示例#1
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def s_diminution(corpus, proficiency, dc):
  '''Diminution is a school of magic which involves reducing physical size
  and strength, revealing or increasing the weaknesses of creatures and
  objects, and obscuring the senses. With Diminution, a caster might deafen
  an animal to sneak up on it, or shrink a stone to skip across water. Perks
  or skills which call for Diminution will require this skill check.'''
  return skill_check(corpus, proficiency, dc)
示例#2
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def s_destruction(corpus, proficiency, dc):
  '''Destruction is a school of magic which involves the disintegration of
  matter, the sapping of resources from organic lifeforms, and chain
  reactions. Igniting fires and inducing magical illness are some abilities
  that stem from the school of Destruction. Perks or spells that call for
  Destruction will require a skill check with this skill.'''
  return skill_check(corpus, proficiency, dc)
示例#3
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def s_augmentation(corpus, proficiency, dc):
  '''Augmentation is a school of magic which involves bolstering physical
  size and strength, protecting from or preventing damage, and fine-tuning
  the senses. With Augmentation, a caster might enlarge stick to make a
  better lever, or focus a creature's hearing on distant sounds. Perks or
  spells which call for Augmentation will require this skill check.'''
  return skill_check(corpus, proficiency, dc)
示例#4
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def s_obvocation(arcana, proficiency, dc):
    '''Obvocation is a school of magic which involves projecting one's will and
  spirit into other bodies and other realms. With Obvocation, an actor can warg
  into the senses of other creatures, summon otherwordly spirits, or cast their
  will over another's. Perks or spells which call for Obvocation will require
  a check with this skill.'''
    return skill_check(arcana, proficiency, dc)
示例#5
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def s_alchemy(arcana, proficiency, dc):
    '''Alchemy is a school of magic which involves the production of substances
  whose properties are a combination and a magnification of those of their
  ingredients. Alchemy can be used to make medicines, poisons, fertilizers,
  and other useful concoctions. Perks or spells which call for Alchemy will
  require a check with this skill.'''
    return skill_check(arcana, proficiency, dc)
示例#6
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def s_transmutation(arcana, proficiency, dc):
    '''Transmutation is a school of magic which involves the conversion of matter
  into different states and forms by magical means, and the morphing of
  creatures into the forms of others'. Transmutation is the method by which
  actors shapeshift and mythic metals are forged. Perks or spells which call
  for Transmutation will require a check with this skill.'''
    return skill_check(arcana, proficiency, dc)
示例#7
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def s_enchantment(arcana, proficiency, dc):
    '''Enchantment is a school of magic which involves the imbuement of objects
  and creatures with magic, both temporary and permanent. Enchantment permits an
  actor to create magical traps or infuse weapons with elemental power, among
  other things. Perks or spells which call for Conjuration will require a check
  with this skill.'''
    return skill_check(arcana, proficiency, dc)
示例#8
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def s_divination(anima, proficiency, dc):
    '''Divination is a school of magic which involves supernatural foresight,
  communication with otherworldly beings, and gathering information from
  one's environment. Scrying and dowsing are some things which can be done
  with this skill. Perks or spells which call for Divination will require a
  skill check with this skill.'''
    return skill_check(anima, proficiency, dc)
示例#9
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def s_illusion(anima, proficiency, dc):
    '''Illusion is a school of magic which involves the creation of false
  sensory effects and the art of hiding what is plainly seen. Making
  objects or creatures invisible or throwing voices are some things which
  can be done with this skill. Perks or spells which call for Illusion
  will require a skill check with this skill.'''
    return skill_check(anima, proficiency, dc)
示例#10
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def s_restoration(corpus, proficiency, dc):
  '''Restoration is a school of magic which involves the mending of wounds
  and broken objects, the revivification or enthrallment of mortal
  creatures, and the purification of substances. Should a perk or a spell
  call for Restoration, it will require a skill check with this skill.'''
  return skill_check(corpus, proficiency, dc)
示例#11
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def s_manipulation(anima, proficiency, dc):
    '''Manipulation is a school of magic which involves mental charms and
  telekinetic forces, for affecting the movement of objects and creatures
  and the mindset of sentient beings. Perks or spells which call for
  Manipulation will require a skill with this check.'''
    return skill_check(anima, proficiency, dc)
示例#12
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def s_conjuration(anima, proficiency, dc):
    '''Conjuration is a school of magic which involves the creation of
  magical objects and phenomena, such as sudden storms, bound weapons,
  hovering light sources, and others. Perks or spells which call for
  Conjuration will require a check with this skill.'''
    return skill_check(anima, proficiency, dc)