示例#1
0
def tucombo_right():
    comenzi.spear_right()
    comenzi.teleport_right()
    comenzi.upsword_left()
    comenzi.upsword_right()
    comenzi.low_kick()
    lock = True
示例#2
0
def counterAttack():
    global p1
    global myplayer

    comenzi.teleport_left()
    comenzi.teleport_right()
    comenzi.low_kick()  

    comboAttack()
示例#3
0
def comboAttack():
    global myplayer
    if (myplayer.direction == "left"):
        for i in range(1,2):
            comenzi.takedown_left()

        doom_left()
        doom_left()
        comenzi.bpunch()
        comenzi.spear_left()
        doom_left()
        for i in range(1,3):
            comenzi.teleport_left()
            doom_right()
            comenzi.bpunch()
            comenzi.teleport_right()
            doom_left()
        comenzi.forward2_left()
        for i in range(1,3):
            comenzi.takedown_left()
    else:
        comenzi.forward2_right()
        doom_right()
        comenzi.spear_right()
        doom_right()
        for i in range(1,3):
            comenzi.teleport_right()
            comenzi.teleport_left()
        comenzi.teleport_right()
        comenzi.forward2_left()
        for i in range(1,2):
            doom_left()