def toggle_groupbox(self, button, *things):
     """This is intended to be part of the slot method for clicking on an open/close icon
     of a dialog GroupBox. The arguments should be the button (whose icon will be altered here)
     and the child widgets in the groupbox whose visibility should be toggled.
     """
     if things:
         if things[0].isVisible():
             styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand = False)
             button.setStyleSheet(styleSheet)
             palette = self.getGroupBoxButtonPalette()
             button.setPalette(palette)
             button.setIcon(geticon("ui/actions/Properties Manager/GHOST_ICON"))
             for thing in things:
                 thing.hide()
         else:
             styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand = True)
             button.setStyleSheet(styleSheet)
             palette = self.getGroupBoxButtonPalette()
             button.setPalette(palette)
             button.setIcon(geticon("ui/actions/Properties Manager/GHOST_ICON"))
             for thing in things:
                 thing.show()
     else:
         print "Groupbox has no widgets. Clicking on groupbox button has no effect."
     return
    def _createActions(self, parentWidget):
        self.exitProteinAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.exitProteinAction.setText("Exit Protein")
        self.exitProteinAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        self.exitProteinAction.setCheckable(True)

        self.buildPeptideAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.buildPeptideAction.setText("Peptide")
        self.buildPeptideAction.setCheckable(True)
        self.buildPeptideAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/Peptide.png"))

        self.editRotamersAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.editRotamersAction.setText("Rotamers")
        self.editRotamersAction.setCheckable(True)
        self.editRotamersAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/Rotamer.png"))

        self.editResiduesAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.editResiduesAction.setText("Residues")
        self.editResiduesAction.setCheckable(True)
        self.editResiduesAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/Rotamer.png"))

        self.displayProteinStyleAction = NE1_QWidgetAction(parentWidget,
                                                           win=self.win)

        self.displayProteinStyleAction.setText("Edit Style")
        self.displayProteinStyleAction.setCheckable(True)
        self.displayProteinStyleAction.setIcon(
            geticon("ui/actions/Edit/EditProteinDisplayStyle.png"))
 def toggleExpandCollapse(self):
     """Slot method for the title button to expand/collapse the groupbox.
     """
     if self.expanded: # Collapse groupbox by hiding ahe yellow TextEdit.
         # The styleSheet contains the expand/collapse icon.
         styleSheet = self.getTitleButtonStyleSheet(showExpanded = False)
         self.titleButton.setStyleSheet(styleSheet)
         # Why do we have to keep resetting the palette?
         # Does assigning a new styleSheet reset the button's palette?
         # If yes, we should add the button's color to the styleSheet.
         # Mark 2007-05-20
         self.titleButton.setPalette(self.getTitleButtonPalette())
         self.titleButton.setIcon(
                 geticon("ui/actions/Properties Manager/GHOST_ICON"))
         self.MessageTextEdit.hide()
         self.expanded = False
     else: # Expand groupbox by showing the yellow TextEdit.
         # The styleSheet contains the expand/collapse icon.
         styleSheet = self.getTitleButtonStyleSheet(showExpanded = True)
         self.titleButton.setStyleSheet(styleSheet)
         # Why do we have to keep resetting the palette?
         # Does assigning a new styleSheet reset the button's palette?
         # If yes, we should add the button's color to the styleSheet.
         # Mark 2007-05-20
         self.titleButton.setPalette(self.getTitleButtonPalette())
         self.titleButton.setIcon(
                 geticon("ui/actions/Properties Manager/GHOST_ICON"))
         self.MessageTextEdit.show()
         self.expanded = True
Пример #4
0
 def toggle_groupbox(self, button, *things):
     """This is intended to be part of the slot method for clicking on an open/close icon
     of a dialog GroupBox. The arguments should be the button (whose icon will be altered here)
     and the child widgets in the groupbox whose visibility should be toggled.
     """
     if things:
         if things[0].isVisible():
             styleSheet = self.getGroupBoxButtonStyleSheet(
                 bool_expand=False)
             button.setStyleSheet(styleSheet)
             palette = self.getGroupBoxButtonPalette()
             button.setPalette(palette)
             button.setIcon(
                 geticon("ui/actions/Properties Manager/GHOST_ICON"))
             for thing in things:
                 thing.hide()
         else:
             styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand=True)
             button.setStyleSheet(styleSheet)
             palette = self.getGroupBoxButtonPalette()
             button.setPalette(palette)
             button.setIcon(
                 geticon("ui/actions/Properties Manager/GHOST_ICON"))
             for thing in things:
                 thing.show()
     else:
         print "Groupbox has no widgets. Clicking on groupbox button has no effect."
     return
Пример #5
0
 def toggleExpandCollapse(self):
     """Slot method for the title button to expand/collapse the groupbox.
     """
     if self.expanded:  # Collapse groupbox by hiding ahe yellow TextEdit.
         # The styleSheet contains the expand/collapse icon.
         styleSheet = self.getTitleButtonStyleSheet(showExpanded=False)
         self.titleButton.setStyleSheet(styleSheet)
         # Why do we have to keep resetting the palette?
         # Does assigning a new styleSheet reset the button's palette?
         # If yes, we should add the button's color to the styleSheet.
         # Mark 2007-05-20
         self.titleButton.setPalette(self.getTitleButtonPalette())
         self.titleButton.setIcon(
             geticon("ui/actions/Properties Manager/GHOST_ICON"))
         self.MessageTextEdit.hide()
         self.expanded = False
     else:  # Expand groupbox by showing the yellow TextEdit.
         # The styleSheet contains the expand/collapse icon.
         styleSheet = self.getTitleButtonStyleSheet(showExpanded=True)
         self.titleButton.setStyleSheet(styleSheet)
         # Why do we have to keep resetting the palette?
         # Does assigning a new styleSheet reset the button's palette?
         # If yes, we should add the button's color to the styleSheet.
         # Mark 2007-05-20
         self.titleButton.setPalette(self.getTitleButtonPalette())
         self.titleButton.setIcon(
             geticon("ui/actions/Properties Manager/GHOST_ICON"))
         self.MessageTextEdit.show()
         self.expanded = True
Пример #6
0
    def _createActions(self, parentWidget):
        self.exitDnaAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.exitDnaAction.setText("Exit DNA")
        self.exitDnaAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        self.exitDnaAction.setCheckable(True)

        self.dnaDuplexAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.dnaDuplexAction.setText("Insert DNA")
        self.dnaDuplexAction.setCheckable(True)
        self.dnaDuplexAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/InsertDsDna.png"))

        self.breakStrandAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.breakStrandAction.setText("Break Strand")
        self.breakStrandAction.setCheckable(True)
        self.breakStrandAction.setIcon(
            geticon("ui/actions/Command Toolbar/Break_Strand.png"))

        self.joinStrandsAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.joinStrandsAction.setText("Join Strands")
        self.joinStrandsAction.setCheckable(True)
        self.joinStrandsAction.setIcon(
            geticon("ui/actions/Command Toolbar/Join_Strands.png"))

        self.makeCrossoversAction = NE1_QWidgetAction(parentWidget,
                                                      win=self.win)
        self.makeCrossoversAction.setText("Crossovers")
        self.makeCrossoversAction.setCheckable(True)
        self.makeCrossoversAction.setIcon(
            geticon("ui/actions/Command Toolbar/Crossover.png"))

        self.dnaOrigamiAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.dnaOrigamiAction.setText("Origami")
        self.dnaOrigamiAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/DNA_Origami.png"))

        self.convertPAM3to5Action = NE1_QWidgetAction(parentWidget,
                                                      win=self.win)
        self.convertPAM3to5Action.setText("PAM3 to PAM5")
        self.convertPAM3to5Action.setIcon(
            geticon("ui/actions/Command Toolbar/Convert3to5.png"))

        self.convertPAM5to3Action = NE1_QWidgetAction(parentWidget,
                                                      win=self.win)
        self.convertPAM5to3Action.setText("PAM5 to PAM3")
        self.convertPAM5to3Action.setIcon(
            geticon("ui/actions/Command Toolbar/Convert5to3.png"))

        self.orderDnaAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.orderDnaAction.setText("Order DNA")
        self.orderDnaAction.setIcon(
            geticon("ui/actions/Command Toolbar/Order_DNA.png"))

        self.editDnaDisplayStyleAction = NE1_QWidgetAction(parentWidget,
                                                           win=self.win)
        self.editDnaDisplayStyleAction.setText("Edit Style")
        self.editDnaDisplayStyleAction.setCheckable(True)
        self.editDnaDisplayStyleAction.setIcon(
            geticon("ui/actions/Edit/EditDnaDisplayStyle.png"))
Пример #7
0
    def setupUi(self, orientationWidget):        
          
        win = self.win
        MainWindow = self.win
        
        # Set the default width and height.
        _width = 150
        _height = 280
        _maxWidth = 400 # 400 should be more than enough. --mark
        
        # "View > Orientation" Dock Widget 
        orientationWidget.setEnabled(True) 
        orientationWidget.setFloating(True)
        orientationWidget.setVisible(False)
        orientationWidget.setWindowTitle("Orientation" )
        orientationWidget.setWindowIcon(
            geticon("ui/actions/View/Modify/Orientation.png"))
        orientationWidget.setGeometry(QRect(0, 0, _width, _height))
        orientationWidget.setMaximumWidth(400)
                
        x = max(0, win.geometry().x())
        y = max(0, win.geometry().y())
       
        orientationWidget.move(x, y)
        
        self.orientationWindowContents = QtGui.QWidget(orientationWidget)
        
        gridlayout = QtGui.QGridLayout(self.orientationWindowContents)
        
        gridlayout.setMargin(4)
        gridlayout.setSpacing(4)
        
        hboxlayout = QtGui.QHBoxLayout()
        hboxlayout.setMargin(0)
        hboxlayout.setSpacing(6)
              
        self.pinOrientationWindowToolButton = QtGui.QToolButton(self.orientationWindowContents)    
        self.pinOrientationWindowToolButton.setCheckable(True)

        self.pinOrientationWindowToolButton.setIcon(
            geticon("ui/dialogs/unpinned.png")) 
        hboxlayout.addWidget(self.pinOrientationWindowToolButton)
        
        self.saveNamedViewToolButton = QtGui.QToolButton(self.orientationWindowContents)    
        self.saveNamedViewToolButton.setIcon(
            geticon("ui/actions/View/Modify/Save_Named_View.png"))  #@@ ninad 061115 dir path will be modified  
        hboxlayout.addWidget(self.saveNamedViewToolButton)
        gridlayout.addLayout(hboxlayout, 0, 0, 1, 1)
        
        self.orientationViewList = QtGui.QListWidget(orientationWidget)
        self.orientationViewList.setFlow(QtGui.QListWidget.TopToBottom)
        self.orientationViewList.setWindowIcon(
            geticon("ui/actions/View/Modify/Orientation.png"))
               
        gridlayout.addWidget(self.orientationViewList, 1, 0, 1, 1)
    
        orientationWidget.setWidget(self.orientationWindowContents)
        
        MainWindow.addDockWidget(Qt.BottomDockWidgetArea, orientationWidget)
 def changePinIcon(self):
     """
     Change the icon of the Pinned button
     """
     if self.pinOrientationWindowToolButton.isChecked():
         self.pinOrientationWindowToolButton.setIcon(
             geticon("ui/dialogs/pinned.png")) 
     else:
         self.pinOrientationWindowToolButton.setIcon(
             geticon("ui/dialogs/unpinned.png")) 
Пример #9
0
 def changePinIcon(self):
     """
     Change the icon of the Pinned button
     """
     if self.pinOrientationWindowToolButton.isChecked():
         self.pinOrientationWindowToolButton.setIcon(
             geticon("ui/dialogs/pinned.png"))
     else:
         self.pinOrientationWindowToolButton.setIcon(
             geticon("ui/dialogs/unpinned.png"))
    def _createActions(self, parentWidget):
        """
        Define flyout toolbar actions for this mode.
        """
        #@NOTE: In Build mode, some of the actions defined in this method are also
        #used in Build Atoms PM. (e.g. bond actions) So probably better to rename
        #it as _init_modeActions. Not doing that change in mmkit code cleanup
        #commit(other modes still implement a method by same name)-ninad20070717

        _superclass._createActions(self, parentWidget)

        # The subControlActionGroup is the parent of all flyout QActions.
        self.subControlActionGroup = QActionGroup(parentWidget)
            # Shouldn't the parent be self.win?
            # Isn't parentWidget = BuildAtomsPropertyManager.
            # Ask Bruce about this. --Mark 2008-12-07.

        self.subControlActionGroup.setExclusive(True)

        #Following Actions are added in the Flyout toolbar.
        #Defining them outside that method as those are being used
        #by the subclasses of deposit mode (testmode.py as of 070410) -- ninad

        self.atomsToolAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.atomsToolAction.setText("Atoms Tool")
        self.atomsToolAction.setIcon(geticon(
            "ui/actions/Command Toolbar/BuildAtoms/AtomsTool.png"))
        self.atomsToolAction.setCheckable(True)
        self.atomsToolAction.setChecked(True)
        self.atomsToolAction.setObjectName('ACTION_ATOMS_TOOL')


        self.bondsToolAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.bondsToolAction.setText("Bonds Tool")
        self.bondsToolAction.setIcon(geticon(
            "ui/actions/Command Toolbar/BuildAtoms/BondsTool.png"))
        self.bondsToolAction.setCheckable(True)
        self.bondsToolAction.setObjectName('ACTION_BOND_TOOL')


        self.subControlActionGroup.addAction(self.atomsToolAction)
        self.subControlActionGroup.addAction(self.bondsToolAction)

        self.transmuteAtomsAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.transmuteAtomsAction.setText("Transmute Atoms")
        self.transmuteAtomsAction.setIcon(geticon(
            "ui/actions/Command Toolbar/BuildAtoms/TransmuteAtoms.png"))
        self.transmuteAtomsAction.setCheckable(False)


        self._createBondToolActions(parentWidget)
Пример #11
0
    def _createActions(self, parentWidget):
        """
        Define flyout toolbar actions for this mode.
        """
        #@NOTE: In Build mode, some of the actions defined in this method are also
        #used in Build Atoms PM. (e.g. bond actions) So probably better to rename
        #it as _init_modeActions. Not doing that change in mmkit code cleanup
        #commit(other modes still implement a method by same name)-ninad20070717

        _superclass._createActions(self, parentWidget)

        # The subControlActionGroup is the parent of all flyout QActions.
        self.subControlActionGroup = QActionGroup(parentWidget)
        # Shouldn't the parent be self.win?
        # Isn't parentWidget = BuildAtomsPropertyManager.
        # Ask Bruce about this. --Mark 2008-12-07.

        self.subControlActionGroup.setExclusive(True)

        #Following Actions are added in the Flyout toolbar.
        #Defining them outside that method as those are being used
        #by the subclasses of deposit mode (testmode.py as of 070410) -- ninad

        self.atomsToolAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.atomsToolAction.setText("Atoms Tool")
        self.atomsToolAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildAtoms/AtomsTool.png"))
        self.atomsToolAction.setCheckable(True)
        self.atomsToolAction.setChecked(True)
        self.atomsToolAction.setObjectName('ACTION_ATOMS_TOOL')


        self.bondsToolAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.bondsToolAction.setText("Bonds Tool")
        self.bondsToolAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildAtoms/BondsTool.png"))
        self.bondsToolAction.setCheckable(True)
        self.bondsToolAction.setObjectName('ACTION_BOND_TOOL')

        self.subControlActionGroup.addAction(self.atomsToolAction)
        self.subControlActionGroup.addAction(self.bondsToolAction)

        self.transmuteAtomsAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.transmuteAtomsAction.setText("Transmute Atoms")
        self.transmuteAtomsAction.setIcon(
            geticon(
                "ui/actions/Command Toolbar/BuildAtoms/TransmuteAtoms.png"))
        self.transmuteAtomsAction.setCheckable(False)

        self._createBondToolActions(parentWidget)
Пример #12
0
    def _createSimulateProteinsActions(self, parentWidget):
        """
        Create the actions to be included in flyout toolbar, when the 'Simulate
        Proteins' is active. 
        
        @see: self._createActions() where this is called. 
        """

        self.subControlActionGroupForSimulateProtein = QActionGroup(
            parentWidget)
        # Shouldn't the parent be self.win?
        # Isn't parentWidget = BuildProteinPropertyManager?
        # Ask Bruce about this. --Mark 2008-12-07.
        self.subControlActionGroupForSimulateProtein.setExclusive(True)

        self.rosetta_fixedbb_design_Action = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.rosetta_fixedbb_design_Action.setText("Fixed BB")
        self.rosetta_fixedbb_design_Action.setCheckable(True)
        self.rosetta_fixedbb_design_Action.setIcon(
            geticon(
                "ui/actions/Command Toolbar/BuildProtein/FixedBackbone.png"))

        self.rosetta_backrub_Action = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.rosetta_backrub_Action.setText("Backrub")
        self.rosetta_backrub_Action.setCheckable(True)
        self.rosetta_backrub_Action.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Backrub.png"))

        self.editResiduesAction = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.editResiduesAction.setText("Residues")
        self.editResiduesAction.setCheckable(True)
        self.editResiduesAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Residues.png"))

        self.rosetta_score_Action = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.rosetta_score_Action.setText("Score")
        self.rosetta_score_Action.setCheckable(True)
        self.rosetta_score_Action.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Score.png"))

        self.subControlActionGroupForSimulateProtein.addAction(
            self.rosetta_fixedbb_design_Action)
        self.subControlActionGroupForSimulateProtein.addAction(
            self.rosetta_backrub_Action)
        self.subControlActionGroupForSimulateProtein.addAction(
            self.editResiduesAction)
        self.subControlActionGroupForSimulateProtein.addAction(
            self.rosetta_score_Action)
        return
Пример #13
0
    def _createActions(self, parentWidget):
        self.exitNanotubeAction = NE1_QWidgetAction(parentWidget, win=self.win)
        self.exitNanotubeAction.setText("Exit NT")
        self.exitNanotubeAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        self.exitNanotubeAction.setCheckable(True)

        self.insertNanotubeAction = NE1_QWidgetAction(parentWidget,
                                                      win=self.win)
        self.insertNanotubeAction.setText("Insert NT")
        self.insertNanotubeAction.setCheckable(True)
        self.insertNanotubeAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/InsertNanotube.png"))
Пример #14
0
    def _createActions(self, parentWidget):
        """
        Define flyout toolbar actions for this mode.
        """

        _superclass._createActions(self, parentWidget)

        #Urmi 20080814: show this flyout toolbar only when rosetta plugin path
        # is there
        #Probably only rosetta_enabled_prefs_key check would have sufficed
        plugin_name = "ROSETTA"
        plugin_prefs_keys = (rosetta_enabled_prefs_key, rosetta_path_prefs_key)
        errorcode, errortext_or_path = \
                 checkPluginPreferences(plugin_name, plugin_prefs_keys, ask_for_help = False)
        #print "Error code =", errorcode, errortext_or_path
        if errorcode == 0:
            self.rosetta_enabled = True
        else:
            self.rosetta_enabled = False

        # The subControlActionGroup is the parent of all flyout QActions.
        self.subControlActionGroup = QActionGroup(parentWidget)
            # Shouldn't the parent be self.win?
            # Isn't parentWidget = BuildProteinPropertyManager?
            # Ask Bruce about this. --Mark 2008-12-07.

        self.subControlActionGroup.setExclusive(True)

        self.modelProteinAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.modelProteinAction.setText("Model")
        self.modelProteinAction.setIcon(geticon(
            'ui/actions/Command Toolbar/BuildProtein/ModelProtein.png'))
        self.modelProteinAction.setCheckable(True)
        self.modelProteinAction.setChecked(True)
        self.modelProteinAction.setObjectName('ACTION_MODEL_PROTEINS')

        self.simulateProteinAction = \
            NE1_QWidgetAction(self.subControlActionGroup, win = self.win)
        self.simulateProteinAction.setText("Simulate")
        self.simulateProteinAction.setIcon(geticon(
            "ui/actions/Command Toolbar/BuildProtein/Simulate.png"))
        self.simulateProteinAction.setCheckable(True)
        self.simulateProteinAction.setObjectName('ACTION_SIMULATE_PROTEINS')


        self.subControlActionGroup.addAction(self.modelProteinAction)
        self.subControlActionGroup.addAction(self.simulateProteinAction)

        self._createModelProteinsActions(parentWidget)
        self._createSimulateProteinsActions(parentWidget)
Пример #15
0
 def _createActions(self, parentWidget):
     self.exitNanotubeAction = NE1_QWidgetAction(parentWidget, 
                                                   win = self.win)
     self.exitNanotubeAction.setText("Exit NT")
     self.exitNanotubeAction.setIcon(
         geticon("ui/actions/Toolbars/Smart/Exit.png"))
     self.exitNanotubeAction.setCheckable(True)
     
     self.insertNanotubeAction = NE1_QWidgetAction(parentWidget,
                                                     win = self.win)
     self.insertNanotubeAction.setText("Insert NT")
     self.insertNanotubeAction.setCheckable(True)        
     self.insertNanotubeAction.setIcon(
         geticon("ui/actions/Tools/Build Structures/InsertNanotube.png"))
    def _loadBackgroundColorItems(self):
        """
        Load the background color combobox with all the color options and sets
        the current background color
        """
        backgroundIndexes = [bg_BLUE_SKY, bg_EVENING_SKY, bg_SEAGREEN,
                             bg_BLACK, bg_WHITE, bg_GRAY, bg_CUSTOM]

        backgroundNames   = ["Blue Sky (default)", "Evening Sky", "Sea Green",
                             "Black", "White", "Gray", "Custom..."]

        backgroundIcons   = ["Background_BlueSky", "Background_EveningSky",
                             "Background_SeaGreen",
                             "Background_Black",   "Background_White",
                             "Background_Gray",    "Background_Custom"]

        backgroundIconsDict = dict(zip(backgroundNames, backgroundIcons))
        backgroundNamesDict = dict(zip(backgroundIndexes, backgroundNames))

        for backgroundName in backgroundNames:

            basename = backgroundIconsDict[backgroundName] + ".png"
            iconPath = os.path.join("ui/dialogs/Preferences/",
                                    basename)
            self.backgroundColorComboBox.addItem(geticon(iconPath),
                                                 backgroundName)

        self._updateBackgroundColorComboBoxIndex() # Not needed, but OK.
        return
Пример #17
0
def grab_text_using_dialog(default="", title="title", label="label", iconPath="ui/border/MainWindow.png"):
    """
    Get some text from the user by putting up a dialog with the
    supplied title, label, and default text. Return (ok, text)
    as described below.

    Replace @@@ with \n in the returned text (and convert it to a Python
    string). If it contains unicode characters, raise UnicodeEncodeError.

    @return: the 2-tuple (ok, text), which is (True, text) if we succeed,
             or (False, None) if the user cancels.
    """
    # TODO: add an option to allow this to accept unicode,
    # and do something better if that's not provided and unicode is entered
    # (right now it just raises a UnicodeEncodeError).

    # modified from _set_test_from_dialog( ),
    # which was modified from debug_runpycode_from_a_dialog,
    # which does the "run py code" debug menu command

    # Qt4 version [070329; similar code in an exprs-module file]

    inputDialog = QDialog()  # No parent
    inputDialog.setWindowIcon(geticon(iconPath))

    text, ok = QInputDialog.getText(inputDialog, title, label, QLineEdit.Normal, default)
    # note: parent arg is needed in Qt4, not in Qt3

    if ok:
        # fyi: type(text) == <class '__main__.qt.QString'>
        text = str(text)
        text = text.replace("@@@", "\n")
    else:
        pass  # print "grab_text_using_dialog: cancelled"
    return ok, text
Пример #18
0
    def __init__(self, jig, glpane):
        """
        Constructor for the class JigProp. 
        @param jig: the jig whose property dialog will be shown
        @type  jig: L{Jig}
        @param glpane: GLPane object
        @type  glpane: L{GLPane}
        """

        QDialog.__init__(self)
        self.setupUi(self)
        self.connect(self.cancel_btn, SIGNAL("clicked()"), self.reject)
        self.connect(self.ok_btn, SIGNAL("clicked()"), self.accept)
        self.connect(self.choose_color_btn,
                     SIGNAL("clicked()"),
                     self.change_jig_color)
        
        # Set the dialog's border icon and caption based on the jig type.
        jigtype_name = jig.__class__.__name__ 
        
        # Fixes bug 1208. mark 060112.  
        self.setWindowIcon(geticon("ui/border/"+ jigtype_name)) 
        
        self.setWindowTitle(jigtype_name + " Properties")
            
        self.jig = jig
        self.glpane = glpane
Пример #19
0
    def showProgress(self, modal=True):
        """
        Open the progress dialog to show the current job progress.
        """
        #Replace "self.edit_cntl.win" with "None"
        #---Huaicai 7/7/05: To fix bug 751, the "win" may be none.
        #Feel awkward for the design of our code.
        simProgressDialog = QProgressDialog()
        simProgressDialog.setModal(True)
        simProgressDialog.setObjectName("progressDialog")
        simProgressDialog.setWindowIcon(geticon('ui/border/MainWindow'))
        if self.Calculation == 'Energy':
            simProgressDialog.setWindowTitle(
                "Calculating Energy ...Please Wait")
        else:
            simProgressDialog.setWindowTitle("Optimizing ...Please Wait")

        progBar = QProgressBar(simProgressDialog)
        progBar.setMaximum(0)
        progBar.setMinimum(0)
        progBar.setValue(0)
        progBar.setTextVisible(False)
        simProgressDialog.setBar(progBar)
        simProgressDialog.setAutoReset(False)
        simProgressDialog.setAutoClose(False)

        return simProgressDialog
Пример #20
0
    def insertItems(self, row, items, setAsDefault = True):
        """
        Insert the <items> specified items in this list widget. 
        The list widget shows item name string , as a QListwidgetItem. 

        This QListWidgetItem object defines a 'key' of a dictionary 
        (self._itemDictionary) and the 'value' of this key is the object 
        specified by the 'item' itself.         
        Example: self._itemDictionary['C6'] = instance of class Atom. 

        @param row: The row number for the item. 
        @type row: int

        @param items: A list of objects. These objects are treated as values in 
                      the self._itemDictionary
        @type items: list 

        @param setAsDefault: Not used here. See PM_ListWidget.insertItems where 
                             it is used.

        @see: self.renameItemValue() for a comment about 
              self._suppress_itemChanged_signal

        """       

        #delete unused argument. Should this be provided as an argument in this
        #class method ?  
        del setAsDefault

        #self.__init__ for a comment about this flag
        self._suppress_itemChanged_signal = True

        #Clear the previous contents of the self._itemDictionary 
        self._itemDictionary.clear()

        #Clear the contents of this list widget, using QListWidget.clear()
        #See U{<http://doc.trolltech.com/4.2/qlistwidget.html>} for details
        self.clear()

        for item in items:
            if hasattr(item.__class__, 'name'):
                itemName = item.name
            else:
                itemName = str(item)
            listWidgetItem = QListWidgetItem(itemName, self)

            #When we support editing list widget items , uncomment out the 
            #following line . See also self.editItems -- Ninad 2008-01-16
            listWidgetItem.setFlags( listWidgetItem.flags()| Qt.ItemIsEditable)

            if hasattr(item.__class__, 'iconPath'):
                try:
                    listWidgetItem.setIcon(geticon(item.iconPath))
                except:
                    print_compact_traceback()

            self._itemDictionary[listWidgetItem] = item  

        #Reset the flag that temporarily suppresses itemChange signal.   
        self._suppress_itemChanged_signal = False
Пример #21
0
    def _createToolButton(self, widgetParams):
        """
        Returns a tool button created using the custom parameters. 
                
        @param widgetParams: A list containing tool button parameters. 
        @type  widgetParams: list
        
        @see: L{self._createWidgetUsingParameters} where this method is called.
        """

        buttonSize = QSize(32, 32)  #@ FOR TEST ONLY

        buttonParams = list(widgetParams)
        buttonId = buttonParams[1]
        buttonText = buttonParams[2]
        buttonIconPath = buttonParams[3]
        buttonToolTip = buttonParams[4]
        buttonShortcut = buttonParams[5]

        button = QToolButton(self)
        button.setText(buttonText)
        if buttonIconPath:
            buttonIcon = geticon(buttonIconPath)
            if not buttonIcon.isNull():
                button.setIcon(buttonIcon)
                button.setIconSize(QSize(22, 22))
        button.setToolTip(buttonToolTip)
        if buttonShortcut:
            button.setShortcut(buttonShortcut)

        button.setFixedSize(buttonSize)  #@ Currently fixed to 32 x 32.
        button.setCheckable(True)
        return button
Пример #22
0
 def _createToolButton(self, widgetParams):
     """
     Returns a tool button created using the custom parameters. 
             
     @param widgetParams: A list containing tool button parameters. 
     @type  widgetParams: list
     
     @see: L{self._createWidgetUsingParameters} where this method is called.
     """
     
     buttonSize = QSize(32, 32) #@ FOR TEST ONLY
     
     buttonParams = list(widgetParams)
     buttonId       = buttonParams[1]
     buttonText     = buttonParams[2]
     buttonIconPath = buttonParams[3]
     buttonToolTip  = buttonParams[4] 
     buttonShortcut = buttonParams[5]
     
     button = QToolButton(self)
     button.setText(buttonText)
     if buttonIconPath:
         buttonIcon = geticon(buttonIconPath)     
         if not buttonIcon.isNull():       
             button.setIcon(buttonIcon)
             button.setIconSize(QSize(22, 22))
     button.setToolTip(buttonToolTip)
     if buttonShortcut:
         button.setShortcut(buttonShortcut)
         
     button.setFixedSize(buttonSize) #@ Currently fixed to 32 x 32.
     button.setCheckable(True)
     return button
Пример #23
0
 def showProgress(self, modal = True):
     """
     Open the progress dialog to show the current job progress.
     """
     #Replace "self.edit_cntl.win" with "None"
     #---Huaicai 7/7/05: To fix bug 751, the "win" may be none.
     #Feel awkward for the design of our code.        
     simProgressDialog = QProgressDialog()
     simProgressDialog.setModal(True)
     simProgressDialog.setObjectName("progressDialog")
     simProgressDialog.setWindowIcon(geticon('ui/border/MainWindow'))
     if self.Calculation == 'Energy':
         simProgressDialog.setWindowTitle("Calculating Energy ...Please Wait")
     else:
         simProgressDialog.setWindowTitle("Optimizing ...Please Wait")
    
     progBar = QProgressBar(simProgressDialog)
     progBar.setMaximum(0)
     progBar.setMinimum(0)
     progBar.setValue(0)
     progBar.setTextVisible(False)
     simProgressDialog.setBar(progBar)
     simProgressDialog.setAutoReset(False)
     simProgressDialog.setAutoClose(False)
     
     return simProgressDialog
Пример #24
0
    def getGroupBoxTitleButton(self,
                               name,
                               parent=None,
                               bool_expand=True):  #Ninad 070206
        """ Return the groupbox title pushbutton. The pushbutton is customized
        such that  it appears as a title bar to the user. If the user clicks on
        this 'titlebar' it sends appropriate signals to open or close the
        groupboxes   'name = string -- title of the groupbox
        'bool_expand' = boolean .. NE1 uses a different background
        image in the button's  Style Sheet depending on the bool.
        (i.e. if bool_expand = True it uses a opened group image  '^')
        See also: getGroupBoxTitleCheckBox , getGroupBoxButtonStyleSheet  methods
        """

        button = QtGui.QPushButton(name, parent)
        button.setFlat(False)
        button.setAutoFillBackground(True)

        palette = self.getGroupBoxButtonPalette()
        button.setPalette(palette)

        styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand)

        button.setStyleSheet(styleSheet)
        #ninad 070221 set a non existant 'Ghost Icon' for this button
        #By setting such an icon, the button text left aligns!
        #(which what we want :-) )
        #So this might be a bug in Qt4.2.  If we don't use the following kludge,
        #there is no way to left align the push button text but to subclass it.
        #(could mean a lot of work for such a minor thing)  So OK for now

        button.setIcon(geticon("ui/actions/Properties Manager/GHOST_ICON"))

        return button
    def insertItems(self, row, items, setAsDefault = True):
        """
        Insert the <items> specified items in this list widget.
        The list widget shows item name string , as a QListwidgetItem.

        This QListWidgetItem object defines a 'key' of a dictionary
        (self._itemDictionary) and the 'value' of this key is the object
        specified by the 'item' itself.
        Example: self._itemDictionary['C6'] = instance of class Atom.

        @param row: The row number for the item.
        @type row: int

        @param items: A list of objects. These objects are treated as values in
                      the self._itemDictionary
        @type items: list

        @param setAsDefault: Not used here. See PM_ListWidget.insertItems where
                             it is used.

        @see: self.renameItemValue() for a comment about
              self._suppress_itemChanged_signal

        """

        #delete unused argument. Should this be provided as an argument in this
        #class method ?
        del setAsDefault

        #self.__init__ for a comment about this flag
        self._suppress_itemChanged_signal = True

        #Clear the previous contents of the self._itemDictionary
        self._itemDictionary.clear()

        #Clear the contents of this list widget, using QListWidget.clear()
        #See U{<http://doc.trolltech.com/4.2/qlistwidget.html>} for details
        self.clear()

        for item in items:
            if hasattr(item.__class__, 'name'):
                itemName = item.name
            else:
                itemName = str(item)
            listWidgetItem = QListWidgetItem(itemName, self)

            #When we support editing list widget items , uncomment out the
            #following line . See also self.editItems -- Ninad 2008-01-16
            listWidgetItem.setFlags( listWidgetItem.flags()| Qt.ItemIsEditable)

            if hasattr(item.__class__, 'iconPath'):
                try:
                    listWidgetItem.setIcon(geticon(item.iconPath))
                except:
                    print_compact_traceback()

            self._itemDictionary[listWidgetItem] = item

        #Reset the flag that temporarily suppresses itemChange signal.
        self._suppress_itemChanged_signal = False
Пример #26
0
    def getGroupBoxTitleButton(self, name, parent = None, bool_expand = True): #Ninad 070206
        """ Return the groupbox title pushbutton. The pushbutton is customized
        such that  it appears as a title bar to the user. If the user clicks on
        this 'titlebar' it sends appropriate signals to open or close the
        groupboxes   'name = string -- title of the groupbox
        'bool_expand' = boolean .. NE1 uses a different background
        image in the button's  Style Sheet depending on the bool.
        (i.e. if bool_expand = True it uses a opened group image  '^')
        See also: getGroupBoxTitleCheckBox , getGroupBoxButtonStyleSheet  methods
        """

        button  = QtGui.QPushButton(name, parent)
        button.setFlat(False)
        button.setAutoFillBackground(True)

        palette = self.getGroupBoxButtonPalette()
        button.setPalette(palette)

        styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand)

        button.setStyleSheet(styleSheet)
        #ninad 070221 set a non existant 'Ghost Icon' for this button
        #By setting such an icon, the button text left aligns!
        #(which what we want :-) )
        #So this might be a bug in Qt4.2.  If we don't use the following kludge,
        #there is no way to left align the push button text but to subclass it.
        #(could mean a lot of work for such a minor thing)  So OK for now

        button.setIcon(geticon("ui/actions/Properties Manager/GHOST_ICON"))

        return button
Пример #27
0
    def _createSimulateProteinsActions(self, parentWidget):
        """
        Create the actions to be included in flyout toolbar, when the 'Simulate
        Proteins' is active.

        @see: self._createActions() where this is called.
        """

        self.subControlActionGroupForSimulateProtein = QActionGroup(parentWidget)
            # Shouldn't the parent be self.win?
            # Isn't parentWidget = BuildProteinPropertyManager?
            # Ask Bruce about this. --Mark 2008-12-07.
        self.subControlActionGroupForSimulateProtein.setExclusive(True)

        self.rosetta_fixedbb_design_Action = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.rosetta_fixedbb_design_Action.setText("Fixed BB")
        self.rosetta_fixedbb_design_Action.setCheckable(True)
        self.rosetta_fixedbb_design_Action.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/FixedBackbone.png"))

        self.rosetta_backrub_Action = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.rosetta_backrub_Action.setText("Backrub")
        self.rosetta_backrub_Action.setCheckable(True)
        self.rosetta_backrub_Action.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Backrub.png"))

        self.editResiduesAction = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.editResiduesAction.setText("Residues")
        self.editResiduesAction.setCheckable(True)
        self.editResiduesAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Residues.png"))

        self.rosetta_score_Action = \
            NE1_QWidgetAction(self.subControlActionGroupForSimulateProtein, win = self.win)
        self.rosetta_score_Action.setText("Score")
        self.rosetta_score_Action.setCheckable(True)
        self.rosetta_score_Action.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Score.png"))

        self.subControlActionGroupForSimulateProtein.addAction(self.rosetta_fixedbb_design_Action)
        self.subControlActionGroupForSimulateProtein.addAction(self.rosetta_backrub_Action)
        self.subControlActionGroupForSimulateProtein.addAction(self.editResiduesAction)
        self.subControlActionGroupForSimulateProtein.addAction(self.rosetta_score_Action)
        return
Пример #28
0
 def _setExtensionButtonIcon(self):
     """
     Sets the icon for the Flyout Toolbar extension button.
     The PNG image can be 24 (or less) pixels high by 10 pixels wide.
     """
     extension_button = self.getExtensionButton()
     extension_button.setIcon(geticon(
         "ui/actions/Command Toolbar/ExtensionButtonImage.png"))
Пример #29
0
 def _setExtensionButtonIcon(self):
     """
     Sets the icon for the Flyout Toolbar extension button.
     The PNG image can be 24 (or less) pixels high by 10 pixels wide.
     """
     extension_button = self.getExtensionButton()
     extension_button.setIcon(
         geticon("ui/actions/Command Toolbar/ExtensionButtonImage.png"))
Пример #30
0
    def _createModelProteinsActions(self, parentWidget):
        """
        Create the actions to be included in flyout toolbar, when the 'Model
        Proteins' is active. 
        
        @see: self._createActions() where this is called. 
        """

        self.subControlActionGroupForModelProtein = QActionGroup(parentWidget)
        # Shouldn't the parent be self.win?
        # Isn't parentWidget = BuildProteinPropertyManager?
        # Ask Bruce about this. --Mark 2008-12-07.
        self.subControlActionGroupForModelProtein.setExclusive(True)

        self.buildPeptideAction = \
            NE1_QWidgetAction(self.subControlActionGroupForModelProtein, win = self.win)
        self.buildPeptideAction.setText("Insert Peptide")
        self.buildPeptideAction.setCheckable(True)
        self.buildPeptideAction.setIcon(
            geticon(
                "ui/actions/Command Toolbar/BuildProtein/InsertPeptide.png"))

        self.compareProteinsAction = \
            NE1_QWidgetAction(self.subControlActionGroupForModelProtein, win = self.win)
        self.compareProteinsAction.setText("Compare")
        self.compareProteinsAction.setCheckable(True)
        self.compareProteinsAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Compare.png"))

        self.displayProteinStyleAction = \
            NE1_QWidgetAction(self.subControlActionGroupForModelProtein, win = self.win)
        self.displayProteinStyleAction.setText("Edit Style")
        self.displayProteinStyleAction.setCheckable(True)
        self.displayProteinStyleAction.setIcon(
            geticon(
                "ui/actions/Command Toolbar/BuildProtein/EditProteinDisplayStyle.png"
            ))

        self.subControlActionGroupForModelProtein.addAction(
            self.buildPeptideAction)
        self.subControlActionGroupForModelProtein.addAction(
            self.displayProteinStyleAction)
        self.subControlActionGroupForModelProtein.addAction(
            self.compareProteinsAction)
        return
Пример #31
0
    def __init__(self, win):
        self.xmlfile = os.path.join(_sponsordir, 'sponsors.xml')
        self.win = win

        self.needToAsk = False
        self.downloadSponsors = False
        threading.Thread.__init__(self)

        if not self.refreshWanted():
            return
        if env.prefs[sponsor_permanent_permission_prefs_key]:
            # We have a permanent answer so no need for a dialog
            if env.prefs[sponsor_download_permission_prefs_key]:
                self.downloadSponsors = True
            return

        self.needToAsk = True
        QDialog.__init__(self, None)
        self.setObjectName("Permission")
        self.setModal(True)  #This fixes bug 2296. Mitigates bug 2297
        layout = QGridLayout()
        self.setLayout(layout)
        layout.setMargin(0)
        layout.setSpacing(0)
        layout.setObjectName("PermissionLayout")
        self.text_browser = QTextBrowser(self)
        self.text_browser.setObjectName("text_browser")
        layout.addWidget(self.text_browser, 0, 0, 1, 4)
        self.text_browser.setMinimumSize(400, 80)
        self.setWindowTitle('May we use your network connection?')
        self.setWindowIcon(geticon('ui/border/MainWindow.png'))
        self.text_browser.setPlainText(self.text)
        self.accept_button = QPushButton(self)
        self.accept_button.setObjectName("accept_button")
        self.accept_button.setText("Always OK")
        self.accept_once_button = QPushButton(self)
        self.accept_once_button.setObjectName("accept_once_button")
        self.accept_once_button.setText("OK now")
        self.decline_once_button = QPushButton(self)
        self.decline_once_button.setObjectName("decline_once_button")
        self.decline_once_button.setText("Not now")
        self.decline_always_button = QPushButton(self)
        self.decline_always_button.setObjectName("decline_always_button")
        self.decline_always_button.setText("Never")
        layout.addWidget(self.accept_button, 1, 0)
        layout.addWidget(self.accept_once_button, 1, 1)
        layout.addWidget(self.decline_once_button, 1, 2)
        layout.addWidget(self.decline_always_button, 1, 3)
        self.connect(self.accept_button, SIGNAL("clicked()"),
                     self.acceptAlways)
        self.connect(self.accept_once_button, SIGNAL("clicked()"),
                     self.acceptJustOnce)
        self.connect(self.decline_once_button, SIGNAL("clicked()"),
                     self.declineJustOnce)
        self.connect(self.decline_always_button, SIGNAL("clicked()"),
                     self.declineAlways)
Пример #32
0
 def _createFlyoutActions(self):
     self.exitEditCommandAction = NE1_QWidgetAction(self.win, win = self.win)
     if self.editCommand:
         text = "Exit " + self.editCommand.cmdname
     else:
         text = "Exit"
     self.exitEditCommandAction.setText(text)
     self.exitEditCommandAction.setIcon(
         geticon("ui/actions/Toolbars/Smart/Exit.png"))
     self.exitEditCommandAction.setCheckable(True)
Пример #33
0
    def hideGroupBox(self, groupBoxButton, groupBoxWidget):
        """Hide a groupbox (this is not the same as 'toggle' groupbox)"""

        groupBoxWidget.hide()

        styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand = False)
        groupBoxButton.setStyleSheet(styleSheet)
        palette = self.getGroupBoxButtonPalette()
        groupBoxButton.setPalette(palette)
        groupBoxButton.setIcon(geticon("ui/actions/Properties Manager/GHOST_ICON"))
    def _loadLayerPropertiesGroupBox(self, inPmGroupBox):
        """
        Load widgets in the Layer Properties group box.
        @param inPmGroupBox: The Layer Properties groupbox in the PM
        @type  inPmGroupBox: L{PM_GroupBox} 
        """

        self.currentLayerComboBox = \
            PM_ComboBox( inPmGroupBox,
                         index     = 0,
                         spanWidth = True
                        )

        self.addLayerButton = PM_PushButton(inPmGroupBox)
        self.addLayerButton.setIcon(
            geticon('ui/actions/Properties Manager/addlayer.png'))
        self.addLayerButton.setFixedSize(QSize(26, 26))
        self.addLayerButton.setIconSize(QSize(22, 22))

        # A widget list to create a widget row.
        # Format:
        # - Widget type,
        # - widget object,
        # - column

        firstRowWidgetList = [('PM_ComboBox', self.currentLayerComboBox, 1),
                              ('PM_PushButton', self.addLayerButton, 2)]

        widgetRow = PM_WidgetRow(
            inPmGroupBox,
            title='',
            widgetList=firstRowWidgetList,
            label="Layer:",
            labelColumn=0,
        )

        self.layerCellsSpinBox = \
             PM_SpinBox( inPmGroupBox,
                        label         =  "Lattice cells:",
                        labelColumn   =  0,
                        value         =  2,
                        minimum       =  1,
                        maximum       =  25
                      )

        self.layerThicknessLineEdit = PM_LineEdit(inPmGroupBox,
                                                  label="Thickness:",
                                                  text="",
                                                  setAsDefault=False,
                                                  spanWidth=False)

        #self.layerThicknessLineEdit.setReadOnly(True)
        self.layerThicknessLineEdit.setDisabled(True)
        tooltip = "Thickness of layer in Angstroms"
        self.layerThicknessLineEdit.setToolTip(tooltip)
    def _loadLayerPropertiesGroupBox(self, inPmGroupBox):
        """
        Load widgets in the Layer Properties group box.
        @param inPmGroupBox: The Layer Properties groupbox in the PM
        @type  inPmGroupBox: L{PM_GroupBox}
        """

        self.currentLayerComboBox = \
            PM_ComboBox( inPmGroupBox,
                         index     = 0,
                         spanWidth = True
                        )

        self.addLayerButton = PM_PushButton(inPmGroupBox)
        self.addLayerButton.setIcon(
            geticon('ui/actions/Properties Manager/addlayer.png'))
        self.addLayerButton.setFixedSize(QSize(26, 26))
        self.addLayerButton.setIconSize(QSize(22, 22))

        # A widget list to create a widget row.
        # Format:
        # - Widget type,
        # - widget object,
        # - column

        firstRowWidgetList = [('PM_ComboBox', self.currentLayerComboBox, 1),
                              ('PM_PushButton', self.addLayerButton, 2)
                              ]

        widgetRow = PM_WidgetRow(inPmGroupBox,
                                 title     = '',
                                 widgetList = firstRowWidgetList,
                                 label = "Layer:",
                                 labelColumn  = 0,
                                 )

        self.layerCellsSpinBox = \
             PM_SpinBox( inPmGroupBox,
                        label         =  "Lattice cells:",
                        labelColumn   =  0,
                        value         =  2,
                        minimum       =  1,
                        maximum       =  25
                      )

        self.layerThicknessLineEdit = PM_LineEdit(inPmGroupBox,
                                         label        = "Thickness:",
                                         text         = "",
                                         setAsDefault = False,
                                         spanWidth    = False )

        #self.layerThicknessLineEdit.setReadOnly(True)
        self.layerThicknessLineEdit.setDisabled(True)
        tooltip = "Thickness of layer in Angstroms"
        self.layerThicknessLineEdit.setToolTip(tooltip)
Пример #36
0
    def showGroupBox(self, groupBoxButton, groupBoxWidget):
        """Show a groupbox (this is not the same as 'toggle' groupbox)"""

        if not groupBoxWidget.isVisible():
            groupBoxWidget.show()

            styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand = True)
            groupBoxButton.setStyleSheet(styleSheet)
            palette = self.getGroupBoxButtonPalette()
            groupBoxButton.setPalette(palette)
            groupBoxButton.setIcon(geticon("ui/actions/Properties Manager/GHOST_ICON"))
Пример #37
0
    def hideGroupBox(self, groupBoxButton, groupBoxWidget):
        """Hide a groupbox (this is not the same as 'toggle' groupbox)"""

        groupBoxWidget.hide()

        styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand=False)
        groupBoxButton.setStyleSheet(styleSheet)
        palette = self.getGroupBoxButtonPalette()
        groupBoxButton.setPalette(palette)
        groupBoxButton.setIcon(
            geticon("ui/actions/Properties Manager/GHOST_ICON"))
Пример #38
0
 def __init__(self, parent=None):
     """
     Constructor for Rosetta simulation parameters dialog
     """
     self.parentWidget = parent
     super(RosettaSimulationPopUpDialog, self).__init__(parent)
     self.setWindowIcon(geticon('ui/border/Rosetta.png'))
     self.setWindowTitle("Rosetta Simulation Parameters")
     self._loadWidgets()
     self.connectSignals()
     self.show()
     return
 def __init__(self, parent = None):
     """
     Constructor for Rosetta simulation parameters dialog
     """
     self.parentWidget = parent
     super(RosettaSimulationPopUpDialog, self).__init__(parent)
     self.setWindowIcon(geticon('ui/border/Rosetta.png'))
     self.setWindowTitle("Rosetta Simulation Parameters")
     self._loadWidgets()
     self.connectSignals()
     self.show()
     return
Пример #40
0
    def __init__(self):
        QWidget.__init__(self)
        self.setupUi(self)
        self.connect(self.help_tab, SIGNAL("currentChanged(int)"), self.setup_current_page)
        self.connect(self.close_btn, SIGNAL("clicked()"), self.close)

        self.setWindowIcon(geticon("ui/border/MainWindow.png"))

        self._setup_mouse_controls_page()
        self.help_tab.setCurrentIndex(0)

        return
Пример #41
0
    def showGroupBox(self, groupBoxButton, groupBoxWidget):
        """Show a groupbox (this is not the same as 'toggle' groupbox)"""

        if not groupBoxWidget.isVisible():
            groupBoxWidget.show()

            styleSheet = self.getGroupBoxButtonStyleSheet(bool_expand=True)
            groupBoxButton.setStyleSheet(styleSheet)
            palette = self.getGroupBoxButtonPalette()
            groupBoxButton.setPalette(palette)
            groupBoxButton.setIcon(
                geticon("ui/actions/Properties Manager/GHOST_ICON"))
Пример #42
0
    def getFlyoutActionList(self): #Ninad 20070618
        """ Returns a tuple that contains mode spcific actionlists in the
        added in the flyout toolbar of the mode.
        CommandToolbar._createFlyoutToolBar method calls this
        @return: params: A tuple that contains 3 lists:
        (subControlAreaActionList, commandActionLists, allActionsList)"""

        #'allActionsList' returns all actions in the flyout toolbar
        #including the subcontrolArea actions
        allActionsList = []

        #Action List for  subcontrol Area buttons.
        #In this mode, there is really no subcontrol area.
        #We will treat subcontrol area same as 'command area'
        #(subcontrol area buttons will have an empty list as their command area
        #list). We will set  the Comamnd Area palette background color to the
        #subcontrol area.

        subControlAreaActionList =[]

        self.exitMoveAction = NE1_QWidgetAction(self.w, 
                                                  win = self.w)
        self.exitMoveAction.setText("Exit Move")
        self.exitMoveAction.setWhatsThis("Exits Move Mode")
        self.exitMoveAction.setCheckable(True)
        self.exitMoveAction.setChecked(True)
        self.exitMoveAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        subControlAreaActionList.append(self.exitMoveAction)

        separator = QtGui.QAction(self.w)
        separator.setSeparator(True)
        subControlAreaActionList.append(separator)

        subControlAreaActionList.append(self.w.toolsMoveMoleculeAction)
        subControlAreaActionList.append(self.w.rotateComponentsAction)
        subControlAreaActionList.append(self.w.modifyAlignCommonAxisAction)

        allActionsList.extend(subControlAreaActionList)

        #Empty actionlist for the 'Command Area'
        commandActionLists = []

        #Append empty 'lists' in 'commandActionLists equal to the
        #number of actions in subControlArea
        for i in range(len(subControlAreaActionList)):
            lst = []
            commandActionLists.append(lst)

        params = (subControlAreaActionList, commandActionLists, allActionsList)

        return params
Пример #43
0
    def __init__(self, win):
        self.xmlfile = os.path.join(_sponsordir, 'sponsors.xml')
        self.win = win

        self.needToAsk = False
        self.downloadSponsors = False
        threading.Thread.__init__(self)

        if not self.refreshWanted():
            return
        if env.prefs[sponsor_permanent_permission_prefs_key]:
            # We have a permanent answer so no need for a dialog
            if env.prefs[sponsor_download_permission_prefs_key]:
                self.downloadSponsors = True
            return

        self.needToAsk = True
        QDialog.__init__(self, None)
        self.setObjectName("Permission")
        self.setModal(True) #This fixes bug 2296. Mitigates bug 2297
        layout = QGridLayout()
        self.setLayout(layout)
        layout.setMargin(0)
        layout.setSpacing(0)
        layout.setObjectName("PermissionLayout")
        self.text_browser = QTextBrowser(self)
        self.text_browser.setObjectName("text_browser")
        layout.addWidget(self.text_browser,0,0,1,4)
        self.text_browser.setMinimumSize(400, 80)
        self.setWindowTitle('May we use your network connection?')
        self.setWindowIcon(geticon('ui/border/MainWindow.png'))
        self.text_browser.setPlainText(self.text)
        self.accept_button = QPushButton(self)
        self.accept_button.setObjectName("accept_button")
        self.accept_button.setText("Always OK")
        self.accept_once_button = QPushButton(self)
        self.accept_once_button.setObjectName("accept_once_button")
        self.accept_once_button.setText("OK now")
        self.decline_once_button = QPushButton(self)
        self.decline_once_button.setObjectName("decline_once_button")
        self.decline_once_button.setText("Not now")
        self.decline_always_button = QPushButton(self)
        self.decline_always_button.setObjectName("decline_always_button")
        self.decline_always_button.setText("Never")
        layout.addWidget(self.accept_button,1,0)
        layout.addWidget(self.accept_once_button,1,1)
        layout.addWidget(self.decline_once_button,1,2)
        layout.addWidget(self.decline_always_button,1,3)
        self.connect(self.accept_button,SIGNAL("clicked()"),self.acceptAlways)
        self.connect(self.accept_once_button,SIGNAL("clicked()"),self.acceptJustOnce)
        self.connect(self.decline_once_button,SIGNAL("clicked()"),self.declineJustOnce)
        self.connect(self.decline_always_button,SIGNAL("clicked()"),self.declineAlways)
Пример #44
0
    def _createModelProteinsActions(self, parentWidget):
        """
        Create the actions to be included in flyout toolbar, when the 'Model
        Proteins' is active.

        @see: self._createActions() where this is called.
        """

        self.subControlActionGroupForModelProtein = QActionGroup(parentWidget)
            # Shouldn't the parent be self.win?
            # Isn't parentWidget = BuildProteinPropertyManager?
            # Ask Bruce about this. --Mark 2008-12-07.
        self.subControlActionGroupForModelProtein.setExclusive(True)

        self.buildPeptideAction = \
            NE1_QWidgetAction(self.subControlActionGroupForModelProtein, win = self.win)
        self.buildPeptideAction.setText("Insert Peptide")
        self.buildPeptideAction.setCheckable(True)
        self.buildPeptideAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/InsertPeptide.png"))

        self.compareProteinsAction = \
            NE1_QWidgetAction(self.subControlActionGroupForModelProtein, win = self.win)
        self.compareProteinsAction.setText("Compare")
        self.compareProteinsAction.setCheckable(True)
        self.compareProteinsAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/Compare.png"))

        self.displayProteinStyleAction = \
            NE1_QWidgetAction(self.subControlActionGroupForModelProtein, win = self.win)
        self.displayProteinStyleAction.setText("Edit Style")
        self.displayProteinStyleAction.setCheckable(True)
        self.displayProteinStyleAction.setIcon(
            geticon("ui/actions/Command Toolbar/BuildProtein/EditProteinDisplayStyle.png"))

        self.subControlActionGroupForModelProtein.addAction(self.buildPeptideAction)
        self.subControlActionGroupForModelProtein.addAction(self.displayProteinStyleAction)
        self.subControlActionGroupForModelProtein.addAction(self.compareProteinsAction)
        return
Пример #45
0
    def __init__(self):
        QWidget.__init__(self)
        self.setupUi(self)
        self.connect(self.help_tab, SIGNAL("currentChanged(int)"),
                     self.setup_current_page)
        self.connect(self.close_btn, SIGNAL("clicked()"), self.close)

        self.setWindowIcon(geticon('ui/border/MainWindow.png'))

        self._setup_mouse_controls_page()
        self.help_tab.setCurrentIndex(0)

        return
Пример #46
0
    def getFlyoutActionList(self):  #Ninad 20070618
        """ Returns a tuple that contains mode spcific actionlists in the
        added in the flyout toolbar of the mode.
        CommandToolbar._createFlyoutToolBar method calls this
        @return: params: A tuple that contains 3 lists:
        (subControlAreaActionList, commandActionLists, allActionsList)"""

        #'allActionsList' returns all actions in the flyout toolbar
        #including the subcontrolArea actions
        allActionsList = []

        #Action List for  subcontrol Area buttons.
        #In this mode, there is really no subcontrol area.
        #We will treat subcontrol area same as 'command area'
        #(subcontrol area buttons will have an empty list as their command area
        #list). We will set  the Comamnd Area palette background color to the
        #subcontrol area.

        subControlAreaActionList = []

        self.exitMoveAction = NE1_QWidgetAction(self.w, win=self.w)
        self.exitMoveAction.setText("Exit Move")
        self.exitMoveAction.setWhatsThis("Exits Move Mode")
        self.exitMoveAction.setCheckable(True)
        self.exitMoveAction.setChecked(True)
        self.exitMoveAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        subControlAreaActionList.append(self.exitMoveAction)

        separator = QtGui.QAction(self.w)
        separator.setSeparator(True)
        subControlAreaActionList.append(separator)

        subControlAreaActionList.append(self.w.toolsMoveMoleculeAction)
        subControlAreaActionList.append(self.w.rotateComponentsAction)
        subControlAreaActionList.append(self.w.modifyAlignCommonAxisAction)

        allActionsList.extend(subControlAreaActionList)

        #Empty actionlist for the 'Command Area'
        commandActionLists = []

        #Append empty 'lists' in 'commandActionLists equal to the
        #number of actions in subControlArea
        for i in range(len(subControlAreaActionList)):
            lst = []
            commandActionLists.append(lst)

        params = (subControlAreaActionList, commandActionLists, allActionsList)

        return params
    def _createBondToolActions(self, parentWidget):
        """
        Create the actions to be included in flyout toolbar , when the 'bonds
        tool' is active. Note that the object names of these action will be
        be used to find the Bond Tool type to which each action corresponds to.

        @see: self._createActions() where this is called.
        """
        self.bondToolsActionGroup = QActionGroup(parentWidget)
        self.bondToolsActionGroup.setExclusive(True)

        self.bond1Action = \
            NE1_QWidgetAction(self.bondToolsActionGroup, win = self.win)
        self.bond1Action.setText("Single")
        self.bond1Action.setIcon(geticon("ui/actions/Command Toolbar/BuildAtoms/SingleBond.png"))
        self.bond1Action.setObjectName('ACTION_SINGLE_BOND_TOOL')

        self.bond2Action = \
            NE1_QWidgetAction(self.bondToolsActionGroup, win = self.win)
        self.bond2Action.setText("Double")
        self.bond2Action.setIcon(geticon("ui/actions/Command Toolbar/BuildAtoms/DoubleBond.png"))
        self.bond2Action.setObjectName('ACTION_DOUBLE_BOND_TOOL')

        self.bond3Action = \
            NE1_QWidgetAction(self.bondToolsActionGroup, win = self.win)
        self.bond3Action.setText("Triple")
        self.bond3Action.setIcon(geticon("ui/actions/Command Toolbar/BuildAtoms/TripleBond.png"))
        self.bond3Action.setObjectName('ACTION_TRIPLE_BOND_TOOL')

        self.bondaAction = \
            NE1_QWidgetAction(self.bondToolsActionGroup, win = self.win)
        self.bondaAction.setText("Aromatic")
        self.bondaAction.setIcon(geticon("ui/actions/Command Toolbar/BuildAtoms/AromaticBond.png"))
        self.bondaAction.setObjectName('ACTION_AROMATIC_BOND_TOOL')

        self.bondgAction = \
            NE1_QWidgetAction(self.bondToolsActionGroup, win = self.win)
        self.bondgAction.setText("Graphitic")
        self.bondgAction.setIcon(geticon("ui/actions/Command Toolbar/BuildAtoms/GraphiticBond.png"))
        self.bondgAction.setObjectName('ACTION_GRAPHITIC_BOND_TOOL')

        self.cutBondsAction = \
            NE1_QWidgetAction(self.bondToolsActionGroup, win = self.win)
        self.cutBondsAction.setText("Cut Bonds")
        self.cutBondsAction.setIcon(geticon("ui/actions/Command Toolbar/BuildAtoms/CutBonds.png"))
        self.cutBondsAction.setObjectName('ACTION_DELETE_BOND_TOOL')

        for action in [self.bond1Action,
                       self.bond2Action,
                       self.bond3Action,
                       self.bondaAction,
                       self.bondgAction,
                       self.cutBondsAction
                       ]:
            self.bondToolsActionGroup.addAction(action)
            action.setCheckable(True)

        return
Пример #48
0
    def getFlyoutActionList(self):  #Ninad 20070618
        """
        Returns custom actionlist that will be used in a specific mode
        or editing a feature etc Example: while in movie mode,
        the _createFlyoutToolBar method calls
        this.
        """

        #'allActionsList' returns all actions in the flyout toolbar
        #including the subcontrolArea actions
        allActionsList = []

        #Action List for  subcontrol Area buttons.
        #In this mode there is really no subcontrol area.
        #We will treat subcontrol area same as 'command area'
        #(subcontrol area buttons will have an empty list as their command area
        #list). We will set  the Comamnd Area palette background color to the
        #subcontrol area.

        subControlAreaActionList = []

        self.exitMovieAction = NE1_QWidgetAction(self.w, win=self.w)
        self.exitMovieAction.setText("Exit Movie")
        self.exitMovieAction.setWhatsThis("Exits Movie Mode")
        self.exitMovieAction.setCheckable(True)
        self.exitMovieAction.setChecked(True)
        self.exitMovieAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        subControlAreaActionList.append(self.exitMovieAction)

        separator = QAction(self.w)
        separator.setSeparator(True)
        subControlAreaActionList.append(separator)

        subControlAreaActionList.append(self.w.simPlotToolAction)

        allActionsList.extend(subControlAreaActionList)

        #Empty actionlist for the 'Command Area'
        commandActionLists = []

        #Append empty 'lists' in 'commandActionLists equal to the
        #number of actions in subControlArea
        for i in range(len(subControlAreaActionList)):
            lst = []
            commandActionLists.append(lst)

        params = (subControlAreaActionList, commandActionLists, allActionsList)

        return params
Пример #49
0
    def getFlyoutActionList(self): #Ninad 20070618
        """
        Returns custom actionlist that will be used in a specific mode
        or editing a feature etc Example: while in movie mode,
        the _createFlyoutToolBar method calls
        this.
        """

        #'allActionsList' returns all actions in the flyout toolbar
        #including the subcontrolArea actions
        allActionsList = []

        #Action List for  subcontrol Area buttons.
        #In this mode there is really no subcontrol area.
        #We will treat subcontrol area same as 'command area'
        #(subcontrol area buttons will have an empty list as their command area
        #list). We will set  the Comamnd Area palette background color to the
        #subcontrol area.

        subControlAreaActionList =[]

        self.exitMovieAction = NE1_QWidgetAction(self.w, win = self.w)
        self.exitMovieAction.setText("Exit Movie")
        self.exitMovieAction.setWhatsThis("Exits Movie Mode")
        self.exitMovieAction.setCheckable(True)
        self.exitMovieAction.setChecked(True)
        self.exitMovieAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        subControlAreaActionList.append(self.exitMovieAction)

        separator = QAction(self.w)
        separator.setSeparator(True)
        subControlAreaActionList.append(separator)

        subControlAreaActionList.append(self.w.simPlotToolAction)

        allActionsList.extend(subControlAreaActionList)

        #Empty actionlist for the 'Command Area'
        commandActionLists = []

        #Append empty 'lists' in 'commandActionLists equal to the
        #number of actions in subControlArea
        for i in range(len(subControlAreaActionList)):
            lst = []
            commandActionLists.append(lst)

        params = (subControlAreaActionList, commandActionLists, allActionsList)

        return params
Пример #50
0
    def _createActions(self, parentWidget):
        self.exitProteinAction = NE1_QWidgetAction(parentWidget,
                                                     win = self.win)
        self.exitProteinAction.setText("Exit Protein")
        self.exitProteinAction.setIcon(
            geticon("ui/actions/Toolbars/Smart/Exit.png"))
        self.exitProteinAction.setCheckable(True)

        self.buildPeptideAction = NE1_QWidgetAction(parentWidget,
                                                      win = self.win)
        self.buildPeptideAction.setText("Peptide")
        self.buildPeptideAction.setCheckable(True)  
        self.buildPeptideAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/Peptide.png"))

        

        self.editRotamersAction = NE1_QWidgetAction(parentWidget, win = self.win)
        self.editRotamersAction.setText("Rotamers")
        self.editRotamersAction.setCheckable(True)  
        self.editRotamersAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/Rotamer.png"))
        
        self.editResiduesAction = NE1_QWidgetAction(parentWidget, win = self.win)
        self.editResiduesAction.setText("Residues")
        self.editResiduesAction.setCheckable(True)  
        self.editResiduesAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/Rotamer.png"))
        
        self.displayProteinStyleAction = NE1_QWidgetAction(parentWidget, 
                                                           win = self.win)

        self.displayProteinStyleAction.setText("Edit Style")
        self.displayProteinStyleAction.setCheckable(True)        
        self.displayProteinStyleAction.setIcon(
            geticon("ui/actions/Edit/EditProteinDisplayStyle.png"))
Пример #51
0
    def _createActions(self, parentWidget):

        _superclass._createActions(self, parentWidget)

        self.subControlActionGroup = QtGui.QActionGroup(self.parentWidget)
        self.subControlActionGroup.setExclusive(False)

        self.insertNanotubeAction = \
            NE1_QWidgetAction(self.subControlActionGroup,
                              win = self.win)
        self.insertNanotubeAction.setText("Insert NT")
        self.insertNanotubeAction.setCheckable(True)
        self.insertNanotubeAction.setIcon(
            geticon("ui/actions/Tools/Build Structures/InsertNanotube.png"))

        self.subControlActionGroup.addAction(self.insertNanotubeAction)
Пример #52
0
 def _createActions(self, parentWidget):
     
     _superclass._createActions(self, parentWidget)
     
     self.subControlActionGroup = QtGui.QActionGroup(self.parentWidget)
     self.subControlActionGroup.setExclusive(False)  
     
     self.insertNanotubeAction = \
         NE1_QWidgetAction(self.subControlActionGroup,
                           win = self.win)
     self.insertNanotubeAction.setText("Insert NT")
     self.insertNanotubeAction.setCheckable(True)        
     self.insertNanotubeAction.setIcon(
         geticon("ui/actions/Tools/Build Structures/InsertNanotube.png"))
      
     self.subControlActionGroup.addAction(self.insertNanotubeAction)
Пример #53
0
    def _createActions(self, parentWidget):
        """
        Define flyout toolbar actions for this mode.
        @see: self._getExitActionText() which defines text for exit action.

        @note: subclasses typically extend this method to define more actions.
        """
        #@NOTE: In Build mode, some of the actions defined in this method are also 
        #used in Build Atoms PM. (e.g. bond actions) So probably better to rename 
        #it as _init_modeActions. Not doing that change in mmkit code cleanup 
        #commit(other modes still implement a method by same name)-ninad20070717
                
        self.exitModeAction = NE1_QWidgetAction(parentWidget, win = self.win)
        exitActionText = self._getExitActionText()
        self.exitModeAction.setText(exitActionText)
        self.exitModeAction.setIcon(geticon('ui/actions/Command Toolbar/ControlArea/Exit.png'))
        self.exitModeAction.setCheckable(True)
        self.exitModeAction.setChecked(True)   
Пример #54
0
    def _createActions(self, parentWidget):
        """
        Define flyout toolbar actions for this mode.
        @see: self._getExitActionText() which defines text for exit action.

        @note: subclasses typically extend this method to define more actions.
        """
        #@NOTE: In Build mode, some of the actions defined in this method are also
        #used in Build Atoms PM. (e.g. bond actions) So probably better to rename
        #it as _init_modeActions. Not doing that change in mmkit code cleanup
        #commit(other modes still implement a method by same name)-ninad20070717

        self.exitModeAction = NE1_QWidgetAction(parentWidget, win=self.win)
        exitActionText = self._getExitActionText()
        self.exitModeAction.setText(exitActionText)
        self.exitModeAction.setIcon(
            geticon('ui/actions/Command Toolbar/ControlArea/Exit.png'))
        self.exitModeAction.setCheckable(True)
        self.exitModeAction.setChecked(True)
Пример #55
0
    def updatePropertyManagerTab(self, tab): #Ninad 061207
        "Update the Properties Manager tab with 'tab' "

        self.parent.glpane.gl_update_confcorner()
            #bruce 070627, since PM affects confcorner appearance

        if self.propertyManagerScrollArea.widget():
            # The following is necessary to get rid of those C object
            # deleted errors (and the resulting bugs)
            lastwidgetobject = self.propertyManagerScrollArea.takeWidget()
            if lastwidgetobject:
                # bruce 071018 revised this code; see my comment on same
                # code in PM_Dialog
                try:
                    lastwidgetobject.update_props_if_needed_before_closing
                except AttributeError:
                    if 1 or debug_flags.atom_debug:
                        msg1 = "Last PropMgr %r doesn't have method" % lastwidgetobject
                        msg2 =" update_props_if_needed_before_closing. That's"
                        msg3 = " OK (for now, only implemented for Plane PM). "
                        msg4 = "Ignoring Exception: "
                        print_compact_traceback(msg1 + msg2 + msg3 + msg4)
                else:
                    lastwidgetobject.update_props_if_needed_before_closing()

            lastwidgetobject.hide()
            # @ ninad 061212 perhaps hiding the widget is not needed

        self.pwProjectTabWidget.removeTab(
            self.pwProjectTabWidget.indexOf(self.propertyManagerScrollArea))

        # Set the PropertyManager tab scroll area to the appropriate widget.
        self.propertyManagerScrollArea.setWidget(tab)

        self.pwProjectTabWidget.addTab(
            self.propertyManagerScrollArea,
            geticon("ui/modeltree/Property_Manager.png"),
            "")

        self.pwProjectTabWidget.setCurrentIndex(
            self.pwProjectTabWidget.indexOf(self.propertyManagerScrollArea))
        return
    def _setup(self, display_style = diDEFAULT, disconnect = True):
        """
        Private method. Populates self and sets the current display style.
        """

        from utilities.debug_prefs import debug_pref, Choice_boolean_False

        # Add a new experimental Protein display style
        # if the Enable proteins debug pref is set to True.
        # piotr 080710
        from utilities.GlobalPreferences import ENABLE_PROTEINS

        if display_style == diDEFAULT:
            display_style = env.prefs[ startupGlobalDisplayStyle_prefs_key ]

        if disconnect:
            self.disconnect( self,
                             SIGNAL("currentIndexChanged(int)"),
                             self._setDisplayStyle )
        self.clear()

        ADD_DEFAULT_TEXT = False

        for displayName in displayNames:

            # Experimental display style for Proteins.
            if displayName == "Protein" and \
               not ENABLE_PROTEINS:
                # Skip the Proteins style.
                continue

            basename = displayIconsDict[displayName] + ".png"
            iconPath = os.path.join("ui/actions/View/Display/",
                                    basename)
            self.addItem(geticon(iconPath), displayName)

        self.setCurrentIndex(displayIndexes.index(display_style))

        self.connect( self,
                      SIGNAL("currentIndexChanged(int)"),
                      self._setDisplayStyle )