Пример #1
0
def child_callback(fd,  cond, data):
  global pid
  pid = None

  global fles
  fles.end()
  gcompris.end_board()
Пример #2
0
def child_callback(fd,  cond, data):
  global pid
  pid = None

  global fles
  fles.end()
  gcompris.end_board()
Пример #3
0
 def repeat(self):
     if max(self.scores) >= self.maxVictory:
         if self.scores[0] >= self.maxVictory and self.mode == 1:
             if self.gcomprisBoard.level < self.maxLevel:
                 self.set_level(self.gcomprisBoard.level + 1)
             else:
                 self.end()
                 gcompris.end_board()
         else:
             self.update_scores([0, 0])
             self.newGame()
     else:
         self.newGame()
Пример #4
0
 def repeat(self):
     if max(self.scores) >= self.maxVictory:
         if self.scores[0] >= self.maxVictory and self.mode == 1:
             if self.gcomprisBoard.level < self.maxLevel:
                 self.set_level(self.gcomprisBoard.level + 1)
             else:
                 self.end()
                 gcompris.end_board()
         else:
             self.update_scores([0, 0])
             self.newGame()
     else:
         self.newGame()
Пример #5
0
def stop_board():
  global fles
  fles.end()
  gcompris.end_board()
Пример #6
0
def stop_board():
  global fles
  fles.end()
  gcompris.end_board()
Пример #7
0
 def end(self):
   # Remove the root item removes all the others inside it
   self.root.remove()
   gcompris.end_board()