示例#1
0
文件: GamePreview.py 项目: pixpil/gii
	def runSceneExternal( self ):
		#TODO: use a modal window to indicate external host state
		scnEditor = self.getModule( 'scenegraph_editor' )
		if scnEditor and scnEditor.activeSceneNode:
			path = scnEditor.activeSceneNode.getNodePath()
			ExternRun.runScene( path, parent_window = self.getMainWindow() )
示例#2
0
 def runSceneExternal(self):
     #TODO: use a modal window to indicate external host state
     scnEditor = self.getModule('scenegraph_editor')
     if scnEditor and scnEditor.activeSceneNode:
         path = scnEditor.activeSceneNode.getNodePath()
         ExternRun.runScene(path, parent_window=self.getMainWindow())
示例#3
0
文件: GamePreview.py 项目: pixpil/gii
	def runGameExternal( self ):
		#TODO: use a modal window to indicate external host state
		ExternRun.runGame( parent_window = self.getMainWindow() )
示例#4
0
 def runGameExternal(self):
     #TODO: use a modal window to indicate external host state
     ExternRun.runGame(parent_window=self.getMainWindow())