def __init__(self, cr):
        DistributedBoat.__init__(self, cr)

        self.minigame = None
        self.tower = loader.loadModel('phase_4/models/minigames/toon_cannon_water_tower')
        self.tower.setScale(0.3)
        self.tower.setPos(0, 8, 0)
    def __init__(self, cr):
        DistributedBoat.__init__(self, cr)

        self.minigame = None
        self.tower = loader.loadModel(
            'phase_4/models/minigames/toon_cannon_water_tower')
        self.tower.setScale(0.3)
        self.tower.setPos(0, 8, 0)
    def delete(self):
        DistributedBoat.delete(self)

        self.tower.removeNode()
    def delete(self):
        DistributedBoat.delete(self)

        self.tower.removeNode()