Пример #1
0
class GroveBoard(Board):

    """
    Board class for Grove hardware.
    """

    def __init__(self):

        super(GroveBoard, self).__init__()

        # pin mappings
        self.pin_mappings = PinMappings(
            air_pin=0,
            speaker_pin=5
        )

        if HARDWARE_CONFIG.platform == KNOWN_PLATFORMS.firmata:
            addSubplatform(GENERIC_FIRMATA, "/dev/ttyACM0")
            self.pin_mappings += 512

        self.air = TP401(self.pin_mappings.air_pin)
        self.speaker = Speaker(self.pin_mappings.speaker_pin)

    def update_hardware_state(self):

        """
        Update hardware state.
        """

        current_air_quality = self.sample_air()
        self.trigger_hardware_event(AIR_QUALITY, current_air_quality)

    # hardware functions
    def play_chime(self):

        """
        Play chime.
        """

        self.speaker.playSound("a", True, "low")
        self.speaker.playSound("c", True, "low")
        self.speaker.playSound("g", True, "low")

    def sample_air(self):

        """
        Sample air.
        """

        return self.air.getSample()
Пример #2
0
class GroveBoard(Board):
    """
    Board class for Grove hardware.
    """
    def __init__(self):

        super(GroveBoard, self).__init__()

        # pin mappings
        self.pin_mappings = PinMappings(moisture_pin=0, speaker_pin=5)

        if HARDWARE_CONFIG.platform == KNOWN_PLATFORMS.firmata:
            addSubplatform(GENERIC_FIRMATA, "/dev/ttyACM0")
            self.pin_mappings += 512

        self.moisture = Moisture(self.pin_mappings.moisture_pin)
        self.speaker = Speaker(self.pin_mappings.speaker_pin)

    def update_hardware_state(self):
        """
        Update hardware state.
        """

        moisture_reading = self.read_moisture()
        self.trigger_hardware_event(MOISTURE_SAMPLE, moisture_reading)

    # hardware functions
    def read_moisture(self):

        return self.moisture.value()

    def play_sound(self):

        self.speaker.playSound("a", True, "low")
        self.speaker.playSound("c", True, "low")
        self.speaker.playSound("g", True, "low")
Пример #3
0
class GroveBoard(Board):
    """
    Board class for Grove hardware.
    """
    def __init__(self):

        super(GroveBoard, self).__init__()

        # pin mappings
        self.pin_mappings = PinMappings(speaker_pin=5,
                                        flame_pin=4,
                                        temp_obj_pin=3,
                                        temp_ambient_pin=2,
                                        i2c_bus=6,
                                        reference_voltage=5.0)

        if HARDWARE_CONFIG.platform == KNOWN_PLATFORMS.firmata:
            addSubplatform(GENERIC_FIRMATA, "/dev/ttyACM0")
            self.pin_mappings += 512
            self.pin_mappings.i2c_bus = 512
            self.pin_mappings.reference_voltage = 3.3

        self.speaker = Speaker(self.pin_mappings.speaker_pin)
        self.flame = YG1006(self.pin_mappings.flame_pin)
        self.temp = OTP538U(self.pin_mappings.temp_ambient_pin,
                            self.pin_mappings.temp_obj_pin,
                            self.pin_mappings.reference_voltage)

    def update_hardware_state(self):
        """
        Update hardware state.
        """

        obj_temp = self.read_obj_temp()
        self.trigger_hardware_event(TEMP_READING, obj_temp)

        flame_detected = self.detect_flame()
        self.trigger_hardware_event(FLAME_DETECTED, flame_detected)

    # hardware functions
    def read_obj_temp(self):

        return self.temp.objectTemperature()

    def detect_flame(self):

        return self.flame.flameDetected()

    def play_temp(self):

        self.speaker.playSound("a", True, "low")
        self.speaker.playSound("c", True, "low")
        self.speaker.playSound("d", True, "low")
        self.speaker.playSound("b", False, "low")

    def play_flame(self):

        for _ in range(0, 10):
            self.speaker.playSound("a", True, "high")
            self.speaker.playSound("c", True, "high")
            self.speaker.playSound("g", True, "med")