def setup(self, blockNumber):
        self.kartShopInterior = DistributedKartShopInteriorAI(
            blockNumber, self.air, self.interiorZone)
        self.kartShopInterior.generateWithRequired(self.interiorZone)

        self.npcs = NPCToons.createNpcsInZone(self.air, self.interiorZone)

        self.outsideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=1)
        self.outsideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=2)
        self.insideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=1)
        self.insideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=2)
        self.outsideDoor0.setOtherDoor(self.insideDoor0)
        self.outsideDoor1.setOtherDoor(self.insideDoor1)
        self.insideDoor0.setOtherDoor(self.outsideDoor0)
        self.insideDoor1.setOtherDoor(self.outsideDoor1)
        self.outsideDoor0.zoneId = self.exteriorZone
        self.outsideDoor1.zoneId = self.exteriorZone
        self.insideDoor0.zoneId = self.interiorZone
        self.insideDoor1.zoneId = self.interiorZone
        self.outsideDoor0.generateWithRequired(self.exteriorZone)
        self.outsideDoor1.generateWithRequired(self.exteriorZone)
        self.insideDoor0.generateWithRequired(self.interiorZone)
        self.insideDoor1.generateWithRequired(self.interiorZone)
        self.outsideDoor0.sendUpdate('setDoorIndex', [self.outsideDoor0.getDoorIndex()])
        self.outsideDoor1.sendUpdate('setDoorIndex', [self.outsideDoor1.getDoorIndex()])
        self.insideDoor0.sendUpdate('setDoorIndex', [self.insideDoor0.getDoorIndex()])
        self.insideDoor1.sendUpdate('setDoorIndex', [self.insideDoor1.getDoorIndex()])
class KartShopBuildingAI:
    notify = directNotify.newCategory('KartShopBuildingAI')

    def __init__(self, air, exteriorZone, interiorZone, blockNumber):
        self.air = air
        self.exteriorZone = exteriorZone
        self.interiorZone = interiorZone
        self.setup(blockNumber)

    def cleanup(self):
        for npc in self.npcs:
            npc.requestDelete()
        del self.npcs
        self.outsideDoor0.requestDelete()
        self.outsideDoor1.requestDelete()
        self.insideDoor0.requestDelete()
        self.insideDoor1.requestDelete()
        del self.outsideDoor0
        del self.insideDoor0
        del self.outsideDoor1
        del self.insideDoor1
        self.kartShopInterior.requestDelete()
        del self.kartShopInterior

    def setup(self, blockNumber):
        self.kartShopInterior = DistributedKartShopInteriorAI(
            blockNumber, self.air, self.interiorZone)
        self.kartShopInterior.generateWithRequired(self.interiorZone)

        self.npcs = NPCToons.createNpcsInZone(self.air, self.interiorZone)

        self.outsideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=1)
        self.outsideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=2)
        self.insideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=1)
        self.insideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=2)
        self.outsideDoor0.setOtherDoor(self.insideDoor0)
        self.outsideDoor1.setOtherDoor(self.insideDoor1)
        self.insideDoor0.setOtherDoor(self.outsideDoor0)
        self.insideDoor1.setOtherDoor(self.outsideDoor1)
        self.outsideDoor0.zoneId = self.exteriorZone
        self.outsideDoor1.zoneId = self.exteriorZone
        self.insideDoor0.zoneId = self.interiorZone
        self.insideDoor1.zoneId = self.interiorZone
        self.outsideDoor0.generateWithRequired(self.exteriorZone)
        self.outsideDoor1.generateWithRequired(self.exteriorZone)
        self.insideDoor0.generateWithRequired(self.interiorZone)
        self.insideDoor1.generateWithRequired(self.interiorZone)
        self.outsideDoor0.sendUpdate('setDoorIndex', [self.outsideDoor0.getDoorIndex()])
        self.outsideDoor1.sendUpdate('setDoorIndex', [self.outsideDoor1.getDoorIndex()])
        self.insideDoor0.sendUpdate('setDoorIndex', [self.insideDoor0.getDoorIndex()])
        self.insideDoor1.sendUpdate('setDoorIndex', [self.insideDoor1.getDoorIndex()])
Пример #3
0
    def setup(self, blockNumber):
        # Create the Interior Object on the AI Side
        self.kartShopInterior = DistributedKartShopInteriorAI(
            blockNumber, self.air, self.interiorZone)
        # Initialize the npc clerks.
        self.npcs = NPCToons.createNpcsInZone(self.air, self.interiorZone)

        # Tell the DistributedKartShopInteriorAI object to generate.
        self.kartShopInterior.generateWithRequired(self.interiorZone)

        # Handle the Door Generation.
        # TODO - NEED TO CHANGE THE DOOR DGG.TYPE AND HANDLE IT IN DistributedDoor.py
        self.outsideDoor0 = DistributedDoorAI(self.air,
                                              blockNumber,
                                              DoorTypes.EXT_KS,
                                              doorIndex=1)
        self.outsideDoor1 = DistributedDoorAI(self.air,
                                              blockNumber,
                                              DoorTypes.EXT_KS,
                                              doorIndex=2)
        self.insideDoor0 = DistributedDoorAI(self.air,
                                             blockNumber,
                                             DoorTypes.INT_KS,
                                             doorIndex=1)
        self.insideDoor1 = DistributedDoorAI(self.air,
                                             blockNumber,
                                             DoorTypes.INT_KS,
                                             doorIndex=2)

        # Assign inside and outside doors to one another, respectively.
        self.outsideDoor0.setOtherDoor(self.insideDoor0)
        self.outsideDoor1.setOtherDoor(self.insideDoor1)
        self.insideDoor0.setOtherDoor(self.outsideDoor0)
        self.insideDoor1.setOtherDoor(self.outsideDoor1)

        # Place the doors in the proper zones.
        self.outsideDoor0.zoneId = self.exteriorZone
        self.outsideDoor1.zoneId = self.exteriorZone
        self.insideDoor0.zoneId = self.interiorZone
        self.insideDoor1.zoneId = self.interiorZone

        # Generate the Doors
        self.outsideDoor0.generateWithRequired(self.exteriorZone)
        self.outsideDoor1.generateWithRequired(self.exteriorZone)
        self.insideDoor0.generateWithRequired(self.interiorZone)
        self.insideDoor1.generateWithRequired(self.interiorZone)

        self.outsideDoor0.sendUpdate("setDoorIndex",
                                     [self.outsideDoor0.getDoorIndex()])
        self.outsideDoor1.sendUpdate("setDoorIndex",
                                     [self.outsideDoor1.getDoorIndex()])
        self.insideDoor0.sendUpdate("setDoorIndex",
                                    [self.insideDoor0.getDoorIndex()])
        self.insideDoor1.sendUpdate("setDoorIndex",
                                    [self.insideDoor1.getDoorIndex()])
class KartShopBuildingAI:
    notify = directNotify.newCategory('KartShopBuildingAI')

    def __init__(self, air, exteriorZone, interiorZone, blockNumber):
        self.air = air
        self.exteriorZone = exteriorZone
        self.interiorZone = interiorZone
        self.setup(blockNumber)

    def cleanup(self):
        for npc in self.npcs:
            npc.requestDelete()
        del self.npcs
        self.outsideDoor0.requestDelete()
        self.outsideDoor1.requestDelete()
        self.insideDoor0.requestDelete()
        self.insideDoor1.requestDelete()
        del self.outsideDoor0
        del self.insideDoor0
        del self.outsideDoor1
        del self.insideDoor1
        self.kartShopInterior.requestDelete()
        del self.kartShopInterior

    def setup(self, blockNumber):
        self.kartShopInterior = DistributedKartShopInteriorAI(
            blockNumber, self.air, self.interiorZone)
        self.kartShopInterior.generateWithRequired(self.interiorZone)

        self.npcs = NPCToons.createNpcsInZone(self.air, self.interiorZone)

        self.outsideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=1)
        self.outsideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=2)
        self.insideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=1)
        self.insideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=2)
        self.outsideDoor0.setOtherDoor(self.insideDoor0)
        self.outsideDoor1.setOtherDoor(self.insideDoor1)
        self.insideDoor0.setOtherDoor(self.outsideDoor0)
        self.insideDoor1.setOtherDoor(self.outsideDoor1)
        self.outsideDoor0.zoneId = self.exteriorZone
        self.outsideDoor1.zoneId = self.exteriorZone
        self.insideDoor0.zoneId = self.interiorZone
        self.insideDoor1.zoneId = self.interiorZone
        self.outsideDoor0.generateWithRequired(self.exteriorZone)
        self.outsideDoor1.generateWithRequired(self.exteriorZone)
        self.insideDoor0.generateWithRequired(self.interiorZone)
        self.insideDoor1.generateWithRequired(self.interiorZone)
        self.outsideDoor0.sendUpdate('setDoorIndex', [self.outsideDoor0.getDoorIndex()])
        self.outsideDoor1.sendUpdate('setDoorIndex', [self.outsideDoor1.getDoorIndex()])
        self.insideDoor0.sendUpdate('setDoorIndex', [self.insideDoor0.getDoorIndex()])
        self.insideDoor1.sendUpdate('setDoorIndex', [self.insideDoor1.getDoorIndex()])
    def setup(self, blockNumber):
        self.kartShopInterior = DistributedKartShopInteriorAI(
            blockNumber, self.air, self.interiorZone)
        self.kartShopInterior.generateWithRequired(self.interiorZone)

        self.npcs = NPCToons.createNpcsInZone(self.air, self.interiorZone)

        self.outsideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=1)
        self.outsideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.EXT_KS, doorIndex=2)
        self.insideDoor0 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=1)
        self.insideDoor1 = DistributedDoorAI(
            self.air, blockNumber, DoorTypes.INT_KS, doorIndex=2)
        self.outsideDoor0.setOtherDoor(self.insideDoor0)
        self.outsideDoor1.setOtherDoor(self.insideDoor1)
        self.insideDoor0.setOtherDoor(self.outsideDoor0)
        self.insideDoor1.setOtherDoor(self.outsideDoor1)
        self.outsideDoor0.zoneId = self.exteriorZone
        self.outsideDoor1.zoneId = self.exteriorZone
        self.insideDoor0.zoneId = self.interiorZone
        self.insideDoor1.zoneId = self.interiorZone
        self.outsideDoor0.generateWithRequired(self.exteriorZone)
        self.outsideDoor1.generateWithRequired(self.exteriorZone)
        self.insideDoor0.generateWithRequired(self.interiorZone)
        self.insideDoor1.generateWithRequired(self.interiorZone)
        self.outsideDoor0.sendUpdate('setDoorIndex', [self.outsideDoor0.getDoorIndex()])
        self.outsideDoor1.sendUpdate('setDoorIndex', [self.outsideDoor1.getDoorIndex()])
        self.insideDoor0.sendUpdate('setDoorIndex', [self.insideDoor0.getDoorIndex()])
        self.insideDoor1.sendUpdate('setDoorIndex', [self.insideDoor1.getDoorIndex()])
Пример #6
0
class KartShopBuildingAI:
    """
    Purpose: The KartShopBuildingAI Class oversees the creation of the
    KartShop Interior Object as well as the NPC clerks that are found
    within the KartShop.
    """

    # Initialize Class Variables
    notify = DirectNotifyGlobal.directNotify.newCategory("KartShopBuildingAI")

    def __init__(self, air, exteriorZone, interiorZone, blockNumber):
        """
        Purpose: The __init__ Method provides the appropriate initialization
        of the KartShopBuildingAI object, including instance variables.

        Params: air - Reference to the AI Repository.
                exteriorZone - b
                interiorZone - b
                blockNumber - b
        Return: None
        """
        self.air = air
        self.exteriorZone = exteriorZone
        self.interiorZone = interiorZone

        self.setup(blockNumber)

    def cleanup(self):
        """
        Purpose: The cleanup Method properly handles the cleanup of the
        references and objects that are associated with the
        """

        # Request Delete for NPC Objects
        for npc in self.npcs:
            npc.requestDelete()
        del self.npcs

        # Request Delete for Door Objects
        self.outsideDoor0.requestDelete()
        self.outsideDoor1.requestDelete()
        self.insideDoor0.requestDelete()
        self.insideDoor1.requestDelete()

        # Remove door object references
        del self.outsideDoor0, self.insideDoor0
        del self.outsideDoor1, self.insideDoor1

        self.kartShopInterior.requestDelete()
        del self.kartShopInterior

    def setup(self, blockNumber):
        # Create the Interior Object on the AI Side
        self.kartShopInterior = DistributedKartShopInteriorAI(
            blockNumber, self.air, self.interiorZone)
        # Initialize the npc clerks.
        self.npcs = NPCToons.createNpcsInZone(self.air, self.interiorZone)

        # Tell the DistributedKartShopInteriorAI object to generate.
        self.kartShopInterior.generateWithRequired(self.interiorZone)

        # Handle the Door Generation.
        # TODO - NEED TO CHANGE THE DOOR DGG.TYPE AND HANDLE IT IN DistributedDoor.py
        self.outsideDoor0 = DistributedDoorAI(self.air,
                                              blockNumber,
                                              DoorTypes.EXT_KS,
                                              doorIndex=1)
        self.outsideDoor1 = DistributedDoorAI(self.air,
                                              blockNumber,
                                              DoorTypes.EXT_KS,
                                              doorIndex=2)
        self.insideDoor0 = DistributedDoorAI(self.air,
                                             blockNumber,
                                             DoorTypes.INT_KS,
                                             doorIndex=1)
        self.insideDoor1 = DistributedDoorAI(self.air,
                                             blockNumber,
                                             DoorTypes.INT_KS,
                                             doorIndex=2)

        # Assign inside and outside doors to one another, respectively.
        self.outsideDoor0.setOtherDoor(self.insideDoor0)
        self.outsideDoor1.setOtherDoor(self.insideDoor1)
        self.insideDoor0.setOtherDoor(self.outsideDoor0)
        self.insideDoor1.setOtherDoor(self.outsideDoor1)

        # Place the doors in the proper zones.
        self.outsideDoor0.zoneId = self.exteriorZone
        self.outsideDoor1.zoneId = self.exteriorZone
        self.insideDoor0.zoneId = self.interiorZone
        self.insideDoor1.zoneId = self.interiorZone

        # Generate the Doors
        self.outsideDoor0.generateWithRequired(self.exteriorZone)
        self.outsideDoor1.generateWithRequired(self.exteriorZone)
        self.insideDoor0.generateWithRequired(self.interiorZone)
        self.insideDoor1.generateWithRequired(self.interiorZone)

        self.outsideDoor0.sendUpdate("setDoorIndex",
                                     [self.outsideDoor0.getDoorIndex()])
        self.outsideDoor1.sendUpdate("setDoorIndex",
                                     [self.outsideDoor1.getDoorIndex()])
        self.insideDoor0.sendUpdate("setDoorIndex",
                                    [self.insideDoor0.getDoorIndex()])
        self.insideDoor1.sendUpdate("setDoorIndex",
                                    [self.insideDoor1.getDoorIndex()])