import pygame from pygame import display, rect import pymclevel import release import shutil import sys import traceback import threading from utilities.gl_display_context import GLDisplayContext #&# Prototype fro blocks/items names import mclangres #&# getPlatInfo(OpenGL=OpenGL, numpy=numpy, pygame=pygame) ESCAPE = '\033' class MCEdit(GLViewport): def_enc = DEF_ENC def __init__(self, displayContext, *args): if DEBUG_WM: print "############################ __INIT__ ###########################" self.resizeAlert = config.settings.showWindowSizeWarning.get() self.maximized = config.settings.windowMaximized.get() self.saved_pos = config.settings.windowX.get(), config.settings.windowY.get() if displayContext.win and DEBUG_WM: print "* self.displayContext.win.state", displayContext.win.get_state()
from pymclevel.minecraft_server import ServerJarStorage import os.path import pygame from pygame import display, rect import pymclevel import shutil import traceback import threading from utilities.gl_display_context import GLDisplayContext import mclangres from utilities import mcver_updater, mcworld_support getPlatInfo(OpenGL=OpenGL, numpy=numpy, pygame=pygame) ESCAPE = '\033' class MCEdit(GLViewport): def_enc = DEF_ENC def __init__(self, displayContext, *args): if DEBUG_WM: print "############################ __INIT__ ###########################" self.resizeAlert = config.settings.showWindowSizeWarning.get() self.maximized = config.settings.windowMaximized.get() self.saved_pos = config.settings.windowX.get(), config.settings.windowY.get() if displayContext.win and DEBUG_WM: print "* self.displayContext.win.state", displayContext.win.get_state()