Пример #1
0
    def update(self, delta):
        self.age += delta
        if self.lifetime and self.age >= self.lifetime:
            entity_control.kill_entity(self.id)
            return None

        self.pos = self.pos + self.velocity*delta
Пример #2
0
 def collide(self, target_id, contact_pnt):
     if entity_control.get_entity(target_id).type == 'enemy':
         entity_control.kill_entity(self.id)