my_menu_bar()

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the style. """

        self.scene = DecoratedScene(parent)
        self.scene.renderer.background = 0.1, 0.2, 0.4

        # Add some actors.
        for i in range(10):
            func = random.choice(ExampleWindow.ACTORS)
            actor = func()

            # Place the actor randomly.
            x = random.uniform(-3, 3)
            y = random.uniform(-3, 3)
            z = random.uniform(-3, 3)

            actor.position = x, y, z

            # Add the actor to the scene.
            self.scene.add_actors(actor)

        # Render it all!
        self.scene.render()

        # Reset the zoom nicely.
        self.scene.reset_zoom()

        return self.scene.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the style. """

        self.python_shell = PythonShell(parent)
        self.python_shell.bind('scene', self.scene)
        self.python_shell.bind('s', self.scene)

        return self.python_shell.control

    ###########################################################################
    # Private interface.
    ###########################################################################

    def _create_my_menu_bar(self):
        """ Creates the window's menu bar. """

        self.menu_bar_manager = MenuBarManager(
            MenuManager(
                SaveImageAction(self),
                Separator(),
                ExitAction(self),
                name='&File',
            ), MenuManager(
                SaveToClipboardAction(self),
                name='&Edit',
            ),
            MenuManager(
                SpecialViewAction(self, "&Reset Zoom", 'reset_zoom'),
                Separator(),
                SpecialViewAction(self, "&Isometric", 'isometric_view'),
                SpecialViewAction(self, "&X positive", 'x_plus_view'),
                SpecialViewAction(self, "X negative", 'x_minus_view'),
                SpecialViewAction(self, "&Y positive", 'y_plus_view'),
                SpecialViewAction(self, "Y negative", 'y_minus_view'),
                SpecialViewAction(self, "&Z positive", 'z_plus_view'),
                SpecialViewAction(self, "Z negative", 'z_minus_view'),
                name='&View',
            ))
Пример #19
0
class MainWindow(SplitApplicationWindow):
    """ The main application window. """

    #### 'SplitApplicationWindow' interface ###################################

    # The ratio of the size of the left/top pane to the right/bottom pane.
    ratio = Float(0.3)

    # The direction in which the window is split.
    direction = Str('vertical')

    # The data used to create the SimpleGridModel
    data = [['bob', 1, True, Float],
            ['sarah', 45, True, Str],
            ['jonas', -3, False, direction]]

    rows = [GridRow(name='Row 1'),
            GridRow(name='Row 2'),
            GridRow(name='Row 3')]

    cols = [GridColumn(name='Name'),
            GridColumn(name='Index', read_only=True),
            GridColumn(name='Veracity'),
            GridColumn(name='Object')]

    # The data used to create the TraitGridModel
    trait_data = [GridRow(name='Bob', index=1, veracity=True, object=Float),
                  GridRow(name='Sarah', index=45, veracity=True, object=Str),
                  GridRow(name='Jonas', index=-3, veracity=False, object=direction)]

    trait_col = [TraitGridColumn(name='name', label='Name'),
                 TraitGridColumn(name='index', label='Index', read_only=True),
                 TraitGridColumn(name='veracity', label='Veracity'),
                 TraitGridColumn(name='object', label='Object')]

    ###########################################################################
    # Protected 'SplitApplicationWindow' interface.
    ###########################################################################

    def _create_lhs(self, parent):
        """ Creates the left hand side or top depending on the split. """

        #self._model = model = SimpleGridModel(data = self.data,
        #                                      rows = self.rows,
        #                                      columns = self.cols)

        self._model = model = TraitGridModel(data = self.trait_data,
                                             columns = self.trait_col,
                                             row_name_trait = 'name')

        self._grid = grid = Grid(parent, model = model)


        self._grid.on_trait_change(self._on_grid_anytrait_changed)

        return grid.control

    def _create_rhs(self, parent):
        """ Creates the right hand side or bottom depending on the split. """

        widget = self._grid

        self._python_shell = PythonShell(parent)
        self._python_shell.bind('widget', widget)
        self._python_shell.bind('w', widget)

        return self._python_shell.control

    ###########################################################################
    # Private interface.
    ###########################################################################

    def _create_content(self, parent):
        """ Create some context for an expandable panel. """

        tree = FileTree(parent, root=os.path.abspath(os.curdir))

        return tree.control

    #### Trait event handlers #################################################

    def _on_grid_anytrait_changed(self, tree, trait_name, old, new):
        """ Called when any trait on the tree has changed. """

        print 'trait', trait_name, 'value', new

        return