示例#1
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 def getAssetSelection(self):
     return getSelectionManager('asset').getSelection()
示例#2
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文件: bridge.py 项目: pixpil/gii
def toggleSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.toggleSelection( targets )
示例#3
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文件: bridge.py 项目: pixpil/gii
def removeSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.removeSelection( targets )
示例#4
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文件: bridge.py 项目: pixpil/gii
def changeSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.changeSelection( targets )
示例#5
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文件: bridge.py 项目: pixpil/gii
def addSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.addSelection( targets )
示例#6
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文件: bridge.py 项目: pixpil/gii
def removeSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.removeSelection( targets )
示例#7
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文件: bridge.py 项目: pixpil/gii
def getSelection( key ):
	selectionManager = getSelectionManager( key )
	s = selectionManager.getSelection()
	return s
示例#8
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文件: bridge.py 项目: pixpil/gii
def toggleSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.toggleSelection( targets )
示例#9
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文件: bridge.py 项目: pixpil/gii
def addSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.addSelection( targets )
示例#10
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文件: bridge.py 项目: pixpil/gii
def changeSelection( key, targets = None ):
	selectionManager = getSelectionManager( key )
	selectionManager.changeSelection( targets )
示例#11
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文件: bridge.py 项目: pixpil/gii
def getSelection( key ):
	selectionManager = getSelectionManager( key )
	s = selectionManager.getSelection()
	return s
示例#12
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文件: SceneEditor.py 项目: pixpil/gii
	def getAssetSelection( self ):
		return getSelectionManager( 'asset' ).getSelection()