Пример #1
0
					Game.lives = 3
					world.clearLevel( )
					world.clearBg( )
					world = None
					world = World( )
					player.clear( )
					player = Player( )
				
			else:
				dead_text.printText( "You died" )
				restart_text.printText( "Spacebar to restart level" )
				Game.score = Game.score_level
				Game.score_required_inc = 1
				pressed = pygame.key.get_pressed()
				if pressed[pygame.K_SPACE]:
					world.resetLevel( )
					player.reset( )
		else:
			if Game.score >= Game.score_required:
				#Game.score = 0
				Game.score_required_inc += 1
				Game.score_required += Game.score_required_inc
				Game.score_level = Game.score
				Game.level += 1
				Game.real_level += 1
				
				if Game.level > Game.max_level:
					Game.level = 1
				
				world.clearLevel( )
				world.clearBg( )