示例#1
0
import pygame
import headpiece
import levelManeger
import Backgrounds
import Enemys
import GameObject
import Sounds

running = True
screen = pygame.display.set_mode((1000, 1000))

head = headpiece.headpiece(screen)
level = levelManeger.levelManeger(screen)
drawer0 = Backgrounds.BackgroundsDrawer(screen)
drawer1 = Enemys.EnemyDrawer(screen)
sound = Sounds.SoundPlay(screen)
modules = {
    'levelManeger': level,
    'headpiece': head,
    'BackgroundsDrawer': drawer0,
    'EnemyDrawer': drawer1,
    'Sounds': sound
}
FPS = 120
clock = pygame.time.Clock()
pasuse = False

GameObject.openLvl = int(open('data.save', 'r').read())

for i in modules.keys():
    modules[i].init(modules)