previous_row = r # Save last position previous_col = c def newgame(): global previous_row, previous_col, reversed_cards, match_count, attempts_count previous_row = previous_col = reversed_cards = match_count = attempts_count = 0 game[0][0] = game[0][1] = 1 game[0][2] = game[0][3] = 2 game[1][0] = game[1][1] = 3 game[1][2] = game[1][3] = 4 game[2][0] = game[2][1] = 5 game[2][2] = game[2][3] = 6 game[3][0] = game[3][1] = 7 game[3][2] = game[3][3] = 8 game.shuffle() game.print(MSG) game = Board(4, 4) game.cell_size = 130 game.margin_color = game.grid_color = "wheat1" game.cell_color = "wheat3" game.cell_spacing = 2 game.title = "Memory Game" game.create_output(background_color="wheat4", color="white") game.on_mouse_click = fnmouse game.on_key_press = fnkbd game.on_start = newgame game.show()
b[row][col] = IMGID if not b[row][col] else None elif btn == 3: b[row][col] = "fruit.png" def timerfn(): b.print(datetime.datetime.now().strftime("[H]: Help %H:%M:%S")) def startfn(): b[0][0] = 12 b[0][1] = "Hello" b[0][2] = b[4][1] = IMGID b[3][6] = "fruit.png" b = Board(5, 15) b.title = "Hello, World!" b.margin = 10 b.cell_spacing = 6 b.cell_size = (50, 40) b.margin_color = b.grid_color = "AntiqueWhite4" b.cell_color = "AntiqueWhite1" b.on_start = startfn b.on_key_press = kbdfn b.on_mouse_click = mousefn b.on_timer = timerfn b.start_timer(1000) b.create_output(color='gray20', background_color='AntiqueWhite3', font_size=10) b.show()