Пример #1
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 def __init__(self, world, client):
     self._attacked_places = []
     self._orders = {}
     self._previous_choose = {}
     self.neutral = client.neutral
     Player.__init__(self, world, client)
     self.set_ai(client.AI_type)
Пример #2
0
 def __init__(self, world, client, neutral):
     self.attack_squares = []
     self.previous_choose = {}
     self.already_researched = []
     self.neutral = neutral
     if neutral:
         self.name = "npc_ai"
     Player.__init__(self, world, client)
     self.set_ai(client.AI_type)
Пример #3
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 def __init__(self, world, client):
     self.name = client.login
     Player.__init__(self, world, client)
Пример #4
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 def __init__(self, *args, **kargs):
     Player.__init__(self, *args)
Пример #5
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 def __init__(self, *args, **kargs):
     Player.__init__(self, *args)
Пример #6
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 def __init__(self, world, client):
     self.name = client.login
     Player.__init__(self, world, client)