Пример #1
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     if game.getState().getCurrentState().getName(
     ) == PanoConstants.STATE_INVENTORY:
         game.getState().popState()
     else:
         game.getState().pushState(PanoConstants.STATE_INVENTORY)
Пример #2
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     if not game.isDebugConsoleVisible():
         game.showDebugConsole()
     else:
         game.hideDebugConsole()
Пример #3
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 def __init__(self):
     BaseAction.__init__(self, 'acToggleConsole',
                         'Toggles the debug console visibility')
Пример #4
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 def __init__(self):
     BaseAction.__init__(self, 'acShowConsole', 'Show the debug console')
Пример #5
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     game.resume()
Пример #6
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 def __init__(self):
     BaseAction.__init__(self, 'acResume', 'Resumes the game')
Пример #7
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     game.pause()
Пример #8
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     game.quit()
Пример #9
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 def __init__(self):
     BaseAction.__init__(self, 'acVoid', 'Does nothing')
Пример #10
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     state = game.getState().getCurrentState()
     if state.getName() == PanoConstants.STATE_EXPLORE:
         state.changeDisplayNode(params[0])
Пример #11
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 def __init__(self):
     BaseAction.__init__(self, 'acGotoNode',
                         'Changes the currently active node.')
Пример #12
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 def __init__(self):
     BaseAction.__init__(self, 'acToggleInventory',
                         'Toggles the visibility of the inventory')
Пример #13
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     game.getState().changeState(params[0])
Пример #14
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 def __init__(self):
     BaseAction.__init__(self, 'acChangeState',
                         'Changes the state of the game')
Пример #15
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 def __init__(self):
     BaseAction.__init__(self, 'acHideConsole', 'Hides the debug console')
Пример #16
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 def __init__(self):
     BaseAction.__init__(self, 'acPause', 'Pauses the game')
Пример #17
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 def execute(self, game, params):
     BaseAction.execute(self, game, params)
     game.hideDebugConsole()
Пример #18
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 def __init__(self):
     BaseAction.__init__(self, 'acExit', 'Exits the game')