def test_new_player_icon_data_required_when_icon_present_during_update(factories): player = factories.PlayerFactory() serializer = PlayerSerializer(player, data={ 'icon_filename': 'yoav.jpg', 'name': 'Yoav', }) assert not serializer.is_valid()
def test_new_player_icon_name_required_when_icon_present_during_creation(): serializer = PlayerSerializer( data={ 'icon': base64.b64encode(open('tests/yoav.jpg', 'r').read()), 'name': 'Yoav', }) assert not serializer.is_valid()
def test_new_player_icon_name_required_when_icon_present_during_update(factories): player = factories.PlayerFactory() serializer = PlayerSerializer(player, data={ 'icon': base64.b64encode(open('tests/yoav.jpg', 'r').read()), 'name': 'Yoav', }) assert not serializer.is_valid()
def test_new_player_icon_data_required_when_icon_present_during_update( factories): player = factories.PlayerFactory() serializer = PlayerSerializer(player, data={ 'icon_filename': 'yoav.jpg', 'name': 'Yoav', }) assert not serializer.is_valid()
def test_player_icon_not_required_for_update(factories): player = factories.PlayerFactory(name='Initial') serializer = PlayerSerializer(player, data={ 'name': 'Updated', }) assert serializer.is_valid(), serializer.errors updated_player = serializer.save() assert updated_player.name == 'Updated' assert player.icon.name == updated_player.icon.name
def test_new_player_creation(): serializer = PlayerSerializer(data={ 'icon_filename': 'yoav.jpg', 'icon': base64.b64encode(open('tests/yoav.jpg', 'r').read()), 'name': 'Yoav', }) assert serializer.is_valid(), serializer.errors player = serializer.save() assert player.name == 'Yoav' assert player.icon is not None assert player.icon.width == 400 assert player.icon.height == 400
def test_new_player_icon_name_required_when_icon_present_during_update( factories): player = factories.PlayerFactory() serializer = PlayerSerializer(player, data={ 'icon': base64.b64encode( open('tests/yoav.jpg', 'r').read()), 'name': 'Yoav', }) assert not serializer.is_valid()
def test_new_player_creation(): serializer = PlayerSerializer( data={ 'icon_filename': 'yoav.jpg', 'icon': base64.b64encode(open('tests/yoav.jpg', 'r').read()), 'name': 'Yoav', }) assert serializer.is_valid(), serializer.errors player = serializer.save() assert player.name == 'Yoav' assert player.icon is not None assert player.icon.width == 400 assert player.icon.height == 400
def test_new_player_icon_required_during_creation(): serializer = PlayerSerializer(data={ 'name': 'Yoav', }) assert not serializer.is_valid()
def test_new_player_icon_data_required_when_icon_present_during_creation(): serializer = PlayerSerializer(data={ 'icon_filename': 'yoav.jpg', 'name': 'Yoav', }) assert not serializer.is_valid()
def test_new_player_icon_name_required_when_icon_present_during_creation(): serializer = PlayerSerializer(data={ 'icon': base64.b64encode(open('tests/yoav.jpg', 'r').read()), 'name': 'Yoav', }) assert not serializer.is_valid()
def get_player_data(self): qs = Player.objects.all() serializer = PlayerSerializer(qs, many=True) return serializer.data
def test_icon_url_serialization(factories): player = factories.PlayerFactory() data = PlayerSerializer(player).data assert data['icon_url'].startswith(settings.MEDIA_URL) assert default_storage.exists(data['icon_url'][len(settings.MEDIA_URL):])