def __init__(self, node, parent) :
		"""
		"""
		FrameAnimator.__init__(self, parent)
		NodeWidget.__init__(self, node)

		self.notify(node,("caption_modified",node.get_caption() ) )
Пример #2
0
    def __init__(self, node, parent):
        """
		"""
        FrameAnimator.__init__(self, parent)
        NodeWidget.__init__(self, node)

        self.notify(node, ("caption_modified", node.get_caption()))
	def showEvent (self, event) :
		if len(self._frames) == 0 :
			self.set_frames(self.node._frames)

		self.notify(self.node,("input_modified",2) )
		self.notify(self.node,("input_modified",3) )

		FrameAnimator.showEvent(self,event)
Пример #4
0
    def showEvent(self, event):
        if len(self._frames) == 0:
            self.set_frames(self.node._frames)

        self.notify(self.node, ("input_modified", 2))
        self.notify(self.node, ("input_modified", 3))

        FrameAnimator.showEvent(self, event)
	def clear_frames (self) :
		FrameAnimator.clear_frames(self)
		self.node.set_input(4,True)
	def loop_changed (self, loop) :
		FrameAnimator.loop_changed(self,loop)
		self.node.set_input(3,loop)
	def fps_changed (self, fps) :
		print "fps",fps
		FrameAnimator.fps_changed(self,fps)
		self.node.set_input(2,fps)
Пример #8
0
 def loop_changed(self, loop):
     FrameAnimator.loop_changed(self, loop)
     self.node.set_input(3, loop)
Пример #9
0
 def fps_changed(self, fps):
     print "fps", fps
     FrameAnimator.fps_changed(self, fps)
     self.node.set_input(2, fps)
Пример #10
0
 def clear_frames(self):
     FrameAnimator.clear_frames(self)
     self.node.set_input(4, True)