Пример #1
0
    def create_match_settings(self) -> MatchSettings:
        match_settings = MatchSettings()
        name_dict = {}
        for index, player_config in enumerate(self.player_configs):
            player_config.write(match_settings.player_configuration[index], name_dict)
        match_settings.num_players = self.num_players
        match_settings.game_mode = game_mode_types.index(self.game_mode)
        match_settings.game_map = map_types.index(self.game_map)
        match_settings.skip_replays = self.skip_replays
        match_settings.instant_start = self.instant_start
        match_settings.existing_match_behavior = index_or_zero(existing_match_behavior_types, self.existing_match_behavior)
        match_settings.enable_lockstep = self.enable_lockstep

        self.mutators.write(match_settings.mutator_settings)

        return match_settings
Пример #2
0
    def create_match_settings(self) -> MatchSettings:
        match_settings = MatchSettings()
        name_dict = {}
        for index, player_config in enumerate(self.player_configs):
            player_config.write(match_settings.player_configuration[index],
                                name_dict)
        match_settings.num_players = self.num_players
        match_settings.game_mode = game_mode_types.index(self.game_mode)
        match_settings.game_map = map_types.index(self.game_map)
        match_settings.skip_replays = self.skip_replays
        match_settings.instant_start = self.instant_start

        self.mutators.write(match_settings.mutator_settings)

        return match_settings
Пример #3
0
    def load_config(self,
                    framework_config=None,
                    config_location=DEFAULT_RLBOT_CONFIG_LOCATION,
                    bot_configs=None,
                    looks_configs=None):
        """
        :param framework_config: A config object that indicates what bots to run. May come from parsing a rlbot.cfg.
        :param config_location: The location of the rlbot.cfg file, which will be used to resolve relative paths.
        :param bot_configs: Overrides for bot configurations.
        :param looks_configs: Overrides for looks configurations.
        """
        self.logger.debug('reading the configs')

        # Set up RLBot.cfg
        if framework_config is None:
            framework_config = create_bot_config_layout()
            framework_config.parse_file(config_location, max_index=10)
        if bot_configs is None:
            bot_configs = {}
        if looks_configs is None:
            looks_configs = {}

        # Open anonymous shared memory for entire GameInputPacket and map buffer
        self.start_match_configuration = MatchSettings()

        self.num_participants, self.names, self.teams, self.python_files, self.parameters = parse_configurations(
            self.start_match_configuration, framework_config, config_location,
            bot_configs, looks_configs)

        self.game_interface.participants = self.num_participants
        self.game_interface.start_match_configuration = self.start_match_configuration

        extension_path = framework_config.get(RLBOT_CONFIGURATION_HEADER,
                                              EXTENSION_PATH_KEY)
        if extension_path is not None and extension_path != "None":
            self.load_extension(extension_path)