示例#1
0
def eat(thing):
    strthing = str(thing)
    if not strthing in game.Inventory():
        print game.ParseText(
            '''If it's not in your inventory you can't eat it! What are you gonna do, 
scarf it off the floor, $PLAYERNAME? For serious.''')
        return
    print game.ParseText(text[strthing])
    if strthing in deadly:
        game.Restart()
    if strthing in win:
        game.Win()
    Get.RemoveFromInventory(thing)
示例#2
0
def use(thinga, thingb):
    stra = str(thinga)
    strb = str(thingb)
    if stra == strb:
        print game.ParseText(
            "You think you're being clever, $PLAYERNAME, but you're not.")
        return
    if not stra in game.Inventory():
        print game.ParseText(
            "Yo, $PLAYERNAME, that's not in your inventory. Soz and all that.")
        return
    if not thingb in game.Vars() or strb in game.Inventory():
        print game.ParseText(
            "Yeah, that's not a thing that exists either in the world or in your inventory. So, no."
        )
        return
    if stra == "sword":
        if strb == "cyberogres":
            if "llama" in game.Inventory():
                print game.ParseText(
                    '''You mount the llama. Your mighty steed charges the cyberogres, 
killing one with a blow from its hooves. You slay the second with a slash of your cybersword. You are victorious!'''
                )
                game.Win()
            elif "t-rex" in game.Inventory():
                print game.ParseText(
                    '''You mount the t-rex and raise your sword towards you foes. 
It charges them down, swallowing them both with a mighty gulp. You are victorious!'''
                )
                game.Win()
            else:
                print game.ParseText(
                    '''You brandish your cybersword. The cyberogres pop into a fighting stance.
You slash at the first cyberogre, slaying them with a mighty blow. The second one comes up behind you and 
crushes your skull. You needed that skull! Man.''')
                game.Restart()
            return
        if strb == "player":
            print game.ParseText("Uh, you stab yourself. OK.")
            game.Restart()
        if strb == "llama":
            print game.ParseText(
                '''Why would you... uh, whatever. You stab the llama and it dies. Monster.'''
                + modstr)
            Get.RemoveFromInventory(thingb)
            return
        if strb == "t-rex":
            print game.ParseText(
                '''You brandish the sword at the t-rex. The t-rex is having none of that and eats you.'''
            )
            game.Restart()
    if stra == "llama":
        if strb == "cyberogres":
            print game.ParseText(
                '''The cyberogres rip the llama in two. "LLAAAAAMAAAAAA!" you cry, distraught. '''
                + modstr)
            return
        if strb == "sword":
            print game.ParseText(
                '''The llama looks at the sword, but doesn't quite understand how that might work.'''
            )
            return
        if strb == "t-rex":
            print game.ParseText('''The t-rex eats the llama. Monster.''' +
                                 modstr)
            Get.RemoveFromInventory(thinga)
            return
        if strb == "player":
            print game.ParseText('''The llama licks you. Ew. Ew.''')
            return
        if strb == "haxsnax":
            print game.ParseText('''The llama eats the haxsnax. Yum.''')
            Get.RemoveFromInventory(thingb)
            return
    if stra == "cyberogres":
        if strb == "player":
            print game.ParseText(
                '''The cyberogres are angry at being trapped in your inventory and murder you. So.'''
            )
            game.Restart()
        if strb == "haxsnax":
            print "The cyberogres eat your haxsnax! Oh no!"
            Get.RemoveFromInventory(thingb)
            return
        if strb == "sword":
            print game.ParseText(
                "So you decide to give two dangerous cyberogres your only weapon. Whatever, it's your adventure."
            )
            Get.RemoveFromInventory(thingb)
            return
    if stra == "t-rex":
        if strb == "llama":
            use(thingb, thinga)
            return
        if strb == "haxsnax":
            print game.ParseText(
                "The t-rex chomps down the haxsnax. It is hungry no more! Success. Cybersuccess."
            )
            Get.RemoveFromInventory(thingb)
            thinga.Hungry(False)
            return
        if strb == "sword":
            print game.ParseText(
                "The t-rex's arms are too small to use the sword. Alas.")
            return
        if strb == "cyberogres":
            print game.ParseText(
                "The t-rex eats the cyberogres. This is incredibly grizzly to watch, but, uh, victory, I guess?"
            )
            game.Win()
    if stra == "haxsnax":
        if strb == "llama" or strb == "t-rex" or strb == "cyberogres":
            use(thingb, thinga)
            return
        if strb == "player":
            print game.ParseText('''Cyberlicious! You eat the haxsnax.''')
            Get.RemoveFromInventory(thingb)
            return
    if stra == "player":
        use(thingb, thinga)
        return

    # Default failure text
    game.ParseText(
        '''You know what, I can't be bothered to make up an interaction between those things, so no, you can't do that.'''
    )