dininghall = Room("dininghall") dininghall.set_description("very symmetrical place to eat") #cleats = Item("cleats") #cleats.set_idescription("used to dance") ballroom = Room("ballroom") ballroom.set_description("A free breathable space for one to fly") #forks = Item("forks") #forks.set_idescription("used to eat") ''' knife.location(forks,"south") forks.location(knife,"north") forks.location(cleats,"west") cleats.location(forks,"east") ''' kitchen.link_room(dininghall, "south") dininghall.link_room(kitchen, "north") dininghall.link_room(ballroom, "west") ballroom.link_room(dininghall, "east") #dininghall.get_details() #kitchen.get_details() #ballroom.get_details() #initializing enemy sid = Enemy('sid', 'demon from hell') sid.describe() sid.set_conversation("I lurk in the darkness") #sid.talk() sid.set_weakness('light') sid.get_weakness()