Ejemplo n.º 1
0
 def getUI(self):
     result = ToggleButton()
     if self.value:
         result.state = 'down'
     skin = sm.getSkin('led', self.asset)
     result.background_normal = os.path.join(skin['path'], skin['normal'])
     result.background_down = os.path.join(skin['path'], skin['down'])
     result.size = sm.getControlSize(skin, self.asset)
     result.border = [0, 0, 0, 0]
     self.uiEl = result
     self.prepareUiElement()
     return result
Ejemplo n.º 2
0
 def getUI(self):
     result = ToggleButton()
     if self.value:
         result.state = 'down'
     skin = sm.getSkin('led', self.asset)
     result.background_normal = os.path.join(skin['path'], skin['normal'])
     result.background_down = os.path.join(skin['path'], skin['down'])
     result.size = sm.getControlSize(skin, self.asset)
     result.border = [0, 0, 0, 0]
     self.uiEl = result
     self.prepareUiElement()
     return result
Ejemplo n.º 3
0
 def getUI(self):
     result = ToggleButton()
     if self.value:
         result.state = 'down'
     skin = sm.getSkin('switch', self.asset)
     result.background_normal = os.path.join(skin['path'], skin["normal"])
     result.background_down = os.path.join(skin['path'], skin["down"])
     result.size = sm.getControlSize(skin, self.asset)
     result.border = 0,0,0,0
     self.uiEl = result
     self.prepareUiElement()
     result.bind(state=self.state_changed)
     return result
Ejemplo n.º 4
0
 def getUI(self):
     result = ToggleButton()
     if self.value:
         result.state = 'down'
     skin = sm.getSkin('switch', self.asset)
     result.background_normal = os.path.join(skin['path'], skin["normal"])
     result.background_down = os.path.join(skin['path'], skin["down"])
     result.size = sm.getControlSize(skin, self.asset)
     result.border = 0, 0, 0, 0
     self.uiEl = result
     self.prepareUiElement()
     result.bind(state=self.state_changed)
     return result