示例#1
0
	def collide(self, frametime):
		check = objectCheckCollision(self)
		
		if check: characterHitObstacle(self, frametime)

		GameObject.collide(self, frametime)
示例#2
0
文件: shot.py 项目: Indivicivet/PyGG2
	def collide(self, frametime):
		GameObject.collide(self, frametime)

		if objectCheckCollision(self):
			self.destroyInstance = True