def main(): nocca = NoccaEnv(1) myInputGenerator = Input(nocca) oppInputGenerator = CPU(player=-1, nocca=nocca, policy_type="Rule") while nocca.winner == 0: prevPoint = None nextPoint = None if (nocca.isMyTurn == 1): prevPoint, nextPoint = myInputGenerator.getIput() elif (nocca.isMyTurn == -1): prevPoint, nextPoint = oppInputGenerator.getIput() nocca.move(prevPoint, nextPoint, True) print("!!!!!!!!!!END!!!!!!!!!!!") nocca.render()