def getUI(self): result = ToggleButton() if self.value: result.state = 'down' skin = sm.getSkin('led', self.asset) result.background_normal = os.path.join(skin['path'], skin['normal']) result.background_down = os.path.join(skin['path'], skin['down']) result.size = sm.getControlSize(skin, self.asset) result.border = [0, 0, 0, 0] self.uiEl = result self.prepareUiElement() return result
def getUI(self): result = ToggleButton() if self.value: result.state = 'down' skin = sm.getSkin('led', self.asset) result.background_normal = os.path.join(skin['path'], skin['normal']) result.background_down = os.path.join(skin['path'], skin['down']) result.size = sm.getControlSize(skin, self.asset) result.border = [0, 0, 0, 0] self.uiEl = result self.prepareUiElement() return result
def getUI(self): result = ToggleButton() if self.value: result.state = 'down' skin = sm.getSkin('switch', self.asset) result.background_normal = os.path.join(skin['path'], skin["normal"]) result.background_down = os.path.join(skin['path'], skin["down"]) result.size = sm.getControlSize(skin, self.asset) result.border = 0,0,0,0 self.uiEl = result self.prepareUiElement() result.bind(state=self.state_changed) return result
def getUI(self): result = ToggleButton() if self.value: result.state = 'down' skin = sm.getSkin('switch', self.asset) result.background_normal = os.path.join(skin['path'], skin["normal"]) result.background_down = os.path.join(skin['path'], skin["down"]) result.size = sm.getControlSize(skin, self.asset) result.border = 0, 0, 0, 0 self.uiEl = result self.prepareUiElement() result.bind(state=self.state_changed) return result