Пример #1
0
from mud.world.defines import *
from genesis.dbdict import DBItemProto
from mud.world.character import StartingGear


item = DBItemProto(name="Plain Helm")
item.skill = "Light Armor"
item.bitmap = "EQUIPMENT/HEAD/44"
item.model = "head/helmet.dts"
item.material="head/helmet"
item.slots = (RPG_SLOT_HEAD,)
item.flags=RPG_ITEM_SOULBOUND
item.armor = 2

item = DBItemProto()
item.itemType = ['UNIQUE']
item.name = "Magic Shield"
item.skill="Shields"
item.armor = 8
item.bitmap = "EQUIPMENT/SHIELDS/4"
item.model = "weapons/shield02.dts"
item.slots = (RPG_SLOT_SHIELD,)
item.flags = RPG_ITEM_ARTIFACT
item.addStat("agi",4)
item.addStat("dex",3)
item.addStat("maxHealth",25)
item.addStat("resistPoison",5)
item.addStat("defense",16)

item = DBItemProto()
item.itemType = ['COMMON','WEAPON']