示例#1
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    def test_regions(self, map_data: MapData) -> None:
        for region in map_data.regions.values():
            for p in region.points:
                assert (region in map_data.where_all(p)), f"expected {region}, got {map_data.where_all(p)}, point {p}"
            assert (region == map_data.where(region.center))

            # coverage
            region.plot(testing=True)
    def test_region_connectivity(self, map_data: MapData) -> None:
        base = map_data.bot.townhalls[0]
        region = map_data.where_all(base.position_tuple)[0]
        destination = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
        all_possible_paths = map_data.region_connectivity_all_paths(start_region=region,
                                                                    goal_region=destination)
        for p in all_possible_paths:
            assert (destination in p), f"destination = {destination}"

        bad_request = map_data.region_connectivity_all_paths(start_region=region,
                                                             goal_region=destination,
                                                             not_through=[destination])
        assert (bad_request == [])
 def test_sensitivity(self, map_data: MapData) -> None:
     base = map_data.bot.townhalls[0]
     reg_start = map_data.where_all(base.position_tuple)[0]
     reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
     p0 = reg_start.center
     p1 = reg_end.center
     arr = map_data.get_pyastar_grid()
     path_pure = map_data.pathfind(p0, p1, grid=arr)
     path_sensitive_5 = map_data.pathfind(p0, p1, grid=arr, sensitivity=5)
     path_sensitive_1 = map_data.pathfind(p0, p1, grid=arr, sensitivity=1)
     assert (len(path_sensitive_5) < len(path_pure))
     assert (p in path_pure for p in path_sensitive_5)
     assert (path_sensitive_1 == path_pure)
示例#4
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 def test_clean_air_grid_smoothing(self, map_data: MapData) -> None:
     default_weight = 2
     base = map_data.bot.townhalls[0]
     reg_start = map_data.where_all(base.position_tuple)[0]
     reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
     p0 = Point2(reg_start.center)
     p1 = Point2(reg_end.center)
     grid = map_data.get_clean_air_grid(default_weight=default_weight)
     cost_points = [(87, 76), (108, 64), (97, 53)]
     cost_points = list(map(Point2, cost_points))
     for cost_point in cost_points:
         grid = map_data.add_cost(position=cost_point, radius=7, grid=grid)
     path = map_data.pathfind(start=p0, goal=p1, grid=grid, smoothing=True)
     assert (len(path) < 50)
示例#5
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def mock_map_data(map_file: str) -> "MapData":
    from MapAnalyzer.MapData import MapData
    with lzma.open(f"{map_file}", "rb") as f:
        raw_game_data, raw_game_info, raw_observation = pickle.load(f)

    bot = import_bot_instance(raw_game_data, raw_game_info, raw_observation)
    return MapData(bot=bot)
 def test_vision_blockers(self, map_data: MapData) -> None:
     all_chokes = map_data.map_chokes
     for vb in map_data.map_vision_blockers:
         assert (vb in all_chokes)
         for p in vb.points:
             assert (vb in map_data.where_all(p)), \
                 logger.error(f"<Map : {map_data}, Choke : {vb},"
                                       f" where_all :  {map_data.where_all(vb.center)} point : {vb.center}>")
示例#7
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 def test_chokes(self, map_data: MapData) -> None:
     for choke in map_data.map_chokes:
         for p in choke.points:
             assert (choke in map_data.where_all(p)), \
                 logger.error(f"<Map : {map_data}, Choke : {choke},"
                              f" where :  {map_data.where(choke.center)} point : {choke.center}>")
         assert (choke.side_a in choke.points), f"Choke {choke}, side a {choke.side_a} is not in choke points"
         assert (choke.side_b in choke.points), f"Choke {choke}, side b {choke.side_b} is not in choke points"
    def test_pathing_influence(self, map_data: MapData, caplog: LogCaptureFixture) -> None:
        logger.info(map_data)
        base = map_data.bot.townhalls[0]
        reg_start = map_data.where_all(base.position_tuple)[0]
        reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
        p0 = reg_start.center
        p1 = reg_end.center
        pts = []
        r = 10
        for i in range(50):
            pts.append(get_random_point(0, 200, 0, 200))

        arr = map_data.get_pyastar_grid()
        for p in pts:
            arr = map_data.add_cost(p, r, arr)
        path = map_data.pathfind(p0, p1, grid=arr)
        assert (path is not None)
    def test_handle_illegal_values(self, map_data: MapData) -> None:
        base = map_data.bot.townhalls[0]
        reg_start = map_data.where_all(base.position_tuple)[0]
        assert (isinstance(reg_start,
                           Region)), f"reg_start = {reg_start},  base = {base}, position_tuple = {base.position_tuple}"
        reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
        p0 = reg_start.center
        p1 = reg_end.center
        pts = []
        r = 10
        for i in range(50):
            pts.append(get_random_point(-500, -250, -500, -250))

        arr = map_data.get_pyastar_grid()
        for p in pts:
            arr = map_data.add_cost(p, r, arr)
        path = map_data.pathfind(p0, p1, grid=arr)
        assert (path is not None), f"path = {path}"
 def test_air_vs_ground(self, map_data: MapData) -> None:
     default_weight = 99
     grid = map_data.get_air_vs_ground_grid(default_weight=default_weight)
     ramps = map_data.map_ramps
     path_array = map_data.path_arr.T
     for ramp in ramps:
         for point in ramp.points:
             if path_array[point.x][point.y] == 1:
                 assert (grid[point.x][point.y] == default_weight)
示例#11
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    for map_file in map_files:
        li.append(os.path.join(map_files_folder, map_file))
    return li


map_files = get_map_file_list()
for mf in map_files:
    if 'abys' in mf.lower():
        # if 1==1:
        #     mf = random.choice(map_files)
        # if 'abys' in mf.lower():
        with lzma.open(mf, "rb") as f:
            raw_game_data, raw_game_info, raw_observation = pickle.load(f)
        bot = import_bot_instance(raw_game_data, raw_game_info,
                                  raw_observation)
        map_data = MapData(bot, loglevel="DEBUG")
        # base = map_data.bot.townhalls[0]
        # reg_start = map_data.where_all(base.position_tuple)[0]
        #
        # for choke in map_data.map_chokes:
        #     x, y = zip(*choke.corner_walloff)
        #     plt.scatter(x, y)
        #
        # reg_end = map_data.where_all(map_data.bot.enemy_start_locations[0].position)[0]
        # # p0 = Point2(reg_start.center)
        # # p1 = Point2(reg_end.center)
        # p0 = Point2((104, 153))
        # p1 = Point2((107, 140))
        # # influence_grid = map_data.get_clean_air_grid(default_weight=10)
        # influence_grid = map_data.get_pyastar_grid()
        # cost_point = (50, 130)
 def test_chokes(self, map_data: MapData) -> None:
     for choke in map_data.map_chokes:
         for p in choke.points:
             assert (choke in map_data.where_all(p)), \
                 logger.error(f"<Map : {map_data}, Choke : {choke},"
                                      f" where :  {map_data.where(choke.center)} point : {choke.center}>")
示例#13
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    def test_find_lowest_cost_points(self, map_data: MapData) -> None:
        cr = 7
        safe_query_radius = 14
        expected_max_distance = 2 * safe_query_radius

        influence_grid = map_data.get_air_vs_ground_grid()
        cost_point = (50, 130)
        influence_grid = map_data.add_cost(position=cost_point,
                                           radius=cr,
                                           grid=influence_grid)
        safe_points = map_data.find_lowest_cost_points(
            from_pos=cost_point, radius=safe_query_radius, grid=influence_grid)
        assert (
            safe_points[0][0], np.integer
        ), f"safe_points[0][0] = {safe_points[0][0]}, type {type(safe_points[0][0])}"
        assert isinstance(
            safe_points[0][1], np.integer
        ), f"safe_points[0][1] = {safe_points[0][1]}, type {type(safe_points[0][1])}"
        cost = influence_grid[safe_points[0]]
        for p in safe_points:
            assert (influence_grid[
                        p] == cost), f"grid type = air_vs_ground_grid, p = {p}, " \
                                     f"influence_grid[p] = {influence_grid[p]}, expected cost = {cost}"
            assert (map_data.distance(cost_point, p) < expected_max_distance)

        influence_grid = map_data.get_clean_air_grid()
        cost_point = (50, 130)
        influence_grid = map_data.add_cost(position=cost_point,
                                           radius=cr,
                                           grid=influence_grid)
        safe_points = map_data.find_lowest_cost_points(
            from_pos=cost_point, radius=safe_query_radius, grid=influence_grid)
        cost = influence_grid[safe_points[0]]
        for p in safe_points:
            assert (influence_grid[
                        p] == cost), f"grid type = clean_air_grid, p = {p}, " \
                                     f"influence_grid[p] = {influence_grid[p]}, expected cost = {cost}"
            assert (map_data.distance(cost_point, p) < expected_max_distance)

        influence_grid = map_data.get_pyastar_grid()
        cost_point = (50, 130)
        influence_grid = map_data.add_cost(position=cost_point,
                                           radius=cr,
                                           grid=influence_grid)
        safe_points = map_data.find_lowest_cost_points(
            from_pos=cost_point, radius=safe_query_radius, grid=influence_grid)
        cost = influence_grid[safe_points[0]]
        for p in safe_points:
            assert (influence_grid[
                        p] == cost), f"grid type = pyastar_grid, p = {p}, " \
                                     f"influence_grid[p] = {influence_grid[p]}, expected cost = {cost}"
            assert (map_data.distance(cost_point, p) < expected_max_distance)

        influence_grid = map_data.get_climber_grid()
        cost_point = (50, 130)
        influence_grid = map_data.add_cost(position=cost_point,
                                           radius=cr,
                                           grid=influence_grid)
        safe_points = map_data.find_lowest_cost_points(
            from_pos=cost_point, radius=safe_query_radius, grid=influence_grid)
        cost = influence_grid[safe_points[0]]
        for p in safe_points:
            assert (influence_grid[
                        p] == cost), f"grid type = climber_grid, p = {p}, " \
                                     f"influence_grid[p] = {influence_grid[p]}, expected cost = {cost}"
            assert (map_data.distance(cost_point, p) < expected_max_distance)
示例#14
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        li.append(os.path.join(map_files_folder, map_file))
    return li


map_files = get_map_file_list()
map_file = ""
for mf in map_files:
    if 'goldenwall' in mf.lower():
        map_file = mf
        break

with lzma.open(map_file, "rb") as f:
    raw_game_data, raw_game_info, raw_observation = pickle.load(f)

bot = import_bot_instance(raw_game_data, raw_game_info, raw_observation)
map_data = MapData(bot, loglevel="DEBUG")

map_data.plot_map()
map_data.show()
# map_data.save('fname')

# TEST ILLEGAL VALUES ISOLATED
base = map_data.bot.townhalls[0]
reg_start = map_data.where(base.position_tuple)
reg_end = map_data.where(map_data.bot.enemy_start_locations[0].position)
p0 = reg_start.center
p1 = reg_end.center
pts = []
r = 10
for i in range(50):
    pts.append(get_random_point(-500, -250, -500, -250))
示例#15
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    map_files = os.listdir(map_files_folder)
    li = []
    for map_file in map_files:
        li.append(os.path.join(map_files_folder, map_file))
    return li


map_files = get_map_file_list()
for mf in map_files:
    if 'death' in mf.lower():
        # if 'abys' in mf.lower():
        with lzma.open(mf, "rb") as f:
            raw_game_data, raw_game_info, raw_observation = pickle.load(f)
        bot = import_bot_instance(raw_game_data, raw_game_info,
                                  raw_observation)
        map_data = MapData(bot, loglevel="DEBUG")
        base = map_data.bot.townhalls[0]
        reg_start = map_data.where_all(base.position_tuple)[0]
        reg_end = map_data.where_all(
            map_data.bot.enemy_start_locations[0].position)[0]
        p0 = Point2(reg_start.center)
        p1 = Point2(reg_end.center)
        influence_grid = map_data.get_air_vs_ground_grid(default_weight=50)
        influence_grid = map_data.get_pyastar_grid()
        # p = (50, 130)
        # influence_grid = map_data.add_cost(grid=influence_grid, position=p, radius=10, initial_default_weights=50)
        map_data.plot_influenced_path(start=p0,
                                      goal=p1,
                                      weight_array=influence_grid,
                                      allow_diagonal=False)
        map_data.show()