def main(): #Initialize pygame.init() screen = pygame.display.set_mode((WIDTH, HEIGHT)) pygame.display.set_caption(WINDOW_TITLE) icon = utils.load_image(ICON, (0,0,0)) pygame.display.set_icon(icon) #Introduction images = [utils.load_image(image) for image in INTRO_IMAGES] visual = Visual(screen, images, INTRO_TIMES) music.play_music(INTROMUSIC, 1) visual.loop() music.stop_music() #Shooter opcion opcion = menu while opcion is not exit: change = opcion(screen).loop() if change: opcion = change opcion() #Exit